Player Matchup

Scylla
Scylla
 
Scylla
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
BasilBean7552
Aphrodite
Level 123
God Stats
18W - 21L
1,424 SR
Queue Stats
145W - 136L
1,521 Elo+
Solo
Amaterasu
Amaterasu
Hex Cici TTV
Amaterasu
Level 149
God Stats
0W - 1L
1,723 SR
Queue Stats
18W - 17L
1,516 Elo+
Solo
Hun Batz
Hun Batz
InvertedNavi
Hun Batz
Level 127
God Stats
1W - 3L
1,202 SR
Queue Stats
115W - 115L
1,506 Elo+
Party 2
Team Averages
Level 122
1,470 SR
1,509 Elo+

VS

Team Averages
Level 128
1,645 SR
1,499 Elo+
Osiris
Osiris
Ace_Wolff
Osiris
Level 142
God Stats
12W - 5L
1,684 SR
Queue Stats
169W - 169L
1,538 Elo+
Party 1
Fenrir
Fenrir
DarthRambone
Fenrir
Level 129
God Stats
4W - 2L
1,517 SR
Queue Stats
179W - 167L
1,547 Elo+
Party 1
Hun Batz
Hun Batz
Liagkos
Hun Batz
Level 159
God Stats
2W - 0L
1,731 SR
Queue Stats
46W - 72L
1,444 Elo+
Solo
Chang'e
Chang'e
TravisNoire
Chang'e
Level 45
God Stats
6W - 7L
1,410 SR
Queue Stats
53W - 54L
1,425 Elo+
Solo
Artemis
Artemis
twa545
Artemis
Level 163
God Stats
7W - 1L
1,883 SR
Queue Stats
234W - 210L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
2 / 3 / 1
9,892
550
10,109
11,551
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
 
Anhur
15
1 / 4 / 0
8,882
493
6,102
14,718
5,762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
BasilBean7552
Aphrodite
13
0 / 3 / 3
8,118
451
4,315
15,430
14,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
Hex Cici TTV
Amaterasu
17
1 / 2 / 2
9,542
530
6,050
20,380
20,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hun Batz
InvertedNavi
Hun Batz
16
4 / 4 / 1
8,858
492
12,801
17,799
8,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ace_Wolff
Osiris
17
2 / 2 / 0
11,153
620
15,656
14,692
15,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
14
1 / 1 / 6
8,962
498
6,797
17,906
14,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Liagkos
Hun Batz
18
8 / 1 / 3
10,387
577
14,451
14,487
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
TravisNoire
Chang'e
16
4 / 2 / 5
9,945
553
11,722
13,417
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
twa545
Artemis
17
1 / 2 / 2
10,212
567
10,975
9,079
3,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
8
Kills
16
16
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
1
0.83
L
Anhur
 
Anhur
1
4
0
0.25
W
Osiris
Ace_Wolff
Osiris
2
2
0
1
L
Aphrodite
BasilBean7552
Aphrodite
0
3
3
0.5
W
Fenrir
1
1
6
4
L
Amaterasu
Hex Cici TTV
Amaterasu
1
2
2
1
L
Hun Batz
InvertedNavi
Hun Batz
4
4
1
1.13
W
Hun Batz
Liagkos
Hun Batz
8
1
3
9.5
W
Chang'e
TravisNoire
Chang'e
4
2
5
3.25
W
Artemis
twa545
Artemis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,377
Damage
59,601
79,878
Taken
69,581
54,131
Mitigated
45,840
28,216
Healing
32,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,109
1,933
0
1,316
11,551
4,331
66
5,682
5,869
91,880
4,295
L
Anhur
 
Anhur
6,102
2,105
0
3,737
14,718
5,762
0
390
14,328
0
76,185
W
Osiris
Ace_Wolff
Osiris
15,656
6,440
0
8,763
14,692
15,592
691
886
13,806
0
100,433
L
Aphrodite
BasilBean7552
Aphrodite
4,315
443
5,772
8,652
15,430
14,332
0
4,044
11,386
29,252
2,428
W
Fenrir
6,797
982
0
4,066
17,906
14,361
0
6,049
11,857
0
31,940
L
Amaterasu
Hex Cici TTV
Amaterasu
6,050
4,237
0
8,146
20,380
20,710
0
89
19,369
0
67,762
L
Hun Batz
InvertedNavi
Hun Batz
12,801
5,394
0
593
17,799
8,996
0
1,695
15,958
0
85,414
W
Hun Batz
Liagkos
Hun Batz
14,451
3,630
0
6,349
14,487
6,411
0
1,256
13,231
0
92,570
W
Chang'e
TravisNoire
Chang'e
11,722
291
2,092
7,480
13,417
5,868
401
5,693
7,724
90,763
0
W
Artemis
twa545
Artemis
10,975
3,789
0
3,959
9,079
3,608
635
266
8,813
0
92,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,292
Gold Earned
50,659
582
Minions Killed
627
0
Camps Cleared
0
1,660,885
Distance Traveled
1,789,530
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,892
550
169
9
0
313,042
0
L
Anhur
8,882
493
130
7
0
308,492
0
W
Osiris
11,153
620
153
9
0
309,240
0
L
Aphrodite
8,118
451
40
2
0
344,856
1
W
Fenrir
8,962
498
49
3
0
388,190
3
L
Amaterasu
9,542
530
124
7
0
306,180
5
L
Hun Batz
8,858
492
119
7
0
388,315
1
W
Hun Batz
10,387
577
140
8
0
409,898
0
W
Chang'e
9,945
553
138
8
0
364,515
0
W
Artemis
10,212
567
147
8
0
317,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role