Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
BenSkull101
Lancelot
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 73L
1,538 Elo+
Solo
Erlang Shen
Erlang Shen
Mortemia99
Erlang Shen
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 40L
1,456 Elo+
Solo
Chang'e
Chang'e
Pelicaness
Chang'e
Level 91
God Stats
9W - 11L
1,216 SR
Queue Stats
123W - 123L
1,516 Elo+
Party 2
Ullr
Ullr
manolo1501
Ullr
Level 233
God Stats
0W - 1L
1,484 SR
Queue Stats
11W - 13L
1,484 Elo+
Solo
Team Averages
Level 139
1,440 SR
1,499 Elo+

VS

Team Averages
Level 103
1,627 SR
1,615 Elo+
Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CutiePieAriana
Bastet
Level 99
God Stats
2W - 0L
1,879 SR
Queue Stats
3W - 2L
1,735 Elo+
Party 1
Neith
Neith
FiddlerDiddler51
Neith
Level 124
God Stats
6W - 6L
1,566 SR
Queue Stats
243W - 201L
1,578 Elo+
Solo
Ares
Ares
ZeCount
Ares
Level 159
God Stats
6W - 2L
1,810 SR
Queue Stats
17W - 13L
1,527 Elo+
Solo
Chang'e
Chang'e
serenityuwu
Chang'e
Level 28
God Stats
2W - 1L
1,382 SR
Queue Stats
3W - 2L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
1
0 / 0 / 0
1,034
207
0
0
0
Lancelot
BenSkull101
Lancelot
7
0 / 0 / 1
3,550
710
2,442
4,289
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Mortemia99
Erlang Shen
6
1 / 1 / 0
3,829
766
2,281
5,286
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Pelicaness
Chang'e
7
1 / 1 / 0
3,633
727
996
3,169
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 1 / 0
3,371
674
1,551
3,112
1,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 0 / 1
3,692
738
1,589
2,543
718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

6
1 / 1 / 0
3,369
674
1,484
4,262
1,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
1 / 0 / 0
3,577
715
895
2,890
793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
ZeCount
Ares
6
0 / 0 / 1
3,625
725
1,183
3,718
2,127
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
serenityuwu
Chang'e
6
1 / 1 / 0
4,001
800
2,480
4,317
1,012
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Izanami
 
Izanami
0
0
1
0.5
L
Lancelot
BenSkull101
Lancelot
0
0
1
0.5
W
1
1
0
1
W
1
0
0
1
L
Erlang Shen
Mortemia99
Erlang Shen
1
1
0
1
L
Chang'e
Pelicaness
Chang'e
1
1
0
1
W
Ares
ZeCount
Ares
0
0
1
0.5
L
0
1
0
0
W
Chang'e
serenityuwu
Chang'e
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,270
Damage
7,631
15,856
Taken
17,730
6,399
Mitigated
5,742
5,812
Healing
7,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
 
Izanami
1,589
939
0
1,037
2,543
718
0
701
1,842
0
22,114
L
Lancelot
BenSkull101
Lancelot
2,442
544
0
2,183
4,289
1,533
0
383
3,906
0
19,212
W
1,484
651
0
2,094
4,262
1,092
0
274
3,988
0
12,870
W
895
291
0
802
2,890
793
12
0
2,890
0
23,494
L
Erlang Shen
Mortemia99
Erlang Shen
2,281
1,393
0
1,998
5,286
2,922
0
2,071
3,215
0
18,085
L
Chang'e
Pelicaness
Chang'e
996
84
80
801
3,169
917
0
0
3,169
14,440
380
W
Ares
ZeCount
Ares
1,183
239
0
1,689
3,718
2,127
0
0
3,718
9,454
0
L
1,551
461
0
750
3,112
1,027
0
1,074
2,038
0
18,587
W
Chang'e
serenityuwu
Chang'e
2,480
612
0
1,899
4,317
1,012
0
0
4,317
15,959
755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,417
Gold Earned
18,264
128
Minions Killed
158
0
Camps Cleared
0
439,938
Distance Traveled
564,595
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
1,034
207
0
0
0
0
0
W
Izanami
3,692
738
38
8
0
116,677
0
L
Lancelot
3,550
710
39
8
0
133,778
0
W
Bastet
3,369
674
24
5
0
132,900
0
W
Neith
3,577
715
42
8
0
103,403
0
L
Erlang Shen
3,829
766
27
5
0
95,493
1
L
Chang'e
3,633
727
37
7
0
110,005
0
W
Ares
3,625
725
14
3
0
107,321
0
L
Ullr
3,371
674
25
5
0
100,662
0
W
Chang'e
4,001
800
40
8
0
104,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role