Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
ArcTrooperHeavy
Poseidon
Level 113
God Stats
1W - 0L
1,906 SR
Queue Stats
37W - 30L
1,603 Elo+
Party 1
Thanatos
Thanatos
DärkSäint
Thanatos
Level 136
God Stats
40W - 27L
1,650 SR
Queue Stats
71W - 45L
1,650 Elo+
Solo
Jormungandr
Jormungandr
LUNAbluev
Jormungandr
Level 88
God Stats
7W - 6L
1,649 SR
Queue Stats
33W - 40L
1,481 Elo+
Solo
Mulan
Mulan
Raidersfan45
Mulan
Level 122
God Stats
2W - 0L
1,831 SR
Queue Stats
29W - 18L
1,670 Elo+
Party 1
Team Averages
Level 123
1,707 SR
1,581 Elo+

VS

Team Averages
Level 126
1,487 SR
1,476 Elo+
Neith
Neith
HangingBallZach
Neith
Level 28
God Stats
6W - 9L
1,280 SR
Queue Stats
11W - 16L
1,411 Elo+
Party 2
Cliodhna
Cliodhna
Rainscrown
Cliodhna
Level 158
God Stats
14W - 6L
1,643 SR
Queue Stats
108W - 124L
1,496 Elo+
Solo
Scylla
Scylla
RequitedHail526
Scylla
Level 118
God Stats
3W - 2L
1,578 SR
Queue Stats
12W - 19L
1,527 Elo+
Party 2
Erlang Shen
Erlang Shen
SulfaBL
Erlang Shen
Level 196
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,464 Elo+
Solo
Khepri
Khepri
drewpeanutss228
Khepri
Level 129
God Stats
4W - 5L
1,435 SR
Queue Stats
19W - 27L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 3 / 5
9,411
495
13,485
20,548
19,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Poseidon
17
5 / 3 / 3
10,694
563
8,302
8,675
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
DärkSäint
Thanatos
18
1 / 1 / 6
9,863
519
8,357
19,188
9,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
LUNAbluev
Jormungandr
16
1 / 1 / 2
9,890
521
8,189
12,107
8,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 2 / 4
10,612
559
14,747
22,741
18,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
5,094
268
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Rainscrown
Cliodhna
19
4 / 0 / 3
9,943
523
10,144
12,352
5,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
2 / 4 / 3
8,727
459
8,169
15,247
5,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Erlang Shen
SulfaBL
Erlang Shen
16
2 / 4 / 1
10,264
540
27,473
30,548
35,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 2
8,353
440
3,891
17,130
18,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
11
Kills
10
10
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
3
5
1.5
W
Poseidon
5
3
3
2.17
W
Thanatos
DärkSäint
Thanatos
1
1
6
4
L
0
0
0
0
W
Jormungandr
LUNAbluev
Jormungandr
1
1
2
2
W
2
2
4
2
L
Cliodhna
Rainscrown
Cliodhna
4
0
3
5.5
L
2
4
3
0.88
L
Erlang Shen
SulfaBL
Erlang Shen
2
4
1
0.63
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,080
Damage
49,677
83,259
Taken
75,277
59,039
Mitigated
64,778
35,983
Healing
33,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,485
6,850
0
6,676
20,548
19,495
141
2,314
18,164
204
62,659
W
Poseidon
8,302
1,566
0
2,086
8,675
3,004
3,842
2,653
5,968
72,123
2,005
W
Thanatos
DärkSäint
Thanatos
8,357
2,841
0
13,526
19,188
9,499
0
2,807
16,239
0
108,112
L
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
LUNAbluev
Jormungandr
8,189
2,960
210
2,053
12,107
8,840
0
4,524
7,267
71,217
2,733
W
14,747
4,404
0
11,432
22,741
18,201
1,201
271
22,470
0
86,381
L
Cliodhna
Rainscrown
Cliodhna
10,144
474
0
8,171
12,352
5,798
0
2,739
9,613
0
101,788
L
8,169
1,067
0
4,257
15,247
5,607
0
6,272
8,975
72,100
0
L
Erlang Shen
SulfaBL
Erlang Shen
27,473
17,642
0
18,964
30,548
35,105
0
1,542
29,006
0
103,000
L
3,891
110
277
2,131
17,130
18,268
0
5,791
11,339
28,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,470
Gold Earned
42,381
553
Minions Killed
443
0
Camps Cleared
0
1,843,544
Distance Traveled
1,495,507
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,411
495
96
5
0
383,020
6
W
Poseidon
10,694
563
115
6
0
358,481
3
W
Thanatos
9,863
519
126
7
0
417,354
0
L
Neith
5,094
268
0
0
0
0
0
W
Jormungandr
9,890
521
105
6
0
325,351
0
W
Mulan
10,612
559
111
6
0
359,338
2
L
Cliodhna
9,943
523
144
8
0
458,015
3
L
Scylla
8,727
459
123
6
0
330,899
0
L
Erlang Shen
10,264
540
145
8
0
347,137
0
L
Khepri
8,353
440
31
2
0
359,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role