Player Matchup

Bellona
Bellona
INNOMINATAM7
Bellona
Level 153
God Stats
15W - 15L
1,460 SR
Queue Stats
129W - 131L
1,494 Elo+
Solo
Izanami
Izanami
KiwiKyeRye56
Izanami
Level 69
God Stats
10W - 8L
1,577 SR
Queue Stats
104W - 95L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
Ra2307
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 2
Zhong Kui
Zhong Kui
caironik
Zhong Kui
Level 75
God Stats
1W - 2L
1,263 SR
Queue Stats
79W - 61L
1,475 Elo+
Party 1
Nike
Nike
nocturne_diego
Nike
Level 124
God Stats
1W - 1L
1,708 SR
Queue Stats
7W - 14L
1,405 Elo+
Party 2
Team Averages
Level 86
1,502 SR
1,437 Elo+

VS

Team Averages
Level 134
1,617 SR
1,519 Elo+
Kali
Kali
ACE_6930
Kali
Level 136
God Stats
1W - 0L
1,895 SR
Queue Stats
19W - 19L
1,486 Elo+
Party 3
Hachiman
Hachiman
EnderMyte
Hachiman
Level 143
God Stats
2W - 0L
1,485 SR
Queue Stats
46W - 38L
1,505 Elo+
Solo
Vamana
Vamana
JET159796
Vamana
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,550 Elo+
Party 3
Sun Wukong
Sun Wukong
MeruemD_Uchiha
Sun Wukong
Level 137
God Stats
3W - 0L
1,500 SR
Queue Stats
93W - 80L
1,556 Elo+
Party 3
The Morrigan
The Morrigan
ìtilt
The Morrigan
Level 137
God Stats
3W - 1L
1,704 SR
Queue Stats
72W - 63L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
INNOMINATAM7
Bellona
6
0 / 0 / 1
3,802
760
1,905
4,733
3,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
KiwiKyeRye56
Izanami
6
1 / 2 / 0
3,863
773
2,300
2,865
752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Ra2307
Kukulkan
1
0 / 0 / 0
1,169
234
0
0
0
Zhong Kui
caironik
Zhong Kui
7
1 / 1 / 0
3,842
768
1,427
3,432
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 1 / 0
3,831
766
1,371
5,288
3,561
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
6
2 / 1 / 0
3,907
781
2,149
4,343
1,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
EnderMyte
Hachiman
6
0 / 1 / 1
3,591
718
2,055
2,980
825
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Vamana
JET159796
Vamana
7
1 / 0 / 1
4,134
827
2,116
3,811
2,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
MeruemD_Uchiha
Sun Wukong
8
1 / 0 / 0
4,723
945
2,653
4,295
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Morrigan
ìtilt
The Morrigan
8
0 / 0 / 1
4,552
910
586
1,619
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kali
2
1
0
2
W
Hachiman
EnderMyte
Hachiman
0
1
1
0.5
L
Bellona
INNOMINATAM7
Bellona
0
0
1
0.5
W
Vamana
JET159796
Vamana
1
0
1
1.5
L
Izanami
KiwiKyeRye56
Izanami
1
2
0
0.5
W
Sun Wukong
MeruemD_Uchiha
Sun Wukong
1
0
0
1
L
Kukulkan
Ra2307
Kukulkan
0
0
0
0
L
Zhong Kui
caironik
Zhong Kui
1
1
0
1
L
0
1
0
0
W
The Morrigan
ìtilt
The Morrigan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,003
Damage
9,559
16,318
Taken
17,048
10,029
Mitigated
6,846
5,760
Healing
7,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
2,149
1,162
0
2,372
4,343
1,377
0
490
3,853
0
20,987
W
Hachiman
EnderMyte
Hachiman
2,055
1,578
0
900
2,980
825
0
0
2,980
0
15,247
L
Bellona
INNOMINATAM7
Bellona
1,905
683
0
1,981
4,733
3,704
0
0
4,733
0
13,322
W
Vamana
JET159796
Vamana
2,116
553
0
1,588
3,811
2,271
0
0
3,811
0
17,880
L
Izanami
KiwiKyeRye56
Izanami
2,300
1,505
0
588
2,865
752
0
0
2,865
0
21,710
W
Sun Wukong
MeruemD_Uchiha
Sun Wukong
2,653
554
0
2,129
4,295
1,868
0
195
4,100
0
31,102
L
Kukulkan
Ra2307
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
caironik
Zhong Kui
1,427
65
0
1,608
3,432
2,012
0
586
2,846
20,888
0
L
1,371
290
0
1,583
5,288
3,561
0
0
5,288
0
23,159
W
The Morrigan
ìtilt
The Morrigan
586
325
0
711
1,619
505
0
742
877
26,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,507
Gold Earned
20,907
163
Minions Killed
197
0
Camps Cleared
0
473,290
Distance Traveled
622,751
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
3,907
781
34
7
0
137,990
0
W
Hachiman
3,591
718
33
7
0
114,729
0
L
Bellona
3,802
760
16
3
0
120,798
2
W
Vamana
4,134
827
22
4
0
135,651
1
L
Izanami
3,863
773
46
9
0
106,958
0
W
Sun Wukong
4,723
945
61
12
0
127,147
0
L
Kukulkan
1,169
234
0
0
0
0
0
L
Zhong Kui
3,842
768
54
11
0
129,442
0
L
Nike
3,831
766
47
9
0
116,092
0
W
The Morrigan
4,552
910
47
9
0
107,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role