Player Matchup

Hades
Hades
 
Hades
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
CookïePüffz
Zeus
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 182L
1,504 Elo+
Party 1
Erlang Shen
Erlang Shen
LowNslowMk2VR
Erlang Shen
Level 129
God Stats
5W - 2L
1,952 SR
Queue Stats
203W - 188L
1,558 Elo+
Solo
Mulan
Mulan
PlayStephenTTV
Mulan
Level 81
God Stats
1W - 4L
1,639 SR
Queue Stats
240W - 227L
1,463 Elo+
Solo
Thanatos
Thanatos
kingafro1231
Thanatos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 91L
1,530 Elo+
Solo
Team Averages
Level 128
1,618 SR
1,511 Elo+

VS

Team Averages
Level 138
1,586 SR
1,503 Elo+
Atlas
Atlas
 
Atlas
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
AngryPotato2
Charon
Level 175
God Stats
2W - 1L
1,540 SR
Queue Stats
63W - 43L
1,497 Elo+
Solo
Achilles
Achilles
RikuDarkSpawn
Achilles
Level 137
God Stats
3W - 0L
1,846 SR
Queue Stats
83W - 86L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
SCAPHlZM
Gilgamesh
Level 147
God Stats
1W - 0L
1,543 SR
Queue Stats
79W - 69L
1,480 Elo+
Solo
Ishtar
Ishtar
Vıctor
Ishtar
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
2 / 4 / 2
6,149
769
6,955
8,216
5,035
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 2
5,356
670
5,656
2,215
799
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
LowNslowMk2VR
Erlang Shen
14
3 / 1 / 3
6,677
835
6,963
7,566
7,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 5 / 4
6,883
860
7,506
13,210
11,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
kingafro1231
Thanatos
11
0 / 5 / 4
5,846
731
5,805
8,269
3,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 2 / 8
7,463
933
7,343
9,167
9,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charon
15
2 / 1 / 11
8,515
1,064
5,971
11,380
7,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
RikuDarkSpawn
Achilles
14
7 / 3 / 6
8,359
1,045
5,461
9,946
9,862
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
SCAPHlZM
Gilgamesh
14
5 / 0 / 7
8,071
1,009
7,132
14,362
8,932
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ishtar
Vıctor
Ishtar
12
1 / 2 / 12
7,264
908
9,575
6,329
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
7
Kills
16
16
Deaths
8
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
4
2
0.75
W
Atlas
 
Atlas
1
2
8
2.5
W
Charon
2
1
11
7.5
L
0
1
2
1
L
Erlang Shen
LowNslowMk2VR
Erlang Shen
3
1
3
4.5
L
2
5
4
0.8
W
Achilles
RikuDarkSpawn
Achilles
7
3
6
3.33
W
Gilgamesh
SCAPHlZM
Gilgamesh
5
0
7
8.5
W
Ishtar
Vıctor
Ishtar
1
2
12
3.5
L
Thanatos
kingafro1231
Thanatos
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,885
Damage
35,482
39,476
Taken
51,184
27,885
Mitigated
37,998
9,632
Healing
20,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,955
333
331
917
8,216
5,035
0
2,213
5,915
9,615
296
W
Atlas
 
Atlas
7,343
2,169
1,571
1,790
9,167
9,275
0
2,057
6,784
15,279
259
W
Charon
5,971
1,381
263
5,107
11,380
7,065
532
3,395
7,773
13,564
0
L
5,656
566
281
768
2,215
799
0
1,132
1,083
9,743
0
L
Erlang Shen
LowNslowMk2VR
Erlang Shen
6,963
2,141
259
2,874
7,566
7,376
0
2,771
4,627
141
13,230
L
7,506
433
534
1,419
13,210
11,145
0
4,458
8,435
0
17,958
W
Achilles
RikuDarkSpawn
Achilles
5,461
416
431
423
9,946
9,862
23
2,043
7,815
0
11,623
W
Gilgamesh
SCAPHlZM
Gilgamesh
7,132
1,778
2,007
6,325
14,362
8,932
650
3,254
10,942
0
12,731
W
Ishtar
Vıctor
Ishtar
9,575
4,398
1,351
1,231
6,329
2,864
575
1,859
4,470
0
23,601
L
Thanatos
kingafro1231
Thanatos
5,805
351
334
1,915
8,269
3,530
0
2,565
5,415
0
8,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,911
Gold Earned
39,672
56
Minions Killed
94
0
Camps Cleared
0
613,536
Distance Traveled
821,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,149
769
5
1
0
113,363
0
W
Atlas
7,463
933
16
2
0
149,444
0
W
Charon
8,515
1,064
16
2
0
156,061
0
L
Zeus
5,356
670
4
1
0
64,738
0
L
Erlang Shen
6,677
835
17
2
0
144,705
0
L
Mulan
6,883
860
26
3
0
140,011
0
W
Achilles
8,359
1,045
12
2
0
178,546
0
W
Gilgamesh
8,071
1,009
19
2
0
202,951
0
W
Ishtar
7,264
908
31
4
0
134,053
0
L
Thanatos
5,846
731
4
1
0
150,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role