Player Matchup

Kuzenbo
Kuzenbo
Chromedragon25
Kuzenbo
Level 127
God Stats
3W - 1L
1,650 SR
Queue Stats
50W - 44L
1,517 Elo+
Party 2
Osiris
Osiris
Ninjasoviet
Osiris
Level 147
God Stats
42W - 31L
1,622 SR
Queue Stats
162W - 142L
1,573 Elo+
Solo
The Morrigan
The Morrigan
YourMerlin
The Morrigan
Level 159
God Stats
3W - 2L
1,748 SR
Queue Stats
34W - 13L
1,689 Elo+
Party 1
Artemis
Artemis
xDarkXMangomanx
Artemis
Level 147
God Stats
11W - 8L
1,593 SR
Queue Stats
76W - 70L
1,516 Elo+
Party 2
Nemesis
Nemesis
yourwetsockss
Nemesis
Level 125
God Stats
8W - 2L
1,851 SR
Queue Stats
32W - 12L
1,727 Elo+
Party 1
Team Averages
Level 141
1,693 SR
1,604 Elo+

VS

Team Averages
Level 85
1,501 SR
1,526 Elo+
Kukulkan
Kukulkan
LeeKidoDeath
Kukulkan
Level 149
God Stats
0W - 1L
1,253 SR
Queue Stats
3W - 10L
1,417 Elo+
Party 3
Hel
Hel
MyKrypticMoonTTV
Hel
Level 28
God Stats
1W - 1L
1,759 SR
Queue Stats
13W - 12L
1,620 Elo+
Party 3
Mulan
Mulan
NutFanatic
Mulan
Level 80
God Stats
1W - 1L
1,684 SR
Queue Stats
60W - 52L
1,523 Elo+
Solo
Hachiman
Hachiman
Ohio_CIe
Hachiman
Level 123
God Stats
1W - 6L
1,236 SR
Queue Stats
315W - 319L
1,506 Elo+
Solo
Bastet
Bastet
XenoR3aper
Bastet
Level 46
God Stats
0W - 1L
1,572 SR
Queue Stats
59W - 53L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
4,071
814
3,325
4,908
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Osiris
6
4 / 0 / 0
3,927
785
2,829
3,466
2,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
YourMerlin
The Morrigan
8
1 / 0 / 1
4,188
838
1,267
949
290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 2
3,976
795
1,694
1,227
416
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
6
0 / 0 / 0
3,372
674
1,547
4,632
1,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LeeKidoDeath
Kukulkan
6
0 / 2 / 0
3,434
687
773
2,575
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 0
3,122
624
324
3,254
1,216
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
5
0 / 3 / 0
3,319
664
2,946
5,769
2,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Ohio_CIe
Hachiman
2
0 / 1 / 0
2,687
537
197
1,728
313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bastet
XenoR3aper
Bastet
5
0 / 0 / 0
3,179
636
1,175
4,320
1,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
0
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Kukulkan
LeeKidoDeath
Kukulkan
0
2
0
0
L
0
1
0
0
W
Osiris
4
0
0
4
L
Mulan
0
3
0
0
L
Hachiman
Ohio_CIe
Hachiman
0
1
0
0
L
Bastet
XenoR3aper
Bastet
0
0
0
0
W
The Morrigan
YourMerlin
The Morrigan
1
0
1
1.5
W
0
0
2
1
W
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,662
Damage
5,415
15,182
Taken
17,646
8,361
Mitigated
6,001
4,886
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,325
1,500
0
1,581
4,908
4,081
0
0
4,578
15,438
401
L
Kukulkan
LeeKidoDeath
Kukulkan
773
130
0
519
2,575
747
0
816
1,405
12,724
425
L
324
46
34
1,006
3,254
1,216
0
0
3,160
7,522
1,630
W
Osiris
2,829
1,099
0
697
3,466
2,035
0
271
3,155
0
17,249
L
Mulan
2,946
974
0
1,689
5,769
2,623
0
2,827
2,628
0
14,351
L
Hachiman
Ohio_CIe
Hachiman
197
162
0
147
1,728
313
0
0
1,693
0
3,120
L
Bastet
XenoR3aper
Bastet
1,175
467
0
2,655
4,320
1,102
0
129
4,191
0
12,827
W
The Morrigan
YourMerlin
The Morrigan
1,267
218
0
362
949
290
0
293
644
16,764
1,015
W
1,694
790
0
936
1,227
416
0
185
1,042
0
19,350
W
Nemesis
1,547
612
0
1,310
4,632
1,539
0
186
4,390
0
22,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,534
Gold Earned
15,741
181
Minions Killed
97
0
Camps Cleared
0
580,142
Distance Traveled
467,479
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,071
814
35
7
0
95,174
1
L
Kukulkan
3,434
687
31
6
0
88,844
0
L
Hel
3,122
624
11
2
0
106,656
0
W
Osiris
3,927
785
18
4
0
134,356
2
L
Mulan
3,319
664
22
4
0
113,277
0
L
Hachiman
2,687
537
5
1
0
31,156
0
L
Bastet
3,179
636
28
6
0
127,546
0
W
The Morrigan
4,188
838
43
9
0
109,461
0
W
Artemis
3,976
795
43
9
0
102,450
0
W
Nemesis
3,372
674
42
8
0
138,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role