Player Matchup

Thanatos
Thanatos
Osirn
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,315 Elo+
Party 1
Ra
Ra
Twlvgage
Ra
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 53L
1,520 Elo+
Party 3
Charybdis
Charybdis
mankey27
Charybdis
Level 40
God Stats
3W - 5L
1,675 SR
Queue Stats
50W - 65L
1,428 Elo+
Party 1
Cerberus
Cerberus
theeominous1
Cerberus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,494 Elo+
Party 3
Khepri
Khepri
yeetfeetmeatheat
Khepri
Level 53
God Stats
21W - 10L
1,643 SR
Queue Stats
45W - 54L
1,457 Elo+
Party 1
Team Averages
Level 67
1,564 SR
1,443 Elo+

VS

Team Averages
Level 123
1,642 SR
1,478 Elo+
Surtr
Surtr
AZN Piratte
Surtr
Level 149
God Stats
17W - 5L
2,004 SR
Queue Stats
115W - 104L
1,558 Elo+
Party 2
Janus
Janus
HawluchaTaquero
Janus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,452 Elo+
Solo
Sylvanus
Sylvanus
captdoubloon
Sylvanus
Level 115
God Stats
27W - 18L
1,639 SR
Queue Stats
77W - 69L
1,548 Elo+
Party 2
Da Ji
Da Ji
robx11
Da Ji
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,331 Elo+
Solo
Skadi
Skadi
trushz_892
Skadi
Level 109
God Stats
29W - 14L
1,567 SR
Queue Stats
56W - 42L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Osirn
Thanatos
6
0 / 7 / 0
3,970
397
1,957
8,142
2,789
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 3 / 0
5,130
513
3,792
5,699
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
mankey27
Charybdis
6
0 / 3 / 0
4,064
406
1,921
7,119
1,973
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Cerberus
theeominous1
Cerberus
9
0 / 2 / 0
4,759
476
3,733
9,354
6,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 3 / 0
4,177
418
1,980
8,785
4,222
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,267
627
6,505
7,999
6,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
4 / 1 / 2
5,941
594
3,646
4,468
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
captdoubloon
Sylvanus
10
2 / 0 / 7
5,469
547
4,177
4,749
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Da Ji
robx11
Da Ji
11
3 / 0 / 5
5,737
574
4,195
7,720
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
9
5 / 0 / 3
5,734
573
7,484
5,179
1,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
16
18
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
4
1
2
5
L
Thanatos
Osirn
Thanatos
0
7
0
0
L
1
3
0
0.33
W
Sylvanus
captdoubloon
Sylvanus
2
0
7
5.5
L
Charybdis
mankey27
Charybdis
0
3
0
0
W
Da Ji
robx11
Da Ji
3
0
5
5.5
L
Cerberus
theeominous1
Cerberus
0
2
0
0
W
Skadi
5
0
3
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,383
Damage
26,007
39,099
Taken
30,115
17,709
Mitigated
14,597
10,585
Healing
12,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,505
1,806
0
3,197
7,999
6,316
0
2,446
4,979
1,431
36,032
W
3,646
474
0
500
4,468
1,441
0
2,101
2,137
35,364
0
L
Thanatos
Osirn
Thanatos
1,957
1,224
0
1,383
8,142
2,789
0
2,143
5,964
0
14,654
L
3,792
692
0
1,062
5,699
1,999
0
1,657
4,004
34,707
1,670
W
Sylvanus
captdoubloon
Sylvanus
4,177
1,373
1,152
2,224
4,749
2,266
347
1,291
3,384
19,175
4,458
L
Charybdis
mankey27
Charybdis
1,921
738
0
1,400
7,119
1,973
0
497
6,578
0
24,713
W
Da Ji
robx11
Da Ji
4,195
954
0
4,341
7,720
2,832
0
849
6,751
0
36,628
L
Cerberus
theeominous1
Cerberus
3,733
268
0
3,806
9,354
6,726
0
507
8,229
28,210
1,632
W
Skadi
7,484
3,827
0
970
5,179
1,742
384
1,404
3,709
0
39,121
L
1,980
213
661
2,273
8,785
4,222
0
3,554
5,231
12,388
705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,100
Gold Earned
29,148
221
Minions Killed
280
0
Camps Cleared
0
920,111
Distance Traveled
957,557
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,267
627
60
6
0
195,610
0
W
Janus
5,941
594
61
6
0
175,462
3
L
Thanatos
3,970
397
18
2
0
196,849
0
L
Ra
5,130
513
67
7
0
177,407
0
W
Sylvanus
5,469
547
47
5
0
178,369
0
L
Charybdis
4,064
406
38
4
0
174,562
0
W
Da Ji
5,737
574
59
6
0
231,557
0
L
Cerberus
4,759
476
92
9
0
170,074
1
W
Skadi
5,734
573
53
5
0
176,559
0
L
Khepri
4,177
418
6
1
0
201,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role