Player Matchup

King Arthur
King Arthur
RaghnaRoc1
King Arthur
Level 27
God Stats
2W - 1L
1,617 SR
Queue Stats
41W - 34L
1,422 Elo+
Party 2
Sol
Sol
Vilekind
Sol
Level 54
God Stats
2W - 0L
1,665 SR
Queue Stats
41W - 34L
1,422 Elo+
Party 2
Arachne
Arachne
xXA1phonsoXx
Arachne
Level 85
God Stats
10W - 2L
1,886 SR
Queue Stats
18W - 15L
1,323 Elo+
Solo
Team Averages
Level 55
1,723 SR
1,389 Elo+

VS

Team Averages
Level 80
1,633 SR
1,466 Elo+
King Arthur
King Arthur
Killroad
King Arthur
Level 45
God Stats
1W - 1L
1,696 SR
Queue Stats
38W - 35L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
Sephiroth_Mx
Danzaburou
Level 158
God Stats
2W - 3L
1,477 SR
Queue Stats
17W - 12L
1,496 Elo+
Solo
Sol
Sol
cambronio
Sol
Level 38
God Stats
1W - 1L
1,726 SR
Queue Stats
35W - 26L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RaghnaRoc1
King Arthur
12
0 / 7 / 9
9,412
724
7,326
16,630
14,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 4 / 5
11,950
919
24,866
15,753
6,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
xXA1phonsoXx
Arachne
16
6 / 1 / 7
11,054
850
8,385
17,322
12,659
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Killroad
King Arthur
12
0 / 6 / 5
8,168
628
6,043
18,040
15,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Danzaburou
Sephiroth_Mx
Danzaburou
15
7 / 6 / 4
10,707
824
13,426
16,440
7,041
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 4 / 5
9,854
758
17,017
15,279
5,818
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
16
Kills
10
12
Deaths
16
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Killroad
King Arthur
0
6
5
0.42
W
King Arthur
RaghnaRoc1
King Arthur
0
7
9
0.64
L
Danzaburou
Sephiroth_Mx
Danzaburou
7
6
4
1.5
W
10
4
5
3.13
L
3
4
5
1.38
W
Arachne
xXA1phonsoXx
Arachne
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,577
Damage
36,486
49,705
Taken
49,759
33,488
Mitigated
27,968
12,260
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Killroad
King Arthur
6,043
1,062
0
642
18,040
15,109
0
8,284
9,402
0
20,986
W
King Arthur
RaghnaRoc1
King Arthur
7,326
1,913
0
1,352
16,630
14,466
243
4,833
11,281
0
24,189
L
Danzaburou
Sephiroth_Mx
Danzaburou
13,426
7,373
0
2,655
16,440
7,041
0
8,461
7,884
0
51,807
W
24,866
10,217
0
5,353
15,753
6,363
910
5,249
10,109
57,376
6,426
L
17,017
4,601
0
4,328
15,279
5,818
0
7,575
7,343
40,485
0
W
Arachne
xXA1phonsoXx
Arachne
8,385
4,293
0
5,555
17,322
12,659
323
6,517
10,225
0
28,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,416
Gold Earned
28,729
138
Minions Killed
153
0
Camps Cleared
0
716,235
Distance Traveled
668,334
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,168
628
26
2
0
217,066
0
W
King Arthur
9,412
724
21
2
0
224,233
0
L
Danzaburou
10,707
824
78
6
0
198,568
0
W
Sol
11,950
919
90
7
0
210,253
0
L
Sol
9,854
758
49
4
0
252,700
2
W
Arachne
11,054
850
27
2
0
281,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role