Player Matchup
Team Averages
Masters
Average Tier
Level 233
1,956 SR
3,018
MMR
VS
Team Averages
Platinum V
Average Tier
Level 120
1,500 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
MestreShen
Bastet
13
2 / 0 / 0
8,099
1,012
8,490
7,068
5,031
Jotunn's Wrath
+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Brawler's Beat Stick
+45
Physical Power
+15
Physical Penetration
PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,789
849
3,744
9,909
3,117
Evolved Soul Eater
+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.
Fae-Blessed Hoops
+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.
Mace
+10
Physical Power
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
6,789
849
64
8
2
145,949
0
W
8,099
1,012
88
11
7
172,259
0