Player Matchup

Cthulhu
Cthulhu
HavocZombob
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,601 Elo+
Party 1
Ra
Ra
HeyItsMeNox
Ra
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 41L
1,562 Elo+
Party 1
Osiris
Osiris
InfiniteCities
Osiris
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,539 Elo+
Party 1
Lancelot
Lancelot
ModzLucifer1
Lancelot
Level 144
God Stats
9W - 3L
1,739 SR
Queue Stats
34W - 43L
1,501 Elo+
Party 1
Sol
Sol
Nurozo
Sol
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,486 Elo+
Party 1
Team Averages
Level 144
1,548 SR
1,538 Elo+

VS

Team Averages
Level 149
1,564 SR
1,567 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dawgiegaming
Arachne
Level 139
God Stats
2W - 0L
1,820 SR
Queue Stats
41W - 38L
1,519 Elo+
Solo
Chang'e
Chang'e
RedJellos
Chang'e
Level 208
God Stats
14W - 13L
1,521 SR
Queue Stats
99W - 92L
1,423 Elo+
Solo
Hercules
Hercules
VorteXnitro
Hercules
Level 125
God Stats
1W - 2L
1,425 SR
Queue Stats
87W - 69L
1,652 Elo+
Solo
Heimdallr
Heimdallr
Ÿhwach
Heimdallr
Level 145
God Stats
2W - 1L
1,553 SR
Queue Stats
49W - 16L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HavocZombob
Cthulhu
9
0 / 2 / 1
5,148
515
2,137
8,648
4,698
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 0
4,776
478
1,838
4,845
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

10
0 / 3 / 0
5,568
557
4,011
11,716
7,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
ModzLucifer1
Lancelot
9
2 / 2 / 0
5,368
537
3,344
7,545
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Nurozo
Sol
10
0 / 2 / 1
4,962
496
4,994
6,778
1,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 1 / 2
5,661
566
4,232
6,165
3,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Arachne
Dawgiegaming
Arachne
11
4 / 1 / 0
6,009
601
3,180
8,852
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chang'e
RedJellos
Chang'e
11
2 / 0 / 0
6,157
616
5,283
3,825
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Hercules
VorteXnitro
Hercules
12
2 / 0 / 2
6,672
667
7,592
7,979
8,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
Ÿhwach
Heimdallr
11
1 / 0 / 2
5,968
597
5,727
6,504
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
10
10
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
2
2
W
Arachne
Dawgiegaming
Arachne
4
1
0
4
L
Cthulhu
HavocZombob
Cthulhu
0
2
1
0.25
L
0
1
0
0
L
0
3
0
0
L
Lancelot
ModzLucifer1
Lancelot
2
2
0
1
L
Sol
Nurozo
Sol
0
2
1
0.25
W
Chang'e
RedJellos
Chang'e
2
0
0
2
W
Hercules
VorteXnitro
Hercules
2
0
2
3
W
Heimdallr
Ÿhwach
Heimdallr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,324
Damage
26,014
39,532
Taken
33,325
19,383
Mitigated
19,244
13,633
Healing
16,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,232
1,845
0
1,044
6,165
3,376
28
3,595
2,484
23,423
0
W
Arachne
Dawgiegaming
Arachne
3,180
2,106
0
4,353
8,852
2,986
243
653
8,139
0
40,515
L
Cthulhu
HavocZombob
Cthulhu
2,137
163
1,154
1,763
8,648
4,698
0
4,208
4,275
26,300
0
L
1,838
127
408
968
4,845
1,742
0
2,664
1,879
33,706
0
L
4,011
1,914
0
4,991
11,716
7,724
0
151
10,937
0
44,028
L
Lancelot
ModzLucifer1
Lancelot
3,344
740
0
2,114
7,545
3,230
0
1,096
6,230
0
32,634
L
Sol
Nurozo
Sol
4,994
2,924
0
2,235
6,778
1,989
0
893
5,885
32,835
4,585
W
Chang'e
RedJellos
Chang'e
5,283
230
680
1,875
3,825
1,277
0
880
2,945
41,248
2,647
W
Hercules
VorteXnitro
Hercules
7,592
2,702
0
5,016
7,979
8,905
0
0
7,979
597
49,334
W
Heimdallr
Ÿhwach
Heimdallr
5,727
3,323
0
3,351
6,504
2,700
0
3,286
3,218
0
56,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,822
Gold Earned
30,467
324
Minions Killed
385
0
Camps Cleared
0
996,976
Distance Traveled
997,981
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,661
566
37
4
0
202,424
3
W
Arachne
6,009
601
70
7
0
220,174
0
L
Cthulhu
5,148
515
37
4
0
209,659
3
L
Ra
4,776
478
59
6
0
145,366
2
L
Osiris
5,568
557
86
9
0
201,708
0
L
Lancelot
5,368
537
63
6
0
260,321
0
L
Sol
4,962
496
79
8
0
179,922
0
W
Chang'e
6,157
616
90
9
0
202,093
4
W
Hercules
6,672
667
95
10
0
196,554
1
W
Heimdallr
5,968
597
93
9
0
176,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role