Player Matchup

Serqet
Serqet
 
Serqet
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
UndeadxSoldier
Hera
Level 128
God Stats
2W - 1L
1,855 SR
Queue Stats
36W - 26L
1,579 Elo+
Solo
Ao Kuang
Ao Kuang
Xurhz
Ao Kuang
Level 67
God Stats
7W - 12L
1,439 SR
Queue Stats
27W - 38L
1,433 Elo+
Party 1
Ymir
Ymir
doodoomir
Ymir
Level 69
God Stats
93W - 77L
1,578 SR
Queue Stats
100W - 86L
1,558 Elo+
Solo
Team Averages
Level 120
1,574 SR
1,514 Elo+

VS

Team Averages
Level 114
1,513 SR
1,522 Elo+
Zeus
Zeus
MacDaddi
Zeus
Level 124
God Stats
14W - 14L
1,609 SR
Queue Stats
88W - 82L
1,505 Elo+
Solo
Thanatos
Thanatos
Proud Alpha
Thanatos
Level 146
God Stats
18W - 22L
1,416 SR
Queue Stats
139W - 123L
1,534 Elo+
Solo
Ares
Ares
Torote
Ares
Level 145
God Stats
1W - 1L
1,265 SR
Queue Stats
57W - 44L
1,557 Elo+
Solo
Neith
Neith
bittendaniel
Neith
Level 67
God Stats
1W - 2L
1,287 SR
Queue Stats
40W - 34L
1,501 Elo+
Solo
Chaac
Chaac
matiaas334
Chaac
Level 86
God Stats
7W - 3L
1,989 SR
Queue Stats
52W - 55L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
2 / 4 / 2
5,386
539
3,122
10,170
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nut
 
Nut
10
0 / 0 / 3
5,278
528
3,990
4,100
1,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
0 / 1 / 0
5,722
572
3,930
5,845
1,759
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ao Kuang
Xurhz
Ao Kuang
8
0 / 2 / 0
4,549
455
1,993
9,349
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ymir
10
2 / 0 / 2
6,080
608
3,833
7,262
4,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 0 / 3
6,635
664
3,876
4,401
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
Proud Alpha
Thanatos
10
3 / 1 / 0
5,751
575
2,908
10,138
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
Torote
Ares
8
0 / 2 / 1
4,802
480
1,882
6,859
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 3
5,446
545
4,984
4,794
1,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

Chaac
11
3 / 0 / 0
6,647
665
6,769
4,449
2,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
4
Kills
7
7
Deaths
4
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
4
2
0.75
L
Nut
 
Nut
0
0
3
1.5
W
Zeus
1
0
3
2.5
W
Thanatos
Proud Alpha
Thanatos
3
1
0
3
W
Ares
Torote
Ares
0
2
1
0.25
L
0
1
0
0
L
Ao Kuang
Xurhz
Ao Kuang
0
2
0
0
W
0
1
3
1.5
L
Ymir
2
0
2
3
W
Chaac
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,868
Damage
20,419
36,726
Taken
30,641
15,847
Mitigated
13,781
11,182
Healing
13,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,122
1,407
0
966
10,170
4,587
0
1,270
8,788
0
35,189
L
Nut
 
Nut
3,990
3,107
0
2,129
4,100
1,315
0
542
3,558
0
40,354
W
Zeus
3,876
722
0
1,355
4,401
1,569
0
2,616
1,785
49,460
1,102
W
Thanatos
Proud Alpha
Thanatos
2,908
525
0
8,159
10,138
3,824
0
2,411
7,727
0
35,055
W
Ares
Torote
Ares
1,882
29
0
760
6,859
4,113
0
1,325
5,448
19,649
0
L
3,930
735
0
2,276
5,845
1,759
0
2,785
2,652
49,381
0
L
Ao Kuang
Xurhz
Ao Kuang
1,993
668
0
3,223
9,349
3,459
0
0
9,349
24,679
0
W
4,984
2,240
0
1,871
4,794
1,697
0
1,029
3,765
0
45,364
L
Ymir
3,833
1,234
0
2,588
7,262
4,727
0
624
6,638
24,288
2,545
W
Chaac
6,769
1,108
0
1,768
4,449
2,578
0
1,993
2,210
0
46,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,015
Gold Earned
29,281
303
Minions Killed
360
0
Camps Cleared
0
1,003,123
Distance Traveled
1,010,795
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,386
539
63
6
0
220,159
0
L
Nut
5,278
528
78
8
0
195,543
0
W
Zeus
6,635
664
113
11
0
209,652
4
W
Thanatos
5,751
575
62
6
0
233,731
0
W
Ares
4,802
480
17
2
0
188,463
4
L
Hera
5,722
572
85
9
0
194,588
1
L
Ao Kuang
4,549
455
45
5
0
173,890
0
W
Neith
5,446
545
86
9
0
168,768
0
L
Ymir
6,080
608
32
3
0
218,943
1
W
Chaac
6,647
665
82
8
0
210,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role