Player Matchup

Ares
Ares
Ancsis
Ares
Level 85
God Stats
5W - 4L
1,621 SR
Queue Stats
53W - 54L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
Fristixx
Gilgamesh
Level 102
God Stats
1W - 3L
1,385 SR
Queue Stats
185W - 192L
1,464 Elo+
Solo
Apollo
Apollo
Krisigaming1119
Apollo
Level 85
God Stats
4W - 4L
1,472 SR
Queue Stats
60W - 57L
1,492 Elo+
Party 1
Janus
Janus
fuszfusz
Janus
Level 115
God Stats
0W - 9L
1,170 SR
Queue Stats
56W - 57L
1,490 Elo+
Party 1
Ne Zha
Ne Zha
shekelteller
Ne Zha
Level 137
God Stats
17W - 13L
1,680 SR
Queue Stats
177W - 157L
1,549 Elo+
Solo
Team Averages
Level 105
1,466 SR
1,495 Elo+

VS

Team Averages
Level 94
1,547 SR
1,495 Elo+
Kali
Kali
Amelin1
Kali
Level 124
God Stats
5W - 6L
1,490 SR
Queue Stats
124W - 121L
1,503 Elo+
Solo
Anhur
Anhur
Coolboy0519
Anhur
Level 87
God Stats
4W - 2L
1,488 SR
Queue Stats
17W - 10L
1,562 Elo+
Party 2
Zeus
Zeus
Jtronix69
Zeus
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,445 Elo+
Party 2
Camazotz
Camazotz
Malaboou
Camazotz
Level 86
God Stats
7W - 3L
1,429 SR
Queue Stats
92W - 85L
1,446 Elo+
Solo
Cerberus
Cerberus
OmerDeKiller69
Cerberus
Level 62
God Stats
1W - 0L
1,830 SR
Queue Stats
10W - 6L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ancsis
Ares
12
0 / 1 / 2
6,894
492
4,071
9,662
8,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Fristixx
Gilgamesh
10
1 / 1 / 0
6,252
447
4,986
8,947
7,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 0 / 1
7,379
527
2,090
5,203
1,989
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
fuszfusz
Janus
14
3 / 2 / 2
8,284
592
4,943
6,834
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
13
3 / 3 / 3
7,566
540
9,197
12,092
5,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Amelin1
Kali
14
1 / 2 / 3
7,371
527
5,104
12,828
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 1 / 2
6,590
471
1,609
5,690
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
14
3 / 1 / 0
8,708
622
5,281
5,293
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Camazotz
Malaboou
Camazotz
14
3 / 2 / 1
8,867
633
8,225
12,849
6,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Cerberus
10
0 / 1 / 2
6,506
465
3,477
11,193
6,512
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
7
Kills
7
7
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
Amelin1
Kali
1
2
3
1.25
L
Ares
Ancsis
Ares
0
1
2
1
W
0
1
2
1
L
Gilgamesh
Fristixx
Gilgamesh
1
1
0
1
W
Zeus
3
1
0
3
L
0
0
1
0.5
W
Camazotz
Malaboou
Camazotz
3
2
1
1.75
W
Cerberus
0
1
2
1
L
Janus
fuszfusz
Janus
3
2
2
2
L
Ne Zha
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,287
Damage
23,696
42,738
Taken
47,853
26,194
Mitigated
22,181
11,501
Healing
20,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Amelin1
Kali
5,104
1,763
0
6,102
12,828
5,368
0
1,054
11,675
0
60,467
L
Ares
Ancsis
Ares
4,071
571
0
2,807
9,662
8,164
0
2,140
7,329
21,866
0
W
1,609
565
0
1,831
5,690
1,824
572
519
5,171
0
47,685
L
Gilgamesh
Fristixx
Gilgamesh
4,986
1,584
0
2,389
8,947
7,491
0
0
8,323
0
32,442
W
Zeus
5,281
681
0
125
5,293
1,572
276
1,876
3,323
54,793
1,438
L
2,090
1,420
0
2,847
5,203
1,989
366
1,372
3,831
0
73,354
W
Camazotz
Malaboou
Camazotz
8,225
2,871
0
7,341
12,849
6,905
0
1,674
10,644
0
72,716
W
Cerberus
3,477
110
1,123
3,843
11,193
6,512
0
3,645
7,414
22,611
0
L
Janus
fuszfusz
Janus
4,943
198
0
491
6,834
2,966
0
2,817
3,981
64,138
0
L
Ne Zha
9,197
3,175
0
2,967
12,092
5,584
0
2,429
9,663
0
68,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,375
Gold Earned
38,042
436
Minions Killed
449
0
Camps Cleared
0
1,283,109
Distance Traveled
1,328,065
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,371
527
94
7
0
294,600
0
L
Ares
6,894
492
39
3
0
287,188
3
W
Anhur
6,590
471
89
6
0
209,511
1
L
Gilgamesh
6,252
447
55
4
0
164,294
0
W
Zeus
8,708
622
114
8
0
270,515
0
L
Apollo
7,379
527
130
9
0
256,300
2
W
Camazotz
8,867
633
110
8
0
261,246
4
W
Cerberus
6,506
465
42
3
0
292,193
2
L
Janus
8,284
592
117
8
0
275,261
1
L
Ne Zha
7,566
540
95
7
0
300,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role