Player Matchup

Khepri
Khepri
 
Khepri
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
eduardeca
Baron Samedi
Level 246
God Stats
2W - 0L
1,735 SR
Queue Stats
49W - 11L
1,825 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Сhаd
Ah Muzen Cab
Level 175
God Stats
1W - 0L
1,970 SR
Queue Stats
62W - 12L
1,906 Elo+
Party 1
Team Averages
Level 192
1,735 SR
1,744 Elo+

VS

Team Averages
Level 179
1,794 SR
1,718 Elo+
Sol
Sol
DedaTheMaster
Sol
Level 199
God Stats
1W - 1L
1,680 SR
Queue Stats
104W - 47L
1,735 Elo+
Party 2
Anhur
Anhur
MELENAS00DRE
Anhur
Level 125
God Stats
8W - 16L
1,461 SR
Queue Stats
194W - 146L
1,594 Elo+
Solo
Bacchus
Bacchus
nikolalala
Bacchus
Level 214
God Stats
4W - 1L
2,239 SR
Queue Stats
145W - 48L
1,826 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
3 / 0 / 6
7,918
792
4,361
9,738
8,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
eduardeca
Baron Samedi
13
2 / 0 / 8
7,881
788
10,102
7,810
5,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Сhаd
Ah Muzen Cab
13
5 / 0 / 5
8,115
812
9,735
5,803
3,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,220
622
8,974
7,606
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

10
0 / 6 / 0
6,201
620
3,422
9,195
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
nikolalala
Bacchus
12
0 / 3 / 0
6,115
612
3,627
10,822
12,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
0
6
6
L
0
1
0
0
L
0
6
0
0
W
Baron Samedi
eduardeca
Baron Samedi
2
0
8
6
L
Bacchus
nikolalala
Bacchus
0
3
0
0
W
Ah Muzen Cab
Сhаd
Ah Muzen Cab
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,198
Damage
16,023
23,351
Taken
27,623
17,318
Mitigated
17,987
8,444
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,361
250
0
2,670
9,738
8,424
580
4,091
5,331
8,863
2,130
L
8,974
2,558
0
2,937
7,606
2,538
0
3,519
3,745
34,750
4,674
L
3,422
1,371
0
1,122
9,195
3,078
0
5,320
3,458
0
19,565
W
Baron Samedi
eduardeca
Baron Samedi
10,102
1,182
1,997
2,975
7,810
5,729
1,066
3,922
3,716
32,738
0
L
Bacchus
nikolalala
Bacchus
3,627
386
0
3,379
10,822
12,371
0
4,276
6,129
9,221
0
W
Ah Muzen Cab
Сhаd
Ah Muzen Cab
9,735
3,232
0
802
5,803
3,165
1,033
3,410
2,358
0
38,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,914
Gold Earned
18,536
150
Minions Killed
133
0
Camps Cleared
0
593,461
Distance Traveled
532,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,918
792
21
2
0
204,507
0
L
Sol
6,220
622
56
6
0
191,098
0
L
Anhur
6,201
620
62
6
0
154,436
0
W
Baron Samedi
7,881
788
58
6
0
185,138
0
L
Bacchus
6,115
612
15
2
0
186,487
0
W
Ah Muzen Cab
8,115
812
71
7
0
203,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role