Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Emplify
Martichoras
Level 246
God Stats
6W - 1L
1,760 SR
Queue Stats
140W - 107L
1,655 Elo+
Solo
Ra
Ra
Franke93
Ra
Level 144
God Stats
3W - 3L
1,457 SR
Queue Stats
143W - 115L
1,620 Elo+
Solo
Sylvanus
Sylvanus
GetBodied
Sylvanus
Level 172
God Stats
3W - 3L
1,530 SR
Queue Stats
197W - 180L
1,548 Elo+
Solo
Amaterasu
Amaterasu
MooseSmacker
Amaterasu
Level 126
God Stats
2W - 0L
1,710 SR
Queue Stats
204W - 164L
1,598 Elo+
Solo
Team Averages
Level 183
1,591 SR
1,584 Elo+

VS

Team Averages
Level 151
1,493 SR
1,575 Elo+
Fenrir
Fenrir
FSDeputy
Fenrir
Level 159
God Stats
2W - 2L
1,388 SR
Queue Stats
37W - 40L
1,593 Elo+
Solo
Kali
Kali
LatinoTwink305
Kali
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
RickChungus
Kukulkan
Level 149
God Stats
0W - 1L
1,545 SR
Queue Stats
39W - 45L
1,589 Elo+
Solo
Nu Wa
Nu Wa
WhiteTwink305
Nu Wa
Level 142
God Stats
0W - 2L
1,530 SR
Queue Stats
40W - 37L
1,581 Elo+
Party 1
Rama
Rama
punkey__
Rama
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
310W - 281L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 3 / 4
6,841
526
7,589
13,670
5,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Martichoras
Emplify
Martichoras
15
1 / 0 / 4
8,026
617
5,588
7,898
3,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
3 / 1 / 2
7,973
613
5,403
7,447
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
GetBodied
Sylvanus
12
3 / 1 / 5
6,833
526
4,858
10,916
8,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
MooseSmacker
Amaterasu
13
4 / 1 / 2
7,966
613
9,825
17,930
15,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FSDeputy
Fenrir
13
2 / 3 / 0
7,360
566
10,632
13,100
8,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 5 / 2
7,409
570
10,346
14,830
7,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
RickChungus
Kukulkan
12
1 / 2 / 1
6,866
528
6,749
6,151
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 2
6,385
491
6,333
10,013
6,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Rama
12
1 / 0 / 2
6,901
531
4,771
7,302
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
13
Kills
6
6
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
3
4
1.33
W
Martichoras
Emplify
Martichoras
1
0
4
3
L
Fenrir
FSDeputy
Fenrir
2
3
0
0.67
W
3
1
2
4
W
Sylvanus
GetBodied
Sylvanus
3
1
5
5.5
L
2
5
2
0.6
W
Amaterasu
MooseSmacker
Amaterasu
4
1
2
5
L
Kukulkan
RickChungus
Kukulkan
1
2
1
0.75
L
0
3
2
0.33
L
Rama
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,263
Damage
38,831
57,861
Taken
51,396
37,036
Mitigated
26,651
30,996
Healing
16,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,589
2,097
0
9,960
13,670
5,533
0
1,948
11,660
0
45,185
W
Martichoras
Emplify
Martichoras
5,588
2,155
0
3,697
7,898
3,996
108
1,776
6,122
0
78,650
L
Fenrir
FSDeputy
Fenrir
10,632
3,589
0
5,169
13,100
8,336
0
378
11,838
1,719
49,433
W
5,403
400
903
2,896
7,447
3,692
0
2,799
4,486
68,858
0
W
Sylvanus
GetBodied
Sylvanus
4,858
1,977
1,256
2,440
10,916
8,480
386
5,082
5,518
25,845
8,029
L
10,346
4,035
0
6,523
14,830
7,074
0
3,021
11,628
0
59,881
W
Amaterasu
MooseSmacker
Amaterasu
9,825
4,158
0
9,844
17,930
15,335
8
1,268
16,622
0
58,068
L
Kukulkan
RickChungus
Kukulkan
6,749
1,295
0
746
6,151
2,283
0
1,927
4,224
55,370
0
L
6,333
3,062
0
1,202
10,013
6,314
0
4,108
5,793
23,088
498
L
Rama
4,771
3,479
0
2,907
7,302
2,644
0
416
6,886
0
52,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,639
Gold Earned
34,921
466
Minions Killed
419
0
Camps Cleared
0
1,293,020
Distance Traveled
1,262,381
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,841
526
82
6
0
274,731
2
W
Martichoras
8,026
617
124
10
0
233,895
2
L
Fenrir
7,360
566
90
7
0
249,552
4
W
Ra
7,973
613
126
10
0
266,992
2
W
Sylvanus
6,833
526
47
4
0
236,583
0
L
Kali
7,409
570
87
7
0
271,943
0
W
Amaterasu
7,966
613
87
7
0
280,819
0
L
Kukulkan
6,866
528
121
9
0
246,760
0
L
Nu Wa
6,385
491
27
2
0
239,531
2
L
Rama
6,901
531
94
7
0
254,595
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role