Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
ColdBunny37
Persephone
Level 32
God Stats
5W - 11L
1,444 SR
Queue Stats
32W - 51L
1,351 Elo+
Solo
Skadi
Skadi
SacPlaStique
Skadi
Level 40
God Stats
4W - 6L
1,755 SR
Queue Stats
18W - 35L
1,317 Elo+
Solo
Terra
Terra
WestIronSmith
Terra
Level 81
God Stats
8W - 6L
1,642 SR
Queue Stats
144W - 148L
1,454 Elo+
Solo
Lancelot
Lancelot
alex__mercer67
Lancelot
Level 68
God Stats
54W - 45L
1,533 SR
Queue Stats
88W - 89L
1,420 Elo+
Solo
Team Averages
Level 57
1,575 SR
1,408 Elo+

VS

Team Averages
Level 71
1,550 SR
1,465 Elo+
Charybdis
Charybdis
 
Charybdis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CDA-Obeemyke
Sol
Level 61
God Stats
27W - 26L
1,953 SR
Queue Stats
45W - 48L
1,440 Elo+
Solo
Surtr
Surtr
Kawalotik86
Surtr
Level 54
God Stats
3W - 2L
1,514 SR
Queue Stats
30W - 28L
1,416 Elo+
Solo
Bacchus
Bacchus
ONLIGHT
Bacchus
Level 84
God Stats
5W - 3L
1,497 SR
Queue Stats
50W - 39L
1,524 Elo+
Solo
Osiris
Osiris
Zoya7
Osiris
Level 88
God Stats
1W - 0L
1,285 SR
Queue Stats
40W - 32L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 3 / 0
5,350
535
5,167
11,162
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Persephone
ColdBunny37
Persephone
8
0 / 3 / 0
4,429
443
1,959
5,684
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

8
0 / 1 / 0
4,254
425
4,848
7,953
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
4,523
452
3,287
8,468
4,233
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
2
0 / 0 / 0
3,443
344
0
396
128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 0 / 2
5,243
524
5,476
7,513
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

11
3 / 0 / 0
6,847
685
4,939
6,837
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
3 / 0 / 0
5,585
559
2,082
7,728
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ONLIGHT
Bacchus
9
1 / 0 / 2
5,224
522
5,026
6,034
4,926
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Zoya7
Osiris
11
1 / 1 / 2
5,957
596
2,858
9,892
8,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
8
9
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
W
Charybdis
 
Charybdis
0
0
2
1
W
3
0
0
3
L
Persephone
ColdBunny37
Persephone
0
3
0
0
W
3
0
0
3
W
Bacchus
ONLIGHT
Bacchus
1
0
2
2
L
0
1
0
0
L
0
2
0
0
W
Osiris
Zoya7
Osiris
1
1
2
2
L
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,261
Damage
20,381
33,663
Taken
38,004
14,213
Mitigated
21,970
8,683
Healing
16,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,167
2,293
0
2,790
11,162
5,161
16
2,803
8,359
0
34,505
W
Charybdis
 
Charybdis
5,476
3,068
0
3,645
7,513
2,496
712
2,072
5,441
0
37,872
W
4,939
2,991
0
4,583
6,837
2,230
3,654
1,748
5,089
53,424
2,031
L
Persephone
ColdBunny37
Persephone
1,959
83
0
696
5,684
1,811
0
2,182
3,488
17,110
0
W
2,082
673
0
2,541
7,728
3,546
295
251
7,477
1,369
34,687
W
Bacchus
ONLIGHT
Bacchus
5,026
627
186
1,854
6,034
4,926
0
1,175
4,859
22,155
1,485
L
4,848
1,395
0
2,348
7,953
2,880
0
2,454
5,499
0
29,186
L
3,287
664
773
2,076
8,468
4,233
0
2,399
6,069
13,049
0
W
Osiris
Zoya7
Osiris
2,858
1,534
0
3,540
9,892
8,772
176
0
9,892
0
35,815
L
Lancelot
0
0
0
0
396
128
0
0
396
0
1,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,999
Gold Earned
28,856
148
Minions Killed
287
0
Camps Cleared
0
629,083
Distance Traveled
887,559
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,350
535
56
6
0
148,561
0
W
Charybdis
5,243
524
72
7
0
170,680
0
W
Sol
6,847
685
72
7
0
150,091
0
L
Persephone
4,429
443
22
2
0
135,318
0
W
Surtr
5,585
559
66
7
0
170,124
4
W
Bacchus
5,224
522
25
3
0
222,160
3
L
Skadi
4,254
425
45
5
0
174,173
0
L
Terra
4,523
452
20
2
0
153,023
0
W
Osiris
5,957
596
52
5
0
174,504
0
L
Lancelot
3,443
344
5
1
0
18,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role