Player Matchup

Loki
Loki
ARandomScapeGoat
Loki
Level 46
God Stats
9W - 11L
1,639 SR
Queue Stats
86W - 102L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
BagSalesman
Gilgamesh
Level 68
God Stats
6W - 3L
1,811 SR
Queue Stats
80W - 68L
1,549 Elo+
Party 1
Xbalanque
Xbalanque
D Unp2azed
Xbalanque
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 128L
1,588 Elo+
Solo
Zhong Kui
Zhong Kui
DrCΩCΩNUT
Zhong Kui
Level 159
God Stats
2W - 2L
1,615 SR
Queue Stats
66W - 61L
1,553 Elo+
Party 1
Maui
Maui
DrDaddyDman
Maui
Level 129
God Stats
1W - 5L
1,414 SR
Queue Stats
46W - 40L
1,555 Elo+
Party 1
Team Averages
Level 116
1,596 SR
1,551 Elo+

VS

Team Averages
Level 129
1,628 SR
1,543 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AStonedTeddyBear
Ah Puch
Level 92
God Stats
2W - 0L
1,850 SR
Queue Stats
22W - 17L
1,568 Elo+
Solo
Artemis
Artemis
PartyInMid
Artemis
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,503 Elo+
Solo
Horus
Horus
cooljody
Horus
Level 161
God Stats
9W - 5L
1,603 SR
Queue Stats
152W - 145L
1,575 Elo+
Solo
Serqet
Serqet
shadowgun231
Serqet
Level 145
God Stats
13W - 8L
1,688 SR
Queue Stats
107W - 105L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
7,686
699
5,069
11,013
4,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
BagSalesman
Gilgamesh
13
0 / 1 / 1
7,616
692
5,701
12,973
13,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Short Bow

Short Bow

+15%
Attack Speed

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Xbalanque
D Unp2azed
Xbalanque
15
0 / 1 / 1
8,263
751
7,200
8,874
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Zhong Kui
DrCΩCΩNUT
Zhong Kui
15
1 / 0 / 0
8,107
737
7,823
6,498
5,319
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
0 / 0 / 1
8,461
769
4,361
9,074
9,547
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 0 / 3
8,261
751
6,029
8,491
10,388
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 0 / 3
8,116
738
7,509
4,794
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Artemis
PartyInMid
Artemis
17
4 / 0 / 1
9,488
863
13,627
7,001
3,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
cooljody
Horus
14
0 / 1 / 5
8,034
730
6,991
14,345
15,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Serqet
16
4 / 0 / 2
9,177
834
6,743
6,648
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
1
Kills
8
8
Deaths
1
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
3
1.5
L
0
6
0
0
W
0
0
3
1.5
L
Gilgamesh
BagSalesman
Gilgamesh
0
1
1
0.5
L
Xbalanque
D Unp2azed
Xbalanque
0
1
1
0.5
L
Zhong Kui
DrCΩCΩNUT
Zhong Kui
1
0
0
1
L
0
0
1
0.5
W
Artemis
PartyInMid
Artemis
4
0
1
4.5
W
Horus
cooljody
Horus
0
1
5
2.5
W
Serqet
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,154
Damage
40,899
48,432
Taken
41,279
36,198
Mitigated
35,543
10,248
Healing
15,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,029
2,388
1,687
4,002
8,491
10,388
14
1,591
6,682
13,573
0
L
5,069
1,048
0
0
11,013
4,362
432
1,880
8,838
0
25,223
W
7,509
222
0
939
4,794
1,975
46
1,967
2,732
37,029
0
L
Gilgamesh
BagSalesman
Gilgamesh
5,701
1,762
0
1,495
12,973
13,092
0
4,483
8,230
0
21,449
L
Xbalanque
D Unp2azed
Xbalanque
7,200
3,025
0
1,912
8,874
3,878
0
2,962
5,409
0
41,242
L
Zhong Kui
DrCΩCΩNUT
Zhong Kui
7,823
1,117
0
3,300
6,498
5,319
0
1,624
4,615
29,032
951
L
4,361
664
1,835
1,706
9,074
9,547
0
2,589
6,219
11,004
586
W
Artemis
PartyInMid
Artemis
13,627
5,853
0
1,623
7,001
3,536
826
2,841
3,940
0
47,782
W
Horus
cooljody
Horus
6,991
2,244
1,854
4,762
14,345
15,621
0
3,317
10,822
0
18,447
W
Serqet
6,743
1,124
0
730
6,648
4,023
0
2,120
4,452
0
26,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,133
Gold Earned
43,076
243
Minions Killed
247
0
Camps Cleared
0
1,073,234
Distance Traveled
1,160,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,261
751
13
1
0
241,271
0
L
Loki
7,686
699
29
3
0
203,382
0
W
Ah Puch
8,116
738
75
7
0
202,188
0
L
Gilgamesh
7,616
692
37
3
0
224,390
0
L
Xbalanque
8,263
751
83
8
0
208,425
0
L
Zhong Kui
8,107
737
73
7
0
202,318
0
L
Maui
8,461
769
21
2
0
234,719
0
W
Artemis
9,488
863
88
8
0
214,680
0
W
Horus
8,034
730
29
3
0
239,201
0
W
Serqet
9,177
834
42
4
0
263,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role