Player Matchup

Medusa
Medusa
CypherKrew
Medusa
Level 85
God Stats
97W - 51L
1,677 SR
Queue Stats
266W - 241L
1,427 Elo+
Party 2
Ix Chel
Ix Chel
Hush7080
Ix Chel
Level 120
God Stats
0W - 1L
1,229 SR
Queue Stats
90W - 90L
1,477 Elo+
Solo
Chiron
Chiron
isboii
Chiron
Level 83
God Stats
10W - 21L
1,314 SR
Queue Stats
85W - 102L
1,371 Elo+
Party 2
Team Averages
Level 96
1,407 SR
1,425 Elo+

VS

Team Averages
Level 92
1,740 SR
1,477 Elo+
Hades
Hades
Augsfrogss
Hades
Level 124
God Stats
3W - 0L
1,757 SR
Queue Stats
32W - 23L
1,448 Elo+
Party 1
Neith
Neith
GK XI
Neith
Level 122
God Stats
1W - 0L
1,741 SR
Queue Stats
20W - 8L
1,547 Elo+
Party 1
Erlang Shen
Erlang Shen
theekfreshnessn
Erlang Shen
Level 29
God Stats
2W - 0L
1,721 SR
Queue Stats
27W - 17L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CypherKrew
Medusa
14
3 / 4 / 5
9,510
679
11,322
15,357
5,760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Hush7080
Ix Chel
14
1 / 4 / 4
8,932
638
7,837
13,086
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
isboii
Chiron
15
4 / 3 / 4
10,028
716
9,486
14,571
5,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
4 / 3 / 6
10,618
758
12,516
14,834
13,748
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Neith
GK XI
Neith
17
3 / 2 / 8
11,057
790
15,923
11,077
4,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
theekfreshnessn
Erlang Shen
15
4 / 3 / 6
10,201
729
7,145
15,857
14,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
8
Kills
11
11
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hades
4
3
6
2.33
L
Medusa
CypherKrew
Medusa
3
4
5
1.38
W
Neith
GK XI
Neith
3
2
8
3.5
L
Ix Chel
Hush7080
Ix Chel
1
4
4
0.75
L
Chiron
isboii
Chiron
4
3
4
2
W
Erlang Shen
theekfreshnessn
Erlang Shen
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,645
Damage
35,584
43,014
Taken
41,768
16,783
Mitigated
33,516
10,528
Healing
14,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
12,516
1,226
0
4,788
14,834
13,748
218
2,970
11,864
43,299
338
L
Medusa
CypherKrew
Medusa
11,322
5,809
0
3,389
15,357
5,760
0
5,435
9,453
0
38,266
W
Neith
GK XI
Neith
15,923
3,224
0
4,909
11,077
4,875
1,175
1,316
9,761
0
65,616
L
Ix Chel
Hush7080
Ix Chel
7,837
824
1,276
2,487
13,086
5,364
93
3,528
9,093
32,134
570
L
Chiron
isboii
Chiron
9,486
3,163
400
2,976
14,571
5,659
0
3,167
11,008
0
31,053
W
Erlang Shen
theekfreshnessn
Erlang Shen
7,145
3,258
0
4,985
15,857
14,893
566
3,326
12,531
0
22,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,470
Gold Earned
31,876
143
Minions Killed
192
0
Camps Cleared
0
696,561
Distance Traveled
756,413
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,618
758
50
4
0
233,430
0
L
Medusa
9,510
679
39
3
0
243,276
0
W
Neith
11,057
790
103
7
0
250,286
0
L
Ix Chel
8,932
638
53
4
0
217,526
0
L
Chiron
10,028
716
51
4
0
235,759
1
W
Erlang Shen
10,201
729
39
3
0
272,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role