Player Matchup

Sylvanus
Sylvanus
NyneRanger
Sylvanus
Level 89
God Stats
6W - 16L
1,513 SR
Queue Stats
66W - 78L
1,512 Elo+
Party 1
Skadi
Skadi
Phantom116
Skadi
Level 162
God Stats
5W - 6L
1,550 SR
Queue Stats
247W - 222L
1,554 Elo+
Party 1
Arachne
Arachne
Schnoidle
Arachne
Level 125
God Stats
2W - 5L
1,454 SR
Queue Stats
165W - 144L
1,593 Elo+
Party 1
Surtr
Surtr
URMOM69S
Surtr
Level 75
God Stats
15W - 9L
1,771 SR
Queue Stats
81W - 81L
1,460 Elo+
Solo
Thoth
Thoth
manwithaplan77
Thoth
Level 106
God Stats
1W - 3L
1,365 SR
Queue Stats
127W - 114L
1,609 Elo+
Party 1
Team Averages
Level 111
1,531 SR
1,545 Elo+

VS

Team Averages
Level 139
1,706 SR
1,552 Elo+
Camazotz
Camazotz
KingRebirth
Camazotz
Level 85
God Stats
9W - 2L
1,861 SR
Queue Stats
87W - 72L
1,564 Elo+
Party 3
Bacchus
Bacchus
LemonDraco
Bacchus
Level 154
God Stats
2W - 1L
1,920 SR
Queue Stats
86W - 78L
1,547 Elo+
Party 3
Ra
Ra
OBJMusik
Ra
Level 147
God Stats
4W - 1L
1,728 SR
Queue Stats
78W - 58L
1,595 Elo+
Solo
Mulan
Mulan
WCG Shockwave
Mulan
Level 180
God Stats
6W - 4L
1,497 SR
Queue Stats
93W - 76L
1,564 Elo+
Party 2
Hachiman
Hachiman
a kawaii fox
Hachiman
Level 129
God Stats
2W - 1L
1,523 SR
Queue Stats
131W - 135L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NyneRanger
Sylvanus
11
0 / 4 / 0
7,334
458
3,268
11,567
9,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Skadi
12
0 / 1 / 2
7,128
446
5,627
4,684
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Schnoidle
Arachne
16
3 / 2 / 4
8,471
529
8,133
17,494
7,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Surtr
URMOM69S
Surtr
13
1 / 6 / 1
7,806
488
7,955
18,196
15,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
4 / 4 / 3
8,989
562
8,756
8,402
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
KingRebirth
Camazotz
15
6 / 3 / 4
9,255
578
6,080
17,185
8,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bacchus
LemonDraco
Bacchus
11
0 / 1 / 3
6,985
437
3,707
8,867
8,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 2 / 2
10,152
635
4,792
8,246
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

16
6 / 2 / 5
10,806
675
21,502
20,299
15,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
a kawaii fox
Hachiman
13
1 / 0 / 5
7,878
492
4,903
7,508
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
8
Kills
17
17
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Camazotz
KingRebirth
Camazotz
6
3
4
2.67
W
Bacchus
LemonDraco
Bacchus
0
1
3
1.5
L
Sylvanus
NyneRanger
Sylvanus
0
4
0
0
W
4
2
2
2.5
L
Skadi
0
1
2
1
L
Arachne
Schnoidle
Arachne
3
2
4
2.5
L
Surtr
URMOM69S
Surtr
1
6
1
0.25
W
6
2
5
4.25
W
Hachiman
a kawaii fox
Hachiman
1
0
5
3.5
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,739
Damage
40,984
60,343
Taken
62,105
36,170
Mitigated
38,565
17,696
Healing
27,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
KingRebirth
Camazotz
6,080
1,836
0
5,993
17,185
8,658
42
2,861
14,324
1,011
55,862
W
Bacchus
LemonDraco
Bacchus
3,707
196
0
2,371
8,867
8,638
0
1,825
7,042
24,638
3,067
L
Sylvanus
NyneRanger
Sylvanus
3,268
762
608
2,811
11,567
9,020
162
2,702
8,401
27,489
0
W
4,792
599
1,649
2,410
8,246
3,602
0
3,213
5,033
96,653
2,675
L
Skadi
5,627
1,501
0
370
4,684
1,767
216
764
3,787
0
59,849
L
Arachne
Schnoidle
Arachne
8,133
5,237
0
11,499
17,494
7,031
0
2,862
14,632
0
71,918
L
Surtr
URMOM69S
Surtr
7,955
3,848
0
2,132
18,196
15,210
0
9
18,187
1,711
58,596
W
21,502
3,984
0
10,487
20,299
15,006
205
4,183
16,116
0
96,393
W
Hachiman
a kawaii fox
Hachiman
4,903
2,023
0
4,553
7,508
2,661
1,185
1,094
6,414
0
58,340
L
8,756
436
0
276
8,402
3,142
0
1,252
7,106
75,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,728
Gold Earned
45,076
457
Minions Killed
592
0
Camps Cleared
0
1,539,505
Distance Traveled
1,524,796
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,255
578
74
5
0
314,213
0
W
Bacchus
6,985
437
59
4
0
319,934
5
L
Sylvanus
7,334
458
49
3
0
276,524
2
W
Ra
10,152
635
176
11
0
318,557
1
L
Skadi
7,128
446
101
6
0
289,744
0
L
Arachne
8,471
529
84
5
0
387,218
0
L
Surtr
7,806
488
87
5
0
284,633
0
W
Mulan
10,806
675
185
12
0
284,523
6
W
Hachiman
7,878
492
98
6
0
287,569
2
L
Thoth
8,989
562
136
9
0
301,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role