Player Matchup

Scylla
Scylla
Platinum IV
 
Scylla
Platinum IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum V
ItsW1zard
Loki
Platinum V
Level 139
God Stats
7W - 2L
1,623 SR
Queue Stats
76W - 63L
1,818 MMR
Solo
Geb
Geb
Platinum I
Maximo128
Geb
Platinum I
Level 159
God Stats
11W - 9L
1,602 SR
Queue Stats
145W - 135L
1,834 MMR
Solo
Heimdallr
Heimdallr
Platinum I
TheShackASNack
Heimdallr
Platinum I
Level 159
God Stats
5W - 4L
1,460 SR
Queue Stats
399W - 391L
1,820 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
UrRealBadLul
Gilgamesh
Platinum II
Level 89
God Stats
16W - 20L
1,427 SR
Queue Stats
342W - 320L
1,861 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,523 SR
1,767 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,588 SR
1,872 MMR
Ganesha
Ganesha
Platinum IV
Dragonlordcat
Ganesha
Platinum IV
Level 125
God Stats
2W - 0L
1,679 SR
Queue Stats
54W - 31L
1,995 MMR
Solo
Janus
Janus
Platinum II
FatherFrank
Janus
Platinum II
Level 157
God Stats
5W - 5L
1,679 SR
Queue Stats
86W - 70L
1,812 MMR
Solo
Apollo
Apollo
Platinum III
FlyingDiildo
Apollo
Platinum III
Level 175
God Stats
5W - 6L
1,140 SR
Queue Stats
165W - 182L
1,830 MMR
Solo
Bastet
Bastet
Platinum II
JungleXJimmy
Bastet
Platinum II
Level 154
God Stats
61W - 57L
1,667 SR
Queue Stats
141W - 141L
1,866 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
ldontgank
Sun Wukong
Platinum II
Level 158
God Stats
2W - 0L
1,774 SR
Queue Stats
47W - 42L
1,857 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 3 / 0
6,120
556
1,921
5,078
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Loki
11
3 / 1 / 1
5,853
532
4,721
6,806
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 2
5,873
534
3,229
7,952
5,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
TheShackASNack
Heimdallr
11
1 / 0 / 2
6,382
580
7,321
6,889
2,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
UrRealBadLul
Gilgamesh
9
0 / 3 / 0
5,242
477
8,336
13,882
7,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bans
ThorAwilixOsiris

VS

Bans
BellonaSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 2 / 3
5,693
518
3,563
8,947
5,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 0 / 0
7,347
668
4,829
5,326
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
10
0 / 2 / 0
5,583
508
5,388
8,149
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
12
2 / 0 / 2
6,326
575
5,732
7,284
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ldontgank
Sun Wukong
11
1 / 1 / 4
6,450
586
7,554
11,374
8,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
8
8
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
0
0.33
W
Ganesha
0
2
3
0.75
W
5
0
0
5
W
Apollo
0
2
0
0
L
Loki
3
1
1
3.5
W
Bastet
2
0
2
3
L
0
1
2
1
L
Heimdallr
TheShackASNack
Heimdallr
1
0
2
2
L
Gilgamesh
UrRealBadLul
Gilgamesh
0
3
0
0
W
Sun Wukong
ldontgank
Sun Wukong
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,528
Damage
27,066
40,607
Taken
41,080
19,993
Mitigated
21,943
14,254
Healing
17,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,921
139
0
357
5,078
1,469
0
3,267
1,648
47,867
0
W
Ganesha
3,563
504
0
1,669
8,947
5,601
0
2,107
6,840
13,999
526
W
4,829
285
0
402
5,326
2,089
0
1,675
3,651
59,822
0
W
Apollo
5,388
3,750
0
4,324
8,149
2,838
0
787
7,362
0
45,747
L
Loki
4,721
1,308
0
3,604
6,806
2,103
0
770
5,993
0
41,269
W
Bastet
5,732
1,289
0
5,996
7,284
2,574
0
417
6,783
0
49,108
L
3,229
465
0
1,927
7,952
5,674
0
2,841
5,015
25,517
0
L
Heimdallr
TheShackASNack
Heimdallr
7,321
4,320
0
3,350
6,889
2,876
0
959
5,890
0
55,785
L
Gilgamesh
UrRealBadLul
Gilgamesh
8,336
3,195
0
5,016
13,882
7,871
0
0
13,085
0
39,524
W
Sun Wukong
ldontgank
Sun Wukong
7,554
1,583
0
4,781
11,374
8,841
180
572
10,094
0
41,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,470
Gold Earned
31,399
351
Minions Killed
363
0
Camps Cleared
0
1,128,073
Distance Traveled
1,179,724
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,120
556
96
9
0
204,253
0
W
Ganesha
5,693
518
3
0
0
260,951
7
W
Janus
7,347
668
125
11
0
237,395
0
W
Apollo
5,583
508
98
9
0
207,908
0
L
Loki
5,853
532
68
6
0
252,439
1
W
Bastet
6,326
575
84
8
0
270,969
0
L
Geb
5,873
534
28
3
0
235,242
4
L
Heimdallr
6,382
580
101
9
0
200,376
2
L
Gilgamesh
5,242
477
58
5
0
235,763
0
W
Sun Wukong
6,450
586
53
5
0
202,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role