Player Matchup

Surtr
Surtr
DANTE1000
Surtr
Level 116
God Stats
4W - 4L
1,509 SR
Queue Stats
23W - 26L
1,497 Elo+
Solo
Ne Zha
Ne Zha
Goober4562xt
Ne Zha
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,275 Elo+
Solo
Ix Chel
Ix Chel
Heym4nniceshot
Ix Chel
Level 155
God Stats
1W - 2L
1,157 SR
Queue Stats
239W - 216L
1,490 Elo+
Solo
Fafnir
Fafnir
Litlbate
Fafnir
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
301W - 256L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
unaturalpsyche
Ah Muzen Cab
Level 87
God Stats
4W - 2L
1,812 SR
Queue Stats
90W - 80L
1,537 Elo+
Solo
Team Averages
Level 104
1,496 SR
1,462 Elo+

VS

Team Averages
Level 98
1,697 SR
1,549 Elo+
Surtr
Surtr
About69Cookies
Surtr
Level 31
God Stats
2W - 1L
1,798 SR
Queue Stats
2W - 7L
1,437 Elo+
Solo
Neith
Neith
Blacknaa
Neith
Level 145
God Stats
25W - 16L
1,712 SR
Queue Stats
56W - 52L
1,559 Elo+
Solo
Xbalanque
Xbalanque
DreamySui
Xbalanque
Level 128
God Stats
0W - 1L
2,009 SR
Queue Stats
56W - 29L
1,645 Elo+
Solo
Odin
Odin
King-Fiuler
Odin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,518 Elo+
Solo
Athena
Athena
Tessla75
Athena
Level 129
God Stats
3W - 1L
1,465 SR
Queue Stats
75W - 58L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DANTE1000
Surtr
12
3 / 1 / 2
7,124
594
12,550
13,314
11,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
11
1 / 0 / 1
6,014
501
2,586
9,848
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 2
6,015
501
9,161
6,567
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Fafnir
Litlbate
Fafnir
11
1 / 0 / 3
6,668
556
3,955
9,597
11,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ah Muzen Cab
unaturalpsyche
Ah Muzen Cab
12
1 / 1 / 2
6,494
541
5,893
8,709
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,799
483
6,548
11,526
8,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Blacknaa
Neith
12
2 / 1 / 0
6,868
572
4,725
9,001
3,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Xbalanque
DreamySui
Xbalanque
12
1 / 0 / 0
6,231
519
8,180
6,136
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
0 / 1 / 0
5,461
455
2,988
11,307
8,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Athena
Tessla75
Athena
11
1 / 2 / 1
6,000
500
7,413
13,076
7,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
6
Kills
4
4
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Neith
Blacknaa
Neith
2
1
0
2
W
Surtr
DANTE1000
Surtr
3
1
2
4
L
Xbalanque
DreamySui
Xbalanque
1
0
0
1
W
Ne Zha
1
0
1
1.5
W
0
2
2
0.5
L
0
1
0
0
W
Fafnir
Litlbate
Fafnir
1
0
3
2.5
L
Athena
Tessla75
Athena
1
2
1
0.75
W
Ah Muzen Cab
unaturalpsyche
Ah Muzen Cab
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,145
Damage
29,854
48,035
Taken
51,046
33,051
Mitigated
29,442
16,882
Healing
16,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,548
2,641
0
2,537
11,526
8,115
0
636
10,248
1,185
37,830
L
Neith
Blacknaa
Neith
4,725
1,236
0
3,228
9,001
3,578
0
5,772
2,625
0
58,014
W
Surtr
DANTE1000
Surtr
12,550
3,823
0
6,188
13,314
11,233
0
3,023
9,731
946
62,130
L
Xbalanque
DreamySui
Xbalanque
8,180
2,892
0
3,099
6,136
2,242
0
173
5,963
0
63,886
W
Ne Zha
2,586
813
0
2,857
9,848
4,233
0
2,298
7,509
0
42,702
W
9,161
752
674
1,870
6,567
2,516
0
1,103
5,464
46,254
0
L
2,988
683
281
3,921
11,307
8,107
0
1,874
9,214
0
17,792
W
Fafnir
Litlbate
Fafnir
3,955
1,269
0
4,886
9,597
11,217
102
1,105
8,447
15,922
2,474
L
Athena
Tessla75
Athena
7,413
1,472
0
3,190
13,076
7,400
0
3,696
8,855
45,693
2,142
W
Ah Muzen Cab
unaturalpsyche
Ah Muzen Cab
5,893
2,346
0
407
8,709
3,852
0
0
8,664
0
54,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,315
Gold Earned
30,359
396
Minions Killed
405
0
Camps Cleared
0
1,157,617
Distance Traveled
1,120,957
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,799
483
78
7
0
217,348
0
L
Neith
6,868
572
104
9
0
188,469
0
W
Surtr
7,124
594
110
9
0
228,760
2
L
Xbalanque
6,231
519
117
10
0
204,640
2
W
Ne Zha
6,014
501
83
7
0
250,935
4
W
Ix Chel
6,015
501
81
7
0
214,747
0
L
Odin
5,461
455
30
3
0
239,135
4
W
Fafnir
6,668
556
19
2
0
233,269
0
L
Athena
6,000
500
76
6
0
271,365
0
W
Ah Muzen Cab
6,494
541
103
9
0
229,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role