Player Matchup

Ratatoskr
Ratatoskr
Andman
Ratatoskr
Level 126
God Stats
0W - 2L
1,403 SR
Queue Stats
24W - 17L
1,773 Elo+
Party 1
Raijin
Raijin
KawaiiKommander
Raijin
Level 200
God Stats
0W - 1L
1,500 SR
Queue Stats
411W - 207L
1,713 Elo+
Party 1
Izanami
Izanami
Royalwalrein567
Izanami
Level 144
God Stats
2W - 2L
1,649 SR
Queue Stats
87W - 52L
1,725 Elo+
Party 1
Team Averages
Level 157
1,517 SR
1,737 Elo+

VS

Team Averages
Level 172
1,765 SR
1,747 Elo+
Anubis
Anubis
Grimrr Halfpaw
Anubis
Level 154
God Stats
25W - 15L
1,712 SR
Queue Stats
118W - 111L
1,591 Elo+
Solo
Arachne
Arachne
Sh4d0wCrack
Arachne
Level 203
God Stats
9W - 2L
1,924 SR
Queue Stats
220W - 123L
1,757 Elo+
Party 2
Cerberus
Cerberus
alenator1
Cerberus
Level 159
God Stats
7W - 4L
1,659 SR
Queue Stats
166W - 74L
1,894 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Andman
Ratatoskr
13
2 / 5 / 5
8,467
706
11,210
15,239
11,934
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 4 / 3
9,854
821
14,160
11,039
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 9 / 6
8,634
720
11,104
15,306
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 11
10,234
853
8,081
10,177
5,429
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Arachne
Sh4d0wCrack
Arachne
16
9 / 2 / 7
11,399
950
13,701
20,286
15,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
alenator1
Cerberus
16
7 / 1 / 9
10,399
867
12,234
17,873
17,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
9
Kills
18
18
Deaths
9
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Andman
Ratatoskr
2
5
5
0.9
W
2
6
11
1.25
L
6
4
3
1.88
L
1
9
6
0.44
W
Arachne
Sh4d0wCrack
Arachne
9
2
7
6.25
W
Cerberus
alenator1
Cerberus
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,474
Damage
34,016
41,584
Taken
48,336
20,486
Mitigated
38,075
3,224
Healing
15,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Andman
Ratatoskr
11,210
2,270
0
1,851
15,239
11,934
0
6,181
7,986
0
26,285
W
8,081
390
0
1,644
10,177
5,429
649
4,227
5,698
50,723
0
L
14,160
1,743
0
246
11,039
3,652
400
5,569
4,890
38,800
0
L
11,104
8,176
0
1,127
15,306
4,900
431
6,791
7,826
0
39,348
W
Arachne
Sh4d0wCrack
Arachne
13,701
8,235
0
8,932
20,286
15,427
2,094
6,472
13,264
0
33,250
W
Cerberus
alenator1
Cerberus
12,234
1,048
0
4,861
17,873
17,219
314
3,538
13,916
29,057
1,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,955
Gold Earned
32,032
174
Minions Killed
148
0
Camps Cleared
0
596,713
Distance Traveled
704,504
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,467
706
36
3
0
226,859
3
W
Anubis
10,234
853
63
5
0
187,689
0
L
Raijin
9,854
821
71
6
0
195,070
0
L
Izanami
8,634
720
67
6
0
174,784
0
W
Arachne
11,399
950
40
3
0
260,844
0
W
Cerberus
10,399
867
45
4
0
255,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role