Player Matchup

Ymir
Ymir
AltF4ForFreeWin
Ymir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Thoth
Thoth
FatherSexer
Thoth
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,276 Elo+
Party 3
Medusa
Medusa
Sherudan
Medusa
Level 89
God Stats
3W - 0L
1,842 SR
Queue Stats
28W - 21L
1,638 Elo+
Party 2
Ne Zha
Ne Zha
XionAjani
Ne Zha
Level 93
God Stats
5W - 0L
1,981 SR
Queue Stats
53W - 44L
1,589 Elo+
Party 2
Mulan
Mulan
sekiakuretsuha
Mulan
Level 108
God Stats
1W - 0L
1,383 SR
Queue Stats
31W - 24L
1,639 Elo+
Party 2
Team Averages
Level 72
1,641 SR
1,529 Elo+

VS

Team Averages
Level 115
1,537 SR
1,573 Elo+
Bellona
Bellona
DaltonimoBay
Bellona
Level 124
God Stats
10W - 11L
1,507 SR
Queue Stats
99W - 93L
1,520 Elo+
Solo
Merlin
Merlin
Nomad336
Merlin
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 46L
1,533 Elo+
Solo
Nike
Nike
ScholarlyDragon
Nike
Level 115
God Stats
10W - 8L
1,685 SR
Queue Stats
157W - 122L
1,629 Elo+
Party 1
Ao Kuang
Ao Kuang
Stormwulf
Ao Kuang
Level 111
God Stats
4W - 5L
1,491 SR
Queue Stats
143W - 105L
1,629 Elo+
Party 1
Izanami
Izanami
jhonny349
Izanami
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 69L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 4
6,829
621
3,313
11,058
7,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 3 / 3
7,026
639
6,564
6,784
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Sherudan
Medusa
13
4 / 0 / 2
7,231
657
7,597
7,318
2,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
XionAjani
Ne Zha
10
1 / 2 / 8
6,106
555
6,181
9,678
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

14
4 / 0 / 0
8,025
730
8,236
11,801
7,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaltonimoBay
Bellona
10
1 / 4 / 0
6,045
550
7,783
12,473
10,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Merlin
Nomad336
Merlin
10
2 / 3 / 2
6,050
550
5,606
6,661
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
0 / 3 / 2
5,804
528
3,356
8,121
4,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Stormwulf
Ao Kuang
12
3 / 3 / 2
6,470
588
5,840
10,586
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
jhonny349
Izanami
11
1 / 4 / 0
5,719
520
5,639
9,834
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
7
7
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Bellona
DaltonimoBay
Bellona
1
4
0
0.25
W
4
3
3
1.83
L
Merlin
Nomad336
Merlin
2
3
2
1
L
0
3
2
0.33
W
Medusa
Sherudan
Medusa
4
0
2
5
L
Ao Kuang
Stormwulf
Ao Kuang
3
3
2
1.33
W
Ne Zha
XionAjani
Ne Zha
1
2
8
2.5
L
Izanami
jhonny349
Izanami
1
4
0
0.25
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,891
Damage
28,224
46,639
Taken
47,675
23,786
Mitigated
24,745
12,936
Healing
14,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,313
1,060
0
1,730
11,058
7,484
0
3,474
7,512
14,889
0
L
Bellona
DaltonimoBay
Bellona
7,783
2,497
0
5,224
12,473
10,611
0
440
12,033
0
44,436
W
6,564
199
0
540
6,784
2,369
0
4,611
2,173
44,082
0
L
Merlin
Nomad336
Merlin
5,606
361
0
845
6,661
1,957
0
3,114
3,075
36,387
914
L
3,356
387
0
1,900
8,121
4,990
0
2,135
5,824
0
19,258
W
Medusa
Sherudan
Medusa
7,597
3,131
0
1,395
7,318
2,645
735
318
7,000
0
63,621
L
Ao Kuang
Stormwulf
Ao Kuang
5,840
633
0
5,441
10,586
3,752
0
2,146
8,280
50,615
0
W
Ne Zha
XionAjani
Ne Zha
6,181
1,239
0
3,150
9,678
4,008
0
3,268
6,410
0
32,872
L
Izanami
jhonny349
Izanami
5,639
3,538
0
1,470
9,834
3,435
0
1,208
8,586
0
48,744
W
8,236
1,093
0
6,121
11,801
7,280
0
232
10,878
0
65,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,217
Gold Earned
30,088
352
Minions Killed
357
0
Camps Cleared
0
1,102,742
Distance Traveled
1,053,336
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,829
621
25
2
0
205,170
4
L
Bellona
6,045
550
81
7
0
203,230
2
W
Thoth
7,026
639
80
7
0
220,220
2
L
Merlin
6,050
550
68
6
0
207,530
3
L
Nike
5,804
528
29
3
0
221,851
1
W
Medusa
7,231
657
87
8
0
210,087
1
L
Ao Kuang
6,470
588
92
8
0
241,725
0
W
Ne Zha
6,106
555
55
5
0
246,035
1
L
Izanami
5,719
520
87
8
0
179,000
0
W
Mulan
8,025
730
105
10
0
221,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role