Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Darniss
Ah Muzen Cab
Level 214
God Stats
0W - 2L
1,302 SR
Queue Stats
38W - 35L
1,462 Elo+
Solo
Thoth
Thoth
MadHighlander
Thoth
Level 157
God Stats
1W - 2L
1,514 SR
Queue Stats
351W - 332L
1,483 Elo+
Solo
Amaterasu
Amaterasu
ichigokurosaki10
Amaterasu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 123L
1,481 Elo+
Solo
Team Averages
Level 155
1,463 SR
1,485 Elo+

VS

Team Averages
Level 152
1,513 SR
1,462 Elo+
Geb
Geb
 
Geb
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
An00bis97
King Arthur
Level 158
God Stats
1W - 1L
1,267 SR
Queue Stats
83W - 96L
1,495 Elo+
Solo
Thor
Thor
ShakiraSara
Thor
Level 184
God Stats
7W - 7L
1,439 SR
Queue Stats
290W - 298L
1,425 Elo+
Party 1
Hera
Hera
XanderZosky
Hera
Level 125
God Stats
4W - 0L
1,860 SR
Queue Stats
154W - 167L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 2 / 1
7,018
702
5,148
9,987
7,155
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
 
Bastet
10
1 / 3 / 1
6,373
637
3,760
8,596
3,827
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Ah Muzen Cab
Darniss
Ah Muzen Cab
13
0 / 4 / 1
6,776
678
5,905
11,855
5,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 5 / 1
6,793
679
8,055
8,643
3,466
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
16
1 / 1 / 2
7,328
733
3,311
12,269
7,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
3 / 1 / 7
8,754
875
5,249
11,332
11,430
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
 
Yemoja
13
1 / 1 / 9
8,247
825
1,219
5,862
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
An00bis97
King Arthur
14
1 / 1 / 13
8,202
820
10,553
10,332
10,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

14
3 / 1 / 9
8,211
821
17,416
12,647
7,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 0 / 8
9,059
906
12,694
5,361
2,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
3
Kills
15
15
Deaths
4
6
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
1
0.25
L
Bastet
 
Bastet
1
3
1
0.5
W
Geb
 
Geb
3
1
7
6.5
W
Yemoja
 
Yemoja
1
1
9
5.5
W
King Arthur
An00bis97
King Arthur
1
1
13
7.5
L
Ah Muzen Cab
Darniss
Ah Muzen Cab
0
4
1
0.13
L
1
5
1
0.3
W
3
1
9
7.5
W
7
0
8
11
L
Amaterasu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,179
Damage
47,131
51,350
Taken
45,534
26,818
Mitigated
37,399
17,254
Healing
18,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,148
864
4,260
1,947
9,987
7,155
0
3,805
5,884
13,198
0
L
Bastet
 
Bastet
3,760
937
566
1,629
8,596
3,827
0
3,006
5,490
0
8,021
W
Geb
 
Geb
5,249
123
1,016
1,923
11,332
11,430
75
2,833
8,499
12,024
1,123
W
Yemoja
 
Yemoja
1,219
332
6,166
1,550
5,862
5,320
64
1,721
4,141
6,880
0
W
King Arthur
An00bis97
King Arthur
10,553
480
124
402
10,332
10,666
0
2,579
7,753
195
23,874
L
Ah Muzen Cab
Darniss
Ah Muzen Cab
5,905
1,694
605
1,360
11,855
5,071
0
4,297
7,204
0
18,831
L
8,055
328
376
419
8,643
3,466
0
2,770
5,737
18,341
0
W
17,416
1,745
2,636
3,540
12,647
7,440
534
3,632
9,015
0
27,386
W
12,694
2,847
877
340
5,361
2,543
136
2,438
2,923
23,558
2,445
L
Amaterasu
3,311
296
0
6,092
12,269
7,299
0
4,676
7,195
0
14,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,288
Gold Earned
42,473
94
Minions Killed
135
0
Camps Cleared
0
922,081
Distance Traveled
982,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,018
702
17
2
0
163,788
0
L
Bastet
6,373
637
2
0
0
208,286
0
W
Geb
8,754
875
17
2
0
199,674
0
W
Yemoja
8,247
825
15
2
0
163,586
0
W
King Arthur
8,202
820
37
4
0
186,281
0
L
Ah Muzen Cab
6,776
678
34
3
0
166,739
0
L
Thoth
6,793
679
23
2
0
150,596
0
W
Thor
8,211
821
21
2
0
221,692
0
W
Hera
9,059
906
45
5
0
210,814
0
L
Amaterasu
7,328
733
18
2
0
232,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role