Player Matchup

Loki
Loki
Fathergamer
Loki
Level 67
God Stats
4W - 3L
1,895 SR
Queue Stats
110W - 133L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
Kjettl
Sun Wukong
Level 104
God Stats
11W - 6L
1,606 SR
Queue Stats
159W - 149L
1,457 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Logan27x
Morgan Le Fay
Level 61
God Stats
7W - 6L
1,289 SR
Queue Stats
114W - 140L
1,433 Elo+
Party 1
Cernunnos
Cernunnos
MuslimMambaTTV
Cernunnos
Level 57
God Stats
7W - 3L
1,740 SR
Queue Stats
81W - 112L
1,451 Elo+
Party 1
Kuzenbo
Kuzenbo
SquiiD1123
Kuzenbo
Level 40
God Stats
2W - 0L
1,772 SR
Queue Stats
70W - 91L
1,456 Elo+
Party 1
Team Averages
Level 66
1,660 SR
1,449 Elo+

VS

Team Averages
Level 109
1,545 SR
1,547 Elo+
Ratatoskr
Ratatoskr
Doressu
Ratatoskr
Level 123
God Stats
7W - 5L
1,564 SR
Queue Stats
31W - 40L
1,497 Elo+
Solo
Odin
Odin
Holmessssssss
Odin
Level 143
God Stats
0W - 4L
1,685 SR
Queue Stats
57W - 41L
1,581 Elo+
Solo
Osiris
Osiris
MustyBallz31
Osiris
Level 32
God Stats
2W - 3L
1,489 SR
Queue Stats
18W - 15L
1,393 Elo+
Solo
Hachiman
Hachiman
Sorathel
Hachiman
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,689 Elo+
Solo
Agni
Agni
TheOneTage
Agni
Level 144
God Stats
4W - 5L
1,485 SR
Queue Stats
71W - 56L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 4
10,445
614
8,146
12,772
5,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Kjettl
Sun Wukong
16
9 / 2 / 5
10,502
618
19,395
18,432
17,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Logan27x
Morgan Le Fay
15
2 / 4 / 4
9,186
540
5,453
12,131
5,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cernunnos
MuslimMambaTTV
Cernunnos
15
0 / 5 / 2
8,656
509
6,581
13,576
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
SquiiD1123
Kuzenbo
13
0 / 3 / 7
8,193
482
5,870
17,940
20,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Doressu
Ratatoskr
16
6 / 4 / 5
10,035
590
10,622
14,445
5,767
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 4 / 10
8,244
485
11,239
15,318
15,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Osiris
11
0 / 5 / 2
7,332
431
8,656
18,892
15,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Sorathel
Hachiman
15
3 / 2 / 1
9,108
536
9,677
13,809
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
3 / 2 / 4
9,203
541
12,274
9,402
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
38
17
Kills
16
16
Deaths
17
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Doressu
Ratatoskr
6
4
5
2.13
W
6
2
4
4
L
4
4
10
2.25
W
Sun Wukong
Kjettl
Sun Wukong
9
2
5
5.75
W
Morgan Le Fay
Logan27x
Morgan Le Fay
2
4
4
1
W
Cernunnos
MuslimMambaTTV
Cernunnos
0
5
2
0.2
L
Osiris
0
5
2
0.2
L
Hachiman
Sorathel
Hachiman
3
2
1
1.75
W
Kuzenbo
SquiiD1123
Kuzenbo
0
3
7
1.17
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,445
Damage
52,468
74,851
Taken
71,866
55,327
Mitigated
45,775
21,547
Healing
19,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Doressu
Ratatoskr
10,622
4,034
0
4,167
14,445
5,767
0
2,643
11,608
0
69,145
W
8,146
2,312
0
6,395
12,772
5,640
0
1,221
11,377
0
92,758
L
11,239
1,465
0
1,903
15,318
15,015
0
3,663
11,458
0
49,014
W
Sun Wukong
Kjettl
Sun Wukong
19,395
4,395
0
6,861
18,432
17,461
346
2,872
15,078
623
76,224
W
Morgan Le Fay
Logan27x
Morgan Le Fay
5,453
610
0
1,971
12,131
5,849
372
3,370
8,156
56,559
621
W
Cernunnos
MuslimMambaTTV
Cernunnos
6,581
3,595
0
3,826
13,576
5,691
745
84
13,335
0
75,135
L
Osiris
8,656
3,176
0
5,905
18,892
15,756
0
751
17,157
0
48,007
L
Hachiman
Sorathel
Hachiman
9,677
5,888
0
6,473
13,809
5,516
378
1,395
12,362
0
73,300
W
Kuzenbo
SquiiD1123
Kuzenbo
5,870
2,278
253
2,241
17,940
20,686
108
4,056
12,957
25,371
1,000
L
12,274
689
0
879
9,402
3,721
0
2,963
6,184
71,952
1,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,982
Gold Earned
43,922
485
Minions Killed
461
0
Camps Cleared
0
1,675,431
Distance Traveled
1,634,598
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,035
590
84
5
0
376,081
0
W
Loki
10,445
614
134
8
0
401,169
1
L
Odin
8,244
485
44
3
0
338,936
0
W
Sun Wukong
10,502
618
101
6
0
319,193
0
W
Morgan Le Fay
9,186
540
114
7
0
334,479
4
W
Cernunnos
8,656
509
102
6
0
295,510
0
L
Osiris
7,332
431
68
4
0
256,698
0
L
Hachiman
9,108
536
130
8
0
328,749
2
W
Kuzenbo
8,193
482
34
2
0
325,080
5
L
Agni
9,203
541
135
8
0
334,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role