Player Matchup

Kuzenbo
Kuzenbo
CamazotzMX
Kuzenbo
Level 267
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
HandleMyPangus
Kumbhakarna
Level 163
God Stats
0W - 2L
1,332 SR
Queue Stats
316W - 327L
1,600 Elo+
Solo
Mulan
Mulan
ItzWaken
Mulan
Level 108
God Stats
0W - 1L
1,976 SR
Queue Stats
4W - 3L
1,638 Elo+
Party 2
Baron Samedi
Baron Samedi
LampoooN
Baron Samedi
Level 198
God Stats
0W - 2L
1,231 SR
Queue Stats
95W - 93L
1,466 Elo+
Solo
Raijin
Raijin
iSlapbaldhoes
Raijin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,514 Elo+
Party 2
Team Averages
Level 177
1,508 SR
1,543 Elo+

VS

Team Averages
Level 123
1,556 SR
1,543 Elo+
Jing Wei
Jing Wei
DannyGamer
Jing Wei
Level 201
God Stats
3W - 0L
1,841 SR
Queue Stats
185W - 179L
1,532 Elo+
Party 1
Artio
Artio
IsaacPD97
Artio
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 163L
1,539 Elo+
Party 1
Anubis
Anubis
JohnBonPony
Anubis
Level 82
God Stats
3W - 1L
1,490 SR
Queue Stats
166W - 135L
1,595 Elo+
Solo
Skadi
Skadi
Méwk
Skadi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 55L
1,501 Elo+
Solo
Tiamat
Tiamat
richard34567
Tiamat
Level 45
God Stats
2W - 1L
1,448 SR
Queue Stats
70W - 74L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CamazotzMX
Kuzenbo
15
3 / 6 / 8
9,327
666
11,154
18,325
29,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
HandleMyPangus
Kumbhakarna
18
3 / 4 / 9
10,547
753
4,074
20,421
18,514
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Mulan
ItzWaken
Mulan
15
3 / 7 / 7
8,924
637
6,129
14,613
15,235
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baron Samedi
LampoooN
Baron Samedi
18
1 / 5 / 14
9,567
683
14,528
12,893
14,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
7 / 6 / 7
10,879
777
14,047
14,519
6,419
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DannyGamer
Jing Wei
18
8 / 3 / 9
11,745
839
16,963
11,364
5,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Artio
IsaacPD97
Artio
14
3 / 4 / 10
10,568
755
4,160
17,616
18,869
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
19
6 / 5 / 15
11,859
847
16,756
12,372
7,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Méwk
Skadi
19
6 / 3 / 16
11,762
840
20,898
11,287
4,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Tiamat
17
2 / 3 / 19
10,786
770
13,587
11,983
8,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
94
17
Kills
25
28
Deaths
18
45
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CamazotzMX
Kuzenbo
3
6
8
1.17
W
Jing Wei
DannyGamer
Jing Wei
8
3
9
4.17
L
Kumbhakarna
HandleMyPangus
Kumbhakarna
3
4
9
1.88
W
Artio
IsaacPD97
Artio
3
4
10
2
L
Mulan
ItzWaken
Mulan
3
7
7
0.93
W
Anubis
6
5
15
2.7
L
Baron Samedi
LampoooN
Baron Samedi
1
5
14
1.6
W
Skadi
Méwk
Skadi
6
3
16
4.67
L
7
6
7
1.75
W
Tiamat
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,932
Damage
72,364
80,771
Taken
64,622
83,473
Mitigated
44,173
19,112
Healing
18,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CamazotzMX
Kuzenbo
11,154
2,366
1,201
1,294
18,325
29,284
168
8,020
9,835
18,744
0
W
Jing Wei
DannyGamer
Jing Wei
16,963
11,953
1,039
1,956
11,364
5,326
2,476
8,765
2,599
0
37,137
L
Kumbhakarna
HandleMyPangus
Kumbhakarna
4,074
488
3,256
5,729
20,421
18,514
95
6,940
12,965
15,445
0
W
Artio
IsaacPD97
Artio
4,160
253
4,151
3,900
17,616
18,869
299
10,185
7,431
6,469
1,173
L
Mulan
ItzWaken
Mulan
6,129
1,002
517
693
14,613
15,235
204
6,015
8,310
0
10,004
W
Anubis
16,756
157
1,478
2,041
12,372
7,294
1,104
8,031
4,341
38,001
393
L
Baron Samedi
LampoooN
Baron Samedi
14,528
141
3,193
2,512
12,893
14,021
48
5,226
7,387
36,148
358
W
Skadi
Méwk
Skadi
20,898
5,867
0
0
11,287
4,595
3,562
9,134
2,153
335
40,209
L
14,047
1,860
382
335
14,519
6,419
344
4,917
9,202
29,263
0
W
Tiamat
13,587
621
614
3,070
11,983
8,089
328
7,493
4,490
25,532
1,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,244
Gold Earned
56,720
132
Minions Killed
209
0
Camps Cleared
0
1,190,121
Distance Traveled
1,261,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,327
666
15
1
0
251,616
0
W
Jing Wei
11,745
839
56
4
0
248,722
0
L
Kumbhakarna
10,547
753
24
2
0
265,671
0
W
Artio
10,568
755
9
1
0
264,891
0
L
Mulan
8,924
637
12
1
0
201,623
0
W
Anubis
11,859
847
55
4
0
225,504
0
L
Baron Samedi
9,567
683
33
2
0
261,019
0
W
Skadi
11,762
840
52
4
0
245,512
0
L
Raijin
10,879
777
48
3
0
210,192
0
W
Tiamat
10,786
770
37
3
0
277,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role