Player Matchup

Kukulkan
Kukulkan
IKillLemons
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,793 Elo+
Party 1
Neith
Neith
JJmoney83
Neith
Level 157
God Stats
1W - 0L
1,756 SR
Queue Stats
46W - 49L
1,384 Elo+
Solo
Terra
Terra
NaughtyNoob
Terra
Level 158
God Stats
2W - 0L
1,329 SR
Queue Stats
37W - 55L
1,513 Elo+
Party 1
Ravana
Ravana
TheSnarkyBaine
Ravana
Level 148
God Stats
1W - 0L
1,771 SR
Queue Stats
33W - 27L
1,557 Elo+
Party 1
Arachne
Arachne
豆KillerBean豆
Arachne
Level 89
God Stats
5W - 1L
1,914 SR
Queue Stats
74W - 112L
1,530 Elo+
Party 1
Team Averages
Level 115
1,654 SR
1,555 Elo+

VS

Team Averages
Level 149
1,604 SR
1,504 Elo+
Artemis
Artemis
BlackDynamiteMN
Artemis
Level 157
God Stats
6W - 4L
1,881 SR
Queue Stats
25W - 33L
1,409 Elo+
Solo
Erlang Shen
Erlang Shen
Devemon77
Erlang Shen
Level 118
God Stats
4W - 3L
1,677 SR
Queue Stats
17W - 14L
1,536 Elo+
Solo
Ra
Ra
Moоnlight
Ra
Level 133
God Stats
1W - 2L
1,495 SR
Queue Stats
59W - 59L
1,511 Elo+
Solo
Bellona
Bellona
Scyllã
Bellona
Level 191
God Stats
1W - 3L
1,298 SR
Queue Stats
13W - 17L
1,548 Elo+
Solo
Tiamat
Tiamat
XxsmaKDxX
Tiamat
Level 144
God Stats
21W - 14L
1,670 SR
Queue Stats
177W - 162L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IKillLemons
Kukulkan
12
5 / 0 / 3
6,474
647
5,161
2,715
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Neith
JJmoney83
Neith
10
1 / 2 / 4
5,607
561
2,720
5,320
1,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

10
1 / 1 / 4
5,609
561
7,250
7,799
7,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

9
2 / 1 / 6
5,351
535
3,829
7,835
5,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

11
4 / 1 / 4
5,834
583
6,720
10,467
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,717
572
4,671
6,603
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
Devemon77
Erlang Shen
9
2 / 3 / 3
5,271
527
6,074
12,112
5,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,158
516
1,688
7,260
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bellona
Scyllã
Bellona
9
1 / 3 / 1
5,442
544
4,395
10,142
7,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Tiamat
XxsmaKDxX
Tiamat
11
1 / 2 / 0
5,784
578
1,783
5,874
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
5
5
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Erlang Shen
Devemon77
Erlang Shen
2
3
3
1.17
W
Kukulkan
IKillLemons
Kukulkan
5
0
3
6.5
W
Neith
JJmoney83
Neith
1
2
4
1.5
L
0
3
0
0
W
1
1
4
3
L
Bellona
Scyllã
Bellona
1
3
1
0.5
W
2
1
6
5
L
Tiamat
XxsmaKDxX
Tiamat
1
2
0
0.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,680
Damage
18,611
34,136
Taken
41,991
20,065
Mitigated
21,584
13,145
Healing
14,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,671
1,494
0
2,529
6,603
2,399
0
29
6,421
0
33,044
L
Erlang Shen
Devemon77
Erlang Shen
6,074
3,694
0
4,957
12,112
5,983
0
2,366
9,415
0
29,038
W
Kukulkan
IKillLemons
Kukulkan
5,161
779
0
341
2,715
1,104
0
886
1,821
43,240
1,172
W
Neith
JJmoney83
Neith
2,720
633
0
1,260
5,320
1,980
0
433
4,887
0
39,529
L
1,688
119
343
1,329
7,260
2,735
0
1,451
5,522
44,003
0
W
7,250
496
114
3,174
7,799
7,518
0
0
7,799
32,487
2,682
L
Bellona
Scyllã
Bellona
4,395
1,159
0
3,699
10,142
7,370
0
4,985
4,249
0
34,322
W
3,829
760
0
3,024
7,835
5,643
0
1,197
6,638
0
19,287
L
Tiamat
XxsmaKDxX
Tiamat
1,783
58
0
1,782
5,874
3,097
0
1,508
4,204
41,914
854
W
6,720
4,227
0
5,232
10,467
3,820
0
921
9,544
0
35,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,875
Gold Earned
27,372
296
Minions Killed
341
0
Camps Cleared
0
1,056,280
Distance Traveled
929,416
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,717
572
87
9
0
167,449
1
L
Erlang Shen
5,271
527
47
5
0
204,113
0
W
Kukulkan
6,474
647
88
9
0
223,107
4
W
Neith
5,607
561
61
6
0
144,442
0
L
Ra
5,158
516
57
6
0
193,227
0
W
Terra
5,609
561
58
6
0
227,899
0
L
Bellona
5,442
544
52
5
0
179,056
0
W
Ravana
5,351
535
33
3
0
226,536
0
L
Tiamat
5,784
578
98
10
0
185,571
0
W
Arachne
5,834
583
56
6
0
234,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role