Player Matchup

Ares
Ares
Diamond II
 
Ares
Diamond II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Masters
Chemorris
Hercules
Masters
Level 104
God Stats
32W - 20L
1,625 SR
Queue Stats
303W - 265L
2,200 MMR
Solo
Chronos
Chronos
Diamond IV
PoroSad
Chronos
Diamond IV
Level 58
God Stats
8W - 3L
1,796 SR
Queue Stats
133W - 128L
2,103 MMR
Solo
Anhur
Anhur
Masters
Rägna
Anhur
Masters
Level 170
God Stats
54W - 33L
1,751 SR
Queue Stats
433W - 420L
2,191 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
SoupeDeDiarrhée
Ah Muzen Cab
Diamond III
Level 59
God Stats
2W - 1L
1,291 SR
Queue Stats
84W - 68L
2,162 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 107
1,593 SR
2,031 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,653 SR
2,183 MMR
Geb
Geb
Diamond III
Anandamide
Geb
Diamond III
Level 161
God Stats
6W - 4L
1,714 SR
Queue Stats
387W - 359L
2,203 MMR
Party 1
Ullr
Ullr
Diamond V
Maverick
Ullr
Diamond V
Level 194
God Stats
5W - 6L
1,691 SR
Queue Stats
617W - 606L
1,994 MMR
Party 1
Achilles
Achilles
Diamond III
Mìdas
Achilles
Diamond III
Level 159
God Stats
27W - 24L
1,585 SR
Queue Stats
181W - 162L
2,264 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
PаrtyMonster
Ne Zha
Diamond IV
Level 156
God Stats
2W - 2L
1,653 SR
Queue Stats
83W - 65L
2,207 MMR
Solo
Thoth
Thoth
Diamond IV
kitemmuo
Thoth
Diamond IV
Level 60
God Stats
2W - 1L
1,624 SR
Queue Stats
96W - 84L
2,249 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 2 / 4
5,626
563
3,585
7,488
5,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Chemorris
Hercules
13
6 / 0 / 1
7,952
795
7,202
9,704
6,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
PoroSad
Chronos
11
2 / 0 / 5
5,857
586
4,528
6,833
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Rägna
Anhur
12
0 / 0 / 0
6,204
620
4,815
5,495
1,985
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
SoupeDeDiarrhée
Ah Muzen Cab
12
2 / 0 / 0
6,657
666
4,066
5,014
1,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
OsirisAthenaBellonaSusano

VS

Bans
AgniErlang ShenCupidVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
4,481
448
3,687
9,088
3,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
10
1 / 1 / 1
5,315
532
2,613
6,299
1,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Mìdas
Achilles
8
0 / 4 / 0
4,689
469
5,228
9,496
5,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
5,113
511
2,505
9,709
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
kitemmuo
Thoth
9
0 / 1 / 0
5,184
518
3,337
3,512
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
2
2
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
4
2
L
0
3
2
0.33
W
Hercules
Chemorris
Hercules
6
0
1
6.5
L
Ullr
1
1
1
1.5
L
Achilles
Mìdas
Achilles
0
4
0
0
W
Chronos
PoroSad
Chronos
2
0
5
4.5
L
1
3
1
0.5
W
Anhur
Rägna
Anhur
0
0
0
0
W
Ah Muzen Cab
SoupeDeDiarrhée
Ah Muzen Cab
2
0
0
2
L
Thoth
kitemmuo
Thoth
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,196
Damage
17,370
34,534
Taken
38,104
17,632
Mitigated
15,931
14,378
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,585
452
0
1,169
7,488
5,290
0
1,755
5,659
14,387
0
L
3,687
914
811
1,913
9,088
3,554
0
2,957
6,090
11,236
883
W
Hercules
Chemorris
Hercules
7,202
3,467
0
4,412
9,704
6,678
0
120
8,860
0
62,059
L
Ullr
2,613
946
0
750
6,299
1,849
0
1,395
4,904
0
38,689
L
Achilles
Mìdas
Achilles
5,228
1,745
0
3,986
9,496
5,644
0
987
7,951
0
28,733
W
Chronos
PoroSad
Chronos
4,528
1,838
0
4,591
6,833
2,242
0
622
6,211
49,911
0
L
2,505
847
0
4,357
9,709
3,713
0
2,240
7,380
0
39,315
W
Anhur
Rägna
Anhur
4,815
2,941
0
3,392
5,495
1,985
0
1,305
4,190
0
59,948
W
Ah Muzen Cab
SoupeDeDiarrhée
Ah Muzen Cab
4,066
1,174
0
814
5,014
1,437
0
2,353
2,299
0
61,490
L
Thoth
kitemmuo
Thoth
3,337
267
0
466
3,512
1,171
0
534
2,978
33,518
628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,296
Gold Earned
24,782
428
Minions Killed
291
0
Camps Cleared
0
977,517
Distance Traveled
992,596
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,626
563
11
1
0
200,652
4
L
Geb
4,481
448
9
1
0
203,874
3
W
Hercules
7,952
795
111
11
0
195,578
4
L
Ullr
5,315
532
79
8
0
193,247
0
L
Achilles
4,689
469
44
4
0
187,592
0
W
Chronos
5,857
586
75
8
0
207,315
1
L
Ne Zha
5,113
511
75
8
0
221,498
0
W
Anhur
6,204
620
108
11
0
175,290
2
W
Ah Muzen Cab
6,657
666
123
12
0
198,682
0
L
Thoth
5,184
518
84
8
0
186,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role