Player Matchup

Eset
Eset
 
Eset
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
CaptainFabuluus
Ravana
Level 143
God Stats
2W - 4L
1,658 SR
Queue Stats
129W - 124L
1,493 Elo+
Party 2
Team Averages
Level 138
1,553 SR
1,498 Elo+

VS

Team Averages
Level 112
1,748 SR
1,601 Elo+
Bacchus
Bacchus
Spartians11
Bacchus
Level 80
God Stats
2W - 0L
1,805 SR
Queue Stats
20W - 14L
1,627 Elo+
Party 1
Bakasura
Bakasura
WizWoahs
Bakasura
Level 126
God Stats
3W - 0L
1,832 SR
Queue Stats
26W - 20L
1,601 Elo+
Party 1
Baron Samedi
Baron Samedi
sofiya2k12
Baron Samedi
Level 130
God Stats
1W - 0L
1,607 SR
Queue Stats
125W - 104L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
3 / 2 / 3
7,522
752
6,086
7,051
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
8
2 / 0 / 0
6,592
659
3,661
3,357
1,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 0 / 5
7,383
738
6,436
5,643
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Spartians11
Bacchus
12
0 / 3 / 2
6,954
695
4,858
8,269
7,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
WizWoahs
Bakasura
10
1 / 3 / 0
6,883
688
2,835
10,570
4,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
sofiya2k12
Baron Samedi
13
1 / 1 / 0
7,651
765
5,907
6,381
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
5
Kills
2
2
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
2
3
2.25
L
Izanami
 
Izanami
2
0
0
2
L
0
0
5
2.5
W
Bacchus
Spartians11
Bacchus
0
3
2
0.33
W
Bakasura
WizWoahs
Bakasura
1
3
0
0.33
W
Baron Samedi
sofiya2k12
Baron Samedi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,183
Damage
13,600
16,051
Taken
25,220
8,015
Mitigated
15,323
4,723
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,086
141
248
1,686
7,051
2,860
0
5,007
1,589
27,387
0
L
Izanami
 
Izanami
3,661
1,873
0
930
3,357
1,125
0
1,935
1,269
0
16,783
L
6,436
2,517
0
1,859
5,643
4,030
0
3,325
1,558
0
20,565
W
Bacchus
Spartians11
Bacchus
4,858
736
0
2,369
8,269
7,864
222
1,582
6,441
10,922
0
W
Bakasura
WizWoahs
Bakasura
2,835
1,724
0
3,663
10,570
4,450
1,173
2,128
8,188
0
26,135
W
Baron Samedi
sofiya2k12
Baron Samedi
5,907
557
510
2,809
6,381
3,009
613
1,940
4,094
29,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,497
Gold Earned
21,488
129
Minions Killed
122
0
Camps Cleared
0
493,073
Distance Traveled
560,471
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,522
752
65
7
0
179,072
0
L
Izanami
6,592
659
27
3
0
94,086
0
L
Ravana
7,383
738
37
4
0
219,915
0
W
Bacchus
6,954
695
13
1
0
184,226
0
W
Bakasura
6,883
688
49
5
0
196,897
0
W
Baron Samedi
7,651
765
60
6
0
179,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role