Player Matchup

Izanami
Izanami
Goad10
Izanami
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 105L
1,512 Elo+
Party 1
Tyr
Tyr
Joqsan
Tyr
Level 169
God Stats
0W - 1L
1,732 SR
Queue Stats
8W - 6L
1,458 Elo+
Party 3
Nu Wa
Nu Wa
NanaOsaki2
Nu Wa
Level 143
God Stats
0W - 1L
1,619 SR
Queue Stats
7W - 4L
1,576 Elo+
Party 3
Ix Chel
Ix Chel
SKLalo18
Ix Chel
Level 62
God Stats
0W - 3L
1,280 SR
Queue Stats
123W - 112L
1,544 Elo+
Solo
Xbalanque
Xbalanque
WDferdyy
Xbalanque
Level 159
God Stats
1W - 2L
1,533 SR
Queue Stats
113W - 111L
1,496 Elo+
Party 1
Team Averages
Level 126
1,533 SR
1,517 Elo+

VS

Team Averages
Level 110
1,608 SR
1,554 Elo+
Charybdis
Charybdis
Knilik
Charybdis
Level 182
God Stats
1W - 0L
1,897 SR
Queue Stats
2W - 2L
1,484 Elo+
Party 2
Fenrir
Fenrir
RedPorcupine
Fenrir
Level 75
God Stats
1W - 1L
1,252 SR
Queue Stats
37W - 50L
1,473 Elo+
Party 2
Chiron
Chiron
SadFishh
Chiron
Level 128
God Stats
3W - 1L
1,745 SR
Queue Stats
69W - 66L
1,589 Elo+
Solo
Ra
Ra
SuRvIvAlxZoMbIe
Ra
Level 45
God Stats
2W - 0L
1,745 SR
Queue Stats
70W - 41L
1,688 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WhyAmIHereGuys
Morgan Le Fay
Level 118
God Stats
2W - 1L
1,402 SR
Queue Stats
94W - 84L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Goad10
Izanami
15
1 / 7 / 9
8,942
639
9,593
15,004
5,676
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

Tyr
Joqsan
Tyr
19
8 / 5 / 9
11,320
809
11,612
18,942
22,976
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
16
1 / 6 / 12
9,339
667
12,781
14,300
4,895
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ix Chel
SKLalo18
Ix Chel
17
4 / 6 / 11
9,977
713
15,665
15,660
6,563
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
WDferdyy
Xbalanque
15
4 / 7 / 10
9,316
665
17,801
15,818
5,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Knilik
Charybdis
17
4 / 8 / 16
10,671
762
9,203
15,973
8,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Fenrir
15
2 / 6 / 17
9,960
711
8,538
21,323
26,775
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
SadFishh
Chiron
20
11 / 1 / 13
13,049
932
18,548
13,617
6,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

17
3 / 3 / 20
10,774
770
13,883
14,375
7,795
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
WhyAmIHereGuys
Morgan Le Fay
19
11 / 2 / 16
12,037
860
21,461
13,206
7,372
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
113
18
Kills
31
31
Deaths
20
51
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Izanami
Goad10
Izanami
1
7
9
0.79
L
Tyr
Joqsan
Tyr
8
5
9
2.5
W
Charybdis
Knilik
Charybdis
4
8
16
1.5
L
Nu Wa
1
6
12
1.17
W
Fenrir
2
6
17
1.75
L
Ix Chel
SKLalo18
Ix Chel
4
6
11
1.58
W
Chiron
SadFishh
Chiron
11
1
13
17.5
W
3
3
20
4.33
L
Xbalanque
WDferdyy
Xbalanque
4
7
10
1.29
W
Morgan Le Fay
WhyAmIHereGuys
Morgan Le Fay
11
2
16
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,452
Damage
71,633
79,724
Taken
78,494
45,273
Mitigated
56,659
23,687
Healing
28,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Goad10
Izanami
9,593
4,657
0
226
15,004
5,676
630
6,770
8,234
0
22,229
L
Tyr
Joqsan
Tyr
11,612
873
1,812
5,953
18,942
22,976
0
6,888
12,054
749
22,229
W
Charybdis
Knilik
Charybdis
9,203
3,417
856
1,116
15,973
8,047
2,788
5,837
10,136
0
25,598
L
Nu Wa
12,781
4,656
367
2,416
14,300
4,895
202
6,915
7,231
29,864
192
W
Fenrir
8,538
939
2,411
3,907
21,323
26,775
182
7,209
14,114
0
13,150
L
Ix Chel
SKLalo18
Ix Chel
15,665
1,781
5,822
4,252
15,660
6,563
43
5,831
9,531
26,737
0
W
Chiron
SadFishh
Chiron
18,548
6,286
1,867
2,541
13,617
6,670
1,822
5,510
8,107
0
38,877
W
13,883
1,141
7,866
5,411
14,375
7,795
1,540
5,313
9,062
32,804
1,002
L
Xbalanque
WDferdyy
Xbalanque
17,801
6,653
930
1,909
15,818
5,163
116
7,657
8,161
0
28,679
W
Morgan Le Fay
WhyAmIHereGuys
Morgan Le Fay
21,461
1,062
663
1,990
13,206
7,372
1,587
4,724
8,482
43,710
1,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,894
Gold Earned
56,491
144
Minions Killed
175
0
Camps Cleared
0
1,168,838
Distance Traveled
1,258,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,942
639
32
2
0
217,445
0
L
Tyr
11,320
809
35
3
0
270,582
0
W
Charybdis
10,671
762
36
3
0
207,916
0
L
Nu Wa
9,339
667
31
2
0
213,922
0
W
Fenrir
9,960
711
6
0
0
265,680
0
L
Ix Chel
9,977
713
24
2
0
242,740
0
W
Chiron
13,049
932
51
4
0
261,200
0
W
Ra
10,774
770
42
3
0
241,122
0
L
Xbalanque
9,316
665
22
2
0
224,149
0
W
Morgan Le Fay
12,037
860
40
3
0
282,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role