Player Matchup

Baron Samedi
Baron Samedi
Diamonds15k
Baron Samedi
Level 178
God Stats
1W - 2L
1,414 SR
Queue Stats
37W - 42L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
DragonProgenitor
Sun Wukong
Level 102
God Stats
1W - 1L
1,210 SR
Queue Stats
74W - 52L
1,604 Elo+
Solo
Hun Batz
Hun Batz
Shieldwolf19
Hun Batz
Level 144
God Stats
3W - 1L
1,626 SR
Queue Stats
133W - 112L
1,550 Elo+
Solo
Heimdallr
Heimdallr
YarsofoxGuy
Heimdallr
Level 127
God Stats
2W - 2L
1,875 SR
Queue Stats
109W - 94L
1,510 Elo+
Solo
Freya
Freya
prencemack
Freya
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,710 Elo+
Solo
Team Averages
Level 139
1,525 SR
1,571 Elo+

VS

Team Averages
Level 127
1,521 SR
1,513 Elo+
Chronos
Chronos
Compti
Chronos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 74L
1,539 Elo+
Party 1
Skadi
Skadi
Jpageyy
Skadi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 77L
1,519 Elo+
Party 1
Yu Huang
Yu Huang
NeakJ
Yu Huang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,487 Elo+
Party 1
Bellona
Bellona
kingstigs
Bellona
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 67L
1,502 Elo+
Party 1
Sobek
Sobek
tactualizer
Sobek
Level 149
God Stats
4W - 3L
1,606 SR
Queue Stats
34W - 39L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Diamonds15k
Baron Samedi
12
4 / 1 / 2
7,896
564
5,945
9,087
8,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Sun Wukong
DragonProgenitor
Sun Wukong
14
0 / 0 / 2
8,209
586
9,539
10,820
9,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hun Batz
Shieldwolf19
Hun Batz
13
1 / 1 / 1
6,873
491
4,845
12,162
5,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heimdallr
YarsofoxGuy
Heimdallr
13
3 / 0 / 2
7,515
537
5,970
6,819
3,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Freya
15
5 / 0 / 3
8,585
613
11,315
12,357
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Compti
Chronos
13
1 / 1 / 0
6,876
491
3,478
10,181
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Jpageyy
Skadi
11
0 / 6 / 0
6,315
451
5,824
11,042
5,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
NeakJ
Yu Huang
13
1 / 2 / 0
7,173
512
4,401
6,094
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
kingstigs
Bellona
12
0 / 3 / 1
7,470
534
9,146
15,721
16,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
0 / 1 / 1
6,693
478
4,707
9,314
7,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
13
Kills
2
2
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
Compti
Chronos
1
1
0
1
W
Baron Samedi
Diamonds15k
Baron Samedi
4
1
2
5
W
Sun Wukong
DragonProgenitor
Sun Wukong
0
0
2
1
L
Skadi
Jpageyy
Skadi
0
6
0
0
L
Yu Huang
NeakJ
Yu Huang
1
2
0
0.5
W
Hun Batz
Shieldwolf19
Hun Batz
1
1
1
1.5
W
Heimdallr
YarsofoxGuy
Heimdallr
3
0
2
4
L
Bellona
kingstigs
Bellona
0
3
1
0.17
W
Freya
5
0
3
6.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,614
Damage
27,556
51,245
Taken
52,352
32,561
Mitigated
35,512
26,543
Healing
17,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Compti
Chronos
3,478
549
0
5,529
10,181
3,802
0
1,739
8,344
54,702
0
W
Baron Samedi
Diamonds15k
Baron Samedi
5,945
512
777
3,852
9,087
8,190
0
3,721
5,366
24,994
0
W
Sun Wukong
DragonProgenitor
Sun Wukong
9,539
2,987
0
7,747
10,820
9,710
0
1,261
9,559
0
68,281
L
Skadi
Jpageyy
Skadi
5,824
2,461
0
396
11,042
5,132
0
9,974
1,068
0
52,251
L
Yu Huang
NeakJ
Yu Huang
4,401
289
0
677
6,094
2,552
0
1,874
4,220
63,972
1,084
W
Hun Batz
Shieldwolf19
Hun Batz
4,845
1,488
0
2,786
12,162
5,778
0
3,129
9,033
0
67,366
W
Heimdallr
YarsofoxGuy
Heimdallr
5,970
2,146
0
3,210
6,819
3,332
0
3,184
3,635
0
64,861
L
Bellona
kingstigs
Bellona
9,146
3,183
0
6,336
15,721
16,117
0
137
14,642
0
66,618
W
Freya
11,315
3,469
0
8,171
12,357
5,551
23
1,291
11,066
79,635
3,738
L
4,707
616
0
4,124
9,314
7,909
0
3,291
6,023
19,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,078
Gold Earned
34,527
474
Minions Killed
435
0
Camps Cleared
0
1,496,517
Distance Traveled
1,487,222
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,876
491
97
7
0
340,605
4
W
Baron Samedi
7,896
564
29
2
0
273,624
4
W
Sun Wukong
8,209
586
114
8
0
297,575
0
L
Skadi
6,315
451
77
6
0
255,177
0
L
Yu Huang
7,173
512
119
9
0
272,127
2
W
Hun Batz
6,873
491
95
7
0
346,353
0
W
Heimdallr
7,515
537
121
9
0
315,059
2
L
Bellona
7,470
534
112
8
0
299,652
0
W
Freya
8,585
613
115
8
0
263,906
0
L
Sobek
6,693
478
30
2
0
319,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role