Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Rickfantoni
Baron Samedi
Level 181
God Stats
44W - 37L
1,531 SR
Queue Stats
210W - 184L
1,493 Elo+
Solo
Osiris
Osiris
TuVecinaNagatoro
Osiris
Level 149
God Stats
10W - 4L
1,715 SR
Queue Stats
32W - 24L
1,557 Elo+
Solo
Poseidon
Poseidon
YLaKetaMiChancho
Poseidon
Level 158
God Stats
1W - 1L
1,892 SR
Queue Stats
66W - 57L
1,537 Elo+
Solo
Ishtar
Ishtar
lukasdbl
Ishtar
Level 120
God Stats
6W - 3L
1,265 SR
Queue Stats
64W - 56L
1,504 Elo+
Solo
Team Averages
Level 164
1,580 SR
1,518 Elo+

VS

Team Averages
Level 120
1,440 SR
1,501 Elo+
Scylla
Scylla
 
Scylla
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AngelsZG
Bellona
Level 109
God Stats
0W - 1L
1,305 SR
Queue Stats
33W - 23L
1,508 Elo+
Solo
Ullr
Ullr
ElGordoSumo
Ullr
Level 168
God Stats
12W - 17L
1,539 SR
Queue Stats
64W - 73L
1,524 Elo+
Solo
Fenrir
Fenrir
EzeFlamengo
Fenrir
Level 149
God Stats
7W - 5L
1,456 SR
Queue Stats
57W - 51L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Lucianobarra999
Cabrakan
Level 128
God Stats
0W - 1L
1,398 SR
Queue Stats
24W - 27L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 0 / 5
7,396
528
7,235
10,037
4,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Baron Samedi
Rickfantoni
Baron Samedi
11
0 / 1 / 3
6,299
450
6,029
5,324
3,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 1
8,399
600
10,512
15,332
12,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
8 / 1 / 1
9,563
683
13,647
6,721
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
lukasdbl
Ishtar
14
3 / 0 / 0
8,266
590
6,101
9,018
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 6 / 0
6,688
478
1,843
10,356
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bellona
AngelsZG
Bellona
13
1 / 3 / 0
6,712
479
7,689
14,788
13,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
0 / 3 / 0
7,138
510
6,361
10,062
3,668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Fenrir
8
0 / 1 / 0
5,302
379
2,107
10,854
4,462
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cabrakan
12
0 / 3 / 2
6,413
458
5,899
14,234
10,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
16
Kills
2
3
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
5
4.5
L
Scylla
 
Scylla
1
6
0
0.17
L
Bellona
AngelsZG
Bellona
1
3
0
0.33
L
0
3
0
0
L
Fenrir
0
1
0
0
L
Cabrakan
0
3
2
0.33
W
Baron Samedi
Rickfantoni
Baron Samedi
0
1
3
1.5
W
3
1
1
3.5
W
8
1
1
8.5
W
Ishtar
lukasdbl
Ishtar
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,524
Damage
23,899
46,432
Taken
60,294
27,996
Mitigated
35,830
18,888
Healing
14,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,235
2,060
0
2,049
10,037
4,934
0
2,180
7,808
0
63,297
L
Scylla
 
Scylla
1,843
165
0
1,000
10,356
3,902
0
6,283
3,683
45,198
0
L
Bellona
AngelsZG
Bellona
7,689
1,364
0
4,532
14,788
13,123
0
4,014
10,529
5,830
42,803
L
6,361
3,088
0
2,329
10,062
3,668
0
1,499
8,254
0
67,033
L
Fenrir
2,107
475
0
2,316
10,854
4,462
0
2,529
7,912
0
19,497
L
Cabrakan
5,899
707
0
4,278
14,234
10,675
0
3,636
10,385
53,367
0
W
Baron Samedi
Rickfantoni
Baron Samedi
6,029
352
300
1,667
5,324
3,430
451
114
5,140
32,079
837
W
10,512
4,149
0
8,075
15,332
12,932
0
3,940
10,571
0
62,328
W
13,647
2,293
0
2,102
6,721
2,742
0
2,690
3,982
89,179
801
W
Ishtar
lukasdbl
Ishtar
6,101
3,218
0
4,695
9,018
3,958
0
58
8,960
0
63,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,923
Gold Earned
32,253
492
Minions Killed
400
0
Camps Cleared
0
1,473,378
Distance Traveled
1,314,916
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,396
528
100
7
0
326,880
0
L
Scylla
6,688
478
98
7
0
235,740
4
L
Bellona
6,712
479
79
6
0
280,411
2
L
Ullr
7,138
510
115
8
0
279,165
0
L
Fenrir
5,302
379
28
2
0
251,585
0
L
Cabrakan
6,413
458
80
6
0
268,015
2
W
Baron Samedi
6,299
450
49
4
0
288,403
4
W
Osiris
8,399
600
98
7
0
265,816
0
W
Poseidon
9,563
683
129
9
0
310,284
2
W
Ishtar
8,266
590
116
8
0
281,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role