Player Matchup

Zeus
Zeus
BigDurex
Zeus
Level 236
God Stats
8W - 1L
1,855 SR
Queue Stats
231W - 254L
1,522 Elo+
Solo
Khepri
Khepri
aquastorm22
Khepri
Level 202
God Stats
3W - 0L
1,438 SR
Queue Stats
40W - 28L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
d00msday3
Morgan Le Fay
Level 145
God Stats
5W - 1L
1,751 SR
Queue Stats
138W - 158L
1,476 Elo+
Solo
Loki
Loki
kittymittenz
Loki
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 92L
1,486 Elo+
Party 2
Raijin
Raijin
sharpbooger
Raijin
Level 121
God Stats
3W - 0L
1,838 SR
Queue Stats
155W - 148L
1,469 Elo+
Party 2
Team Averages
Level 163
1,677 SR
1,498 Elo+

VS

Team Averages
Level 137
1,650 SR
1,557 Elo+
Skadi
Skadi
Cheese6280
Skadi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,626 Elo+
Party 1
Hades
Hades
GenuineRatBastrd
Hades
Level 168
God Stats
1W - 1L
1,752 SR
Queue Stats
61W - 63L
1,463 Elo+
Party 1
Lancelot
Lancelot
MZeroni1900
Lancelot
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,603 Elo+
Party 1
Sol
Sol
Verailis
Sol
Level 156
God Stats
0W - 1L
1,711 SR
Queue Stats
9W - 6L
1,636 Elo+
Party 1
Anubis
Anubis
crimson_dawn1
Anubis
Level 151
God Stats
3W - 2L
1,786 SR
Queue Stats
116W - 137L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
4 / 1 / 14
9,631
963
17,422
5,777
3,798
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
14
3 / 1 / 10
8,661
866
3,831
9,900
10,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
d00msday3
Morgan Le Fay
14
4 / 2 / 9
8,344
834
8,926
5,656
3,042
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
4 / 3 / 8
8,287
829
5,043
6,968
5,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
15
4 / 2 / 13
8,501
850
11,767
6,595
3,897
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
2 / 3 / 4
8,000
800
6,494
8,933
3,413
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 6
7,016
702
5,232
10,594
13,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
MZeroni1900
Lancelot
14
2 / 5 / 3
7,997
800
3,339
12,015
5,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 2 / 3
7,324
732
8,783
9,184
3,499
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 5 / 3
8,013
801
5,112
10,038
5,301
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
19
Kills
7
9
Deaths
19
54
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
1
14
11
L
Skadi
2
3
4
1.33
L
0
4
6
0.75
L
Lancelot
MZeroni1900
Lancelot
2
5
3
0.7
L
0
2
3
0.75
W
Khepri
3
1
10
8
L
3
5
3
0.9
W
Morgan Le Fay
d00msday3
Morgan Le Fay
4
2
9
4.25
W
4
3
8
2.67
W
Raijin
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,989
Damage
28,960
34,896
Taken
50,764
26,189
Mitigated
31,570
10,321
Healing
14,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
17,422
1,478
921
914
5,777
3,798
303
1,857
3,920
32,360
0
L
Skadi
6,494
2,589
1,778
2,047
8,933
3,413
220
7,481
1,452
0
14,928
L
5,232
337
308
1,723
10,594
13,478
58
8,527
2,067
7,595
0
L
Lancelot
MZeroni1900
Lancelot
3,339
874
794
1,416
12,015
5,879
0
10,250
1,765
0
9,731
L
8,783
1,243
451
3,797
9,184
3,499
540
7,176
2,008
26,358
646
W
Khepri
3,831
248
1,029
3,273
9,900
10,088
84
6,527
3,373
8,755
1,778
L
5,112
80
420
1,421
10,038
5,301
0
8,658
1,380
21,704
0
W
Morgan Le Fay
d00msday3
Morgan Le Fay
8,926
1,264
727
1,081
5,656
3,042
260
3,573
2,083
16,832
0
W
5,043
560
750
354
6,968
5,364
250
4,066
2,902
927
13,900
W
Raijin
11,767
1,175
262
1,010
6,595
3,897
24
3,022
3,573
24,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,424
Gold Earned
38,350
121
Minions Killed
125
0
Camps Cleared
0
955,189
Distance Traveled
939,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,631
963
28
3
0
188,133
0
L
Skadi
8,000
800
36
4
0
182,429
0
L
Hades
7,016
702
5
1
0
175,932
0
L
Lancelot
7,997
800
16
2
0
222,572
0
L
Sol
7,324
732
31
3
0
203,018
0
W
Khepri
8,661
866
29
3
0
207,076
0
L
Anubis
8,013
801
37
4
0
155,121
0
W
Morgan Le Fay
8,344
834
13
1
0
179,358
0
W
Loki
8,287
829
19
2
0
177,841
0
W
Raijin
8,501
850
32
3
0
202,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role