Player Matchup

Hades
Hades
AkyllaGamer
Hades
Level 134
God Stats
16W - 15L
1,585 SR
Queue Stats
169W - 172L
1,456 Elo+
Solo
Surtr
Surtr
CAMPEÓNDELMUNDO
Surtr
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 77L
1,570 Elo+
Solo
Izanami
Izanami
Hashiyro
Izanami
Level 129
God Stats
7W - 0L
1,905 SR
Queue Stats
219W - 258L
1,415 Elo+
Party 1
Jormungandr
Jormungandr
IDark Sirius
Jormungandr
Level 157
God Stats
11W - 5L
1,688 SR
Queue Stats
259W - 265L
1,522 Elo+
Party 1
Thor
Thor
srBolseiroo
Thor
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 54L
1,425 Elo+
Solo
Team Averages
Level 145
1,636 SR
1,477 Elo+

VS

Team Averages
Level 173
1,543 SR
1,484 Elo+
Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 271
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
i calabres0
Eset
Level 154
God Stats
2W - 2L
1,714 SR
Queue Stats
24W - 34L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,847
769
374
1,743
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
2 / 0 / 1
3,762
752
1,943
2,957
1,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Hashiyro
Izanami
6
0 / 1 / 0
3,461
692
963
2,179
620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
IDark Sirius
Jormungandr
4
0 / 0 / 1
3,396
679
1,442
3,017
1,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 1
3,138
628
308
3,348
991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
1 / 1 / 0
3,350
670
1,508
3,415
1,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
 
Athena
5
0 / 0 / 1
3,139
628
768
2,901
1,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
 
Ah Muzen Cab
5
0 / 0 / 1
2,847
569
780
1,586
425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
 
Gilgamesh
2
0 / 0 / 0
2,533
507
0
546
216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 2 / 0
3,430
686
2,172
2,709
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
1
1
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
1
0
1
L
Athena
 
Athena
0
0
1
0.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
1
0.5
L
Gilgamesh
 
Gilgamesh
0
0
0
0
W
1
0
0
1
W
2
0
1
2.5
W
Izanami
Hashiyro
Izanami
0
1
0
0
W
Jormungandr
IDark Sirius
Jormungandr
0
0
1
0.5
L
0
2
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,030
Damage
5,228
13,244
Taken
11,157
4,930
Mitigated
4,526
4,605
Healing
3,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,508
463
0
577
3,415
1,412
0
513
2,902
0
18,149
L
Athena
 
Athena
768
126
0
968
2,901
1,724
0
542
2,359
7,797
0
L
Ah Muzen Cab
 
Ah Muzen Cab
780
389
0
610
1,586
425
0
417
1,169
0
10,367
L
Gilgamesh
 
Gilgamesh
0
0
0
315
546
216
0
0
546
0
2,063
W
374
0
64
1,518
1,743
598
0
0
1,743
16,699
616
W
1,943
1,182
0
587
2,957
1,313
0
223
2,676
482
16,972
W
Izanami
Hashiyro
Izanami
963
940
0
560
2,179
620
0
536
1,643
0
23,001
W
Jormungandr
IDark Sirius
Jormungandr
1,442
412
0
646
3,017
1,408
0
232
2,785
7,526
0
L
2,172
350
0
618
2,709
749
0
407
2,302
15,834
0
W
308
0
0
1,230
3,348
991
0
1,649
1,457
0
11,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,604
Gold Earned
15,299
167
Minions Killed
96
0
Camps Cleared
0
470,236
Distance Traveled
418,632
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,350
670
35
7
0
105,236
0
L
Athena
3,139
628
8
2
0
118,948
0
L
Ah Muzen Cab
2,847
569
14
3
0
67,314
0
L
Gilgamesh
2,533
507
6
1
0
25,981
0
W
Hades
3,847
769
47
9
0
101,046
0
W
Surtr
3,762
752
36
7
0
110,330
0
W
Izanami
3,461
692
47
9
0
82,376
0
W
Jormungandr
3,396
679
10
2
0
103,352
0
L
Eset
3,430
686
33
7
0
101,153
1
W
Thor
3,138
628
27
5
0
73,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role