Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LuckyWezl
Cthulhu
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 121L
1,491 Elo+
Solo
Fafnir
Fafnir
SAGE ANUBIS
Fafnir
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,435 Elo+
Solo
Hou Yi
Hou Yi
SnakyOstrich7
Hou Yi
Level 144
God Stats
1W - 1L
1,271 SR
Queue Stats
35W - 39L
1,369 Elo+
Solo
Team Averages
Level 138
1,454 SR
1,459 Elo+

VS

Team Averages
Level 119
1,432 SR
1,450 Elo+
Ne Zha
Ne Zha
CRANK_DAT_PAULO
Ne Zha
Level 156
God Stats
0W - 7L
1,023 SR
Queue Stats
193W - 192L
1,401 Elo+
Solo
Discordia
Discordia
Vivo_Jermz
Discordia
Level 120
God Stats
7W - 3L
1,760 SR
Queue Stats
130W - 130L
1,451 Elo+
Solo
Nike
Nike
rafaeldeus
Nike
Level 165
God Stats
0W - 3L
1,161 SR
Queue Stats
51W - 53L
1,456 Elo+
Solo
Ymir
Ymir
silliusgoosus
Ymir
Level 29
God Stats
2W - 2L
1,499 SR
Queue Stats
129W - 149L
1,452 Elo+
Party 1
Chiron
Chiron
sparky7155
Chiron
Level 127
God Stats
1W - 1L
1,718 SR
Queue Stats
28W - 38L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
5 / 1 / 14
10,994
916
9,569
9,130
5,622
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

Hun Batz
 
Hun Batz
16
8 / 4 / 7
10,322
860
13,647
13,582
8,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
LuckyWezl
Cthulhu
16
3 / 2 / 10
10,355
863
13,056
15,018
15,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fafnir
15
4 / 3 / 15
10,442
870
8,019
17,814
24,769
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
4 / 2 / 6
9,476
790
8,936
9,112
5,197
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
7,988
666
5,885
9,664
5,448
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Discordia
Vivo_Jermz
Discordia
15
0 / 5 / 5
7,807
651
10,290
8,844
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
2 / 3 / 4
8,508
709
10,850
12,093
9,109
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 7 / 5
9,361
780
8,341
19,611
23,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
sparky7155
Chiron
14
3 / 5 / 3
8,339
695
13,126
9,786
4,369
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
24
Kills
12
12
Deaths
24
52
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
1
14
12
W
Hun Batz
 
Hun Batz
8
4
7
2.88
L
3
4
3
1.13
W
Cthulhu
LuckyWezl
Cthulhu
3
2
10
4
W
Fafnir
4
3
15
3.83
W
4
2
6
3.5
L
Discordia
Vivo_Jermz
Discordia
0
5
5
0.5
L
2
3
4
1.33
L
4
7
5
0.93
L
Chiron
sparky7155
Chiron
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,227
Damage
48,492
64,656
Taken
59,998
59,567
Mitigated
46,267
23,322
Healing
10,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,569
6,652
956
767
9,130
5,622
3,435
3,619
5,511
0
25,723
W
Hun Batz
 
Hun Batz
13,647
2,546
1,967
1,245
13,582
8,665
1,326
4,767
8,815
0
21,770
L
5,885
618
542
2,533
9,664
5,448
0
2,704
6,960
0
12,061
W
Cthulhu
LuckyWezl
Cthulhu
13,056
1,498
3,841
5,755
15,018
15,314
838
4,498
10,520
29,490
0
W
Fafnir
8,019
2,838
2,553
4,308
17,814
24,769
160
5,183
12,631
12,031
50
W
8,936
4,195
544
1,386
9,112
5,197
1,448
3,080
6,032
0
20,821
L
Discordia
Vivo_Jermz
Discordia
10,290
1,685
631
249
8,844
3,867
0
3,667
5,177
26,068
0
L
10,850
377
320
2,937
12,093
9,109
0
5,115
6,978
4,842
11,618
L
8,341
1,284
259
1,108
19,611
23,474
0
5,441
14,170
13,908
0
L
Chiron
sparky7155
Chiron
13,126
4,598
772
1,286
9,786
4,369
0
4,138
5,648
0
22,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,589
Gold Earned
42,003
135
Minions Killed
76
0
Camps Cleared
0
1,106,931
Distance Traveled
913,838
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,994
916
55
5
0
212,159
0
W
Hun Batz
10,322
860
7
1
0
229,621
0
L
Ne Zha
7,988
666
2
0
0
184,597
0
W
Cthulhu
10,355
863
31
3
0
247,517
0
W
Fafnir
10,442
870
11
1
0
207,547
0
W
Hou Yi
9,476
790
31
3
0
210,087
0
L
Discordia
7,807
651
25
2
0
152,809
0
L
Nike
8,508
709
13
1
0
210,662
3
L
Ymir
9,361
780
11
1
0
164,321
0
L
Chiron
8,339
695
25
2
0
201,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role