Player Matchup

Bellona
Bellona
Hirez_Stifler
Bellona
Level 46
God Stats
3W - 2L
1,616 SR
Queue Stats
31W - 34L
1,512 Elo+
Solo
Arachne
Arachne
Linkle2
Arachne
Level 109
God Stats
1W - 1L
1,271 SR
Queue Stats
86W - 76L
1,537 Elo+
Solo
Apollo
Apollo
OSHMKUFAM
Apollo
Level 83
God Stats
3W - 0L
1,428 SR
Queue Stats
70W - 35L
1,629 Elo+
Solo
Maui
Maui
copellon
Maui
Level 122
God Stats
2W - 0L
1,409 SR
Queue Stats
60W - 53L
1,431 Elo+
Solo
Kukulkan
Kukulkan
kewiin65
Kukulkan
Level 127
God Stats
4W - 6L
1,446 SR
Queue Stats
188W - 188L
1,539 Elo+
Solo
Team Averages
Level 97
1,434 SR
1,530 Elo+

VS

Team Averages
Level 89
1,670 SR
1,508 Elo+
Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AORDS
Cu Chulainn
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 98L
1,493 Elo+
Solo
Charon
Charon
Aethuswulf
Charon
Level 82
God Stats
8W - 12L
1,702 SR
Queue Stats
283W - 289L
1,546 Elo+
Solo
Sobek
Sobek
ConsoleBAZ
Sobek
Level 68
God Stats
7W - 5L
1,775 SR
Queue Stats
147W - 153L
1,470 Elo+
Solo
Rama
Rama
FierceExodus
Rama
Level 114
God Stats
4W - 1L
1,872 SR
Queue Stats
90W - 91L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
2 / 0 / 0
6,013
752
4,070
7,077
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Linkle2
Arachne
9
1 / 0 / 0
4,867
608
3,213
7,720
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
OSHMKUFAM
Apollo
8
0 / 2 / 1
4,622
578
3,661
6,124
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
8
0 / 1 / 0
4,580
573
2,941
5,779
4,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
kewiin65
Kukulkan
10
0 / 0 / 0
5,378
672
671
2,211
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 0 / 1
4,392
549
2,673
7,831
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cu Chulainn
AORDS
Cu Chulainn
5
0 / 2 / 0
3,889
486
2,774
4,994
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
Aethuswulf
Charon
9
0 / 0 / 0
5,005
626
2,136
3,730
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
8
1 / 0 / 1
5,130
641
2,602
6,883
5,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
2 / 1 / 1
5,294
662
3,963
5,255
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
3
3
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
1
0.5
L
Cu Chulainn
AORDS
Cu Chulainn
0
2
0
0
L
Charon
Aethuswulf
Charon
0
0
0
0
L
Sobek
1
0
1
1.5
L
2
1
1
2.5
W
Bellona
2
0
0
2
W
Arachne
Linkle2
Arachne
1
0
0
1
W
Apollo
OSHMKUFAM
Apollo
0
2
1
0.25
W
Maui
0
1
0
0
W
Kukulkan
kewiin65
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,556
Damage
14,148
28,911
Taken
28,693
15,905
Mitigated
15,446
13,487
Healing
11,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,673
734
0
2,295
7,831
3,226
0
1,149
6,594
0
36,096
L
Cu Chulainn
AORDS
Cu Chulainn
2,774
970
0
1,292
4,994
2,792
0
0
4,994
0
16,522
L
Charon
Aethuswulf
Charon
2,136
201
0
1,591
3,730
1,645
0
899
2,790
31,855
1,567
L
Sobek
2,602
153
0
3,676
6,883
5,821
0
815
6,068
19,933
1,457
L
3,963
3,431
0
2,363
5,255
1,962
0
560
4,695
0
37,238
W
Bellona
4,070
1,965
0
4,578
7,077
6,135
0
345
6,732
0
39,873
W
Arachne
Linkle2
Arachne
3,213
2,276
0
3,737
7,720
2,819
0
1,690
6,030
0
30,218
W
Apollo
OSHMKUFAM
Apollo
3,661
2,059
0
3,016
6,124
2,116
0
1,005
5,119
0
31,728
W
Maui
2,941
893
0
1,702
5,779
4,047
0
888
4,891
16,203
266
W
Kukulkan
kewiin65
Kukulkan
671
0
0
454
2,211
788
0
799
1,412
38,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,460
Gold Earned
23,710
292
Minions Killed
274
0
Camps Cleared
0
898,517
Distance Traveled
764,950
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,392
549
64
8
0
187,159
0
L
Cu Chulainn
3,889
486
28
4
0
78,643
0
L
Charon
5,005
626
76
10
0
177,398
2
L
Sobek
5,130
641
37
5
0
172,035
0
L
Rama
5,294
662
69
9
0
149,715
1
W
Bellona
6,013
752
72
9
0
165,157
0
W
Arachne
4,867
608
54
7
0
220,212
0
W
Apollo
4,622
578
53
7
0
155,887
0
W
Maui
4,580
573
26
3
0
187,517
0
W
Kukulkan
5,378
672
87
11
0
169,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role