Player Matchup

Agni
Agni
Platinum V
BixuPirueTa
Agni
Platinum V
Level 86
God Stats
1W - 1L
1,772 SR
Queue Stats
63W - 49L
1,747 MMR
Solo
Horus
Horus
Gold III
DaBahBuhYoda
Horus
Gold III
Level 185
God Stats
1W - 2L
1,734 SR
Queue Stats
30W - 29L
1,636 MMR
Party 2
Thor
Thor
Platinum V
LexlicaL
Thor
Platinum V
Level 159
God Stats
5W - 5L
1,453 SR
Queue Stats
62W - 59L
1,762 MMR
Party 2
Anhur
Anhur
Gold III
babuin25
Anhur
Gold III
Level 138
God Stats
0W - 1L
1,260 SR
Queue Stats
10W - 5L
1,733 MMR
Solo
Anubis
Anubis
Platinum IV
НочнойДемон
Anubis
Platinum IV
Level 176
God Stats
5W - 6L
1,537 SR
Queue Stats
247W - 243L
1,728 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,551 SR
1,721 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,640 SR
1,676 MMR
Odin
Odin
Platinum IV
 
Odin
Platinum IV
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum V
Marsh1911
Hachiman
Platinum V
Level 129
God Stats
12W - 4L
1,798 SR
Queue Stats
148W - 142L
1,640 MMR
Party 1
Fafnir
Fafnir
Silver I
R4geOrTroll
Fafnir
Silver I
Level 79
God Stats
2W - 0L
1,900 SR
Queue Stats
9W - 7L
1,684 MMR
Solo
Thoth
Thoth
Platinum IV
Simmy AFC
Thoth
Platinum IV
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 79L
1,861 MMR
Party 1
Loki
Loki
Gold I
Wolveerrine01
Loki
Gold I
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 162L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
3,648
730
1,774
2,554
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

1
0 / 0 / 0
2,439
488
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
1
0 / 1 / 0
2,498
500
0
833
180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
babuin25
Anhur
7
1 / 1 / 1
3,726
745
1,351
2,716
796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
3 / 2 / 0
4,104
821
3,449
3,539
1,314
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
KuzenboThanatosKaliOsiris

VS

Bans
LancelotAthenaBellonaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
5
0 / 3 / 2
3,290
658
1,775
5,153
2,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Marsh1911
Hachiman
6
0 / 0 / 0
3,529
706
879
2,066
510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
5
1 / 1 / 0
3,410
682
738
3,763
2,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
Simmy AFC
Thoth
7
0 / 0 / 0
3,749
750
464
1,463
379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

5
2 / 2 / 0
3,501
700
1,363
3,920
982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
6
Kills
3
4
Deaths
6
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
3
2
0.33
L
2
0
0
2
L
0
0
0
0
L
Thor
0
1
0
0
W
Hachiman
Marsh1911
Hachiman
0
0
0
0
W
Fafnir
1
1
0
1
W
Thoth
Simmy AFC
Thoth
0
0
0
0
W
2
2
0
1
L
Anhur
babuin25
Anhur
1
1
1
1.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,574
Damage
5,219
9,642
Taken
16,365
2,994
Mitigated
6,735
3,081
Healing
6,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,775
489
0
1,792
5,153
2,223
0
3,095
2,058
0
8,397
L
1,774
406
0
651
2,554
704
0
464
2,090
13,713
395
L
0
0
0
0
0
0
0
0
0
0
0
L
Thor
0
0
0
0
833
180
0
0
833
0
0
W
Hachiman
Marsh1911
Hachiman
879
271
0
1,062
2,066
510
0
153
1,867
0
22,540
W
Fafnir
738
96
0
1,379
3,763
2,641
0
0
3,763
5,182
0
W
Thoth
Simmy AFC
Thoth
464
40
0
500
1,463
379
42
571
780
21,864
0
W
1,363
500
0
1,767
3,920
982
0
940
2,919
0
14,484
L
Anhur
babuin25
Anhur
1,351
713
0
931
2,716
796
0
738
1,978
0
17,488
L
3,449
265
0
1,499
3,539
1,314
0
0
3,539
13,674
828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,415
Gold Earned
17,479
92
Minions Killed
138
0
Camps Cleared
0
308,583
Distance Traveled
498,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
3,290
658
12
2
0
78,733
0
L
Agni
3,648
730
35
7
0
103,452
0
L
Horus
2,439
488
0
0
0
11,230
0
L
Thor
2,498
500
0
0
0
6,232
0
W
Hachiman
3,529
706
42
8
0
95,262
0
W
Fafnir
3,410
682
5
1
0
103,947
0
W
Thoth
3,749
750
42
8
0
103,127
0
W
Loki
3,501
700
37
7
0
117,881
0
L
Anhur
3,726
745
33
7
0
95,277
0
L
Anubis
4,104
821
24
5
0
92,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role