Player Matchup

Erlang Shen
Erlang Shen
Silver II
 
Erlang Shen
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Gold I
ELPETTERQc
Janus
Gold I
Level 154
God Stats
45W - 43L
1,616 SR
Queue Stats
300W - 258L
1,746 MMR
Party 2
Bacchus
Bacchus
Silver II
Er0S3nnin
Bacchus
Silver II
Level 157
God Stats
2W - 0L
1,793 SR
Queue Stats
69W - 79L
1,133 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,636 SR
1,460 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,765 SR
1,255 MMR
Yemoja
Yemoja
Bronze V
SebasthianPiscis
Yemoja
Bronze V
Level 98
God Stats
0W - 1L
1,718 SR
Queue Stats
4W - 17L
827 MMR
Solo
He Bo
He Bo
Gold V
TrippieReDdKill
He Bo
Gold V
Level 66
God Stats
5W - 2L
1,887 SR
Queue Stats
159W - 188L
1,278 MMR
Party 1
Awilix
Awilix
Platinum V
smitebot1234567
Awilix
Platinum V
Level 108
God Stats
4W - 4L
1,689 SR
Queue Stats
68W - 73L
1,660 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
2 / 0 / 4
8,551
777
5,724
6,657
5,692
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
15
2 / 2 / 4
9,119
829
8,926
6,149
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Er0S3nnin
Bacchus
13
2 / 1 / 4
8,338
758
6,624
10,858
11,573
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
KuzenboThothNe ZhaBastetAtlas

VS

Bans
AchillesGebZeusCthulhuBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,896
627
3,127
9,844
8,039
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
3 / 2 / 0
8,165
742
6,597
7,201
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

9
0 / 1 / 3
6,900
627
4,935
11,298
5,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
6
Kills
3
3
Deaths
6
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
0
4
4
W
Janus
2
2
4
2
W
Bacchus
Er0S3nnin
Bacchus
2
1
4
4
L
0
3
3
0.5
L
3
2
0
1.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,274
Damage
14,659
23,664
Taken
28,343
19,692
Mitigated
16,184
7,503
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,724
2,104
0
3,787
6,657
5,692
476
4,093
2,407
0
15,378
W
Janus
8,926
543
0
1,093
6,149
2,427
1,818
1,960
4,040
60,889
413
W
Bacchus
Er0S3nnin
Bacchus
6,624
725
0
2,623
10,858
11,573
250
4,022
6,562
17,286
1,226
L
3,127
550
532
250
9,844
8,039
137
5,092
4,111
12,283
0
L
6,597
449
0
335
7,201
2,730
364
4,347
2,454
29,560
0
L
4,935
1,945
163
3,986
11,298
5,415
0
4,622
5,995
0
17,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,008
Gold Earned
21,961
147
Minions Killed
82
0
Camps Cleared
0
653,344
Distance Traveled
537,132
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,551
777
27
2
0
226,042
0
W
Janus
9,119
829
100
9
0
205,774
0
W
Bacchus
8,338
758
20
2
0
221,528
2
L
Yemoja
6,896
627
11
1
0
185,255
2
L
He Bo
8,165
742
47
4
0
185,552
1
L
Awilix
6,900
627
24
2
0
166,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role