Player Matchup

Yemoja
Yemoja
Hammingbird101
Yemoja
Level 97
God Stats
8W - 4L
1,380 SR
Queue Stats
8W - 4L
1,682 Elo+
Party 3
Hera
Hera
Jack_attack1337
Hera
Level 68
God Stats
1W - 1L
1,454 SR
Queue Stats
17W - 15L
1,435 Elo+
Party 3
Neith
Neith
Rikucarter
Neith
Level 114
God Stats
22W - 6L
1,694 SR
Queue Stats
54W - 51L
1,448 Elo+
Party 1
Loki
Loki
SMORESCIENTIST
Loki
Level 86
God Stats
1W - 1L
1,322 SR
Queue Stats
7W - 11L
1,282 Elo+
Party 1
Chaac
Chaac
jonnymoney46
Chaac
Level 118
God Stats
1W - 0L
1,392 SR
Queue Stats
3W - 4L
1,338 Elo+
Solo
Team Averages
Level 97
1,448 SR
1,437 Elo+

VS

Team Averages
Level 104
1,559 SR
1,458 Elo+
Aphrodite
Aphrodite
SaveSapphire
Aphrodite
Level 161
God Stats
20W - 11L
1,680 SR
Queue Stats
131W - 134L
1,475 Elo+
Party 2
Athena
Athena
SlySasori1987
Athena
Level 103
God Stats
11W - 9L
1,571 SR
Queue Stats
195W - 202L
1,439 Elo+
Solo
Nemesis
Nemesis
Thiczums
Nemesis
Level 82
God Stats
12W - 9L
1,477 SR
Queue Stats
129W - 147L
1,443 Elo+
Party 2
Neith
Neith
kingwicket
Neith
Level 68
God Stats
11W - 13L
1,483 SR
Queue Stats
283W - 313L
1,464 Elo+
Party 2
Hel
Hel
sapphiredragon03
Hel
Level 106
God Stats
3W - 2L
1,586 SR
Queue Stats
36W - 31L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
5,097
566
3,102
7,735
3,150
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 1 / 0
4,750
528
1,297
2,845
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
8
0 / 0 / 1
4,561
507
6,259
6,596
2,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
4,571
508
402
5,702
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 0
5,465
607
2,663
4,695
3,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SaveSapphire
Aphrodite
10
1 / 0 / 0
5,340
593
1,391
1,939
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 2 / 0
3,878
431
1,285
3,500
2,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Thiczums
Nemesis
8
0 / 1 / 0
4,414
490
2,490
5,995
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
8
0 / 0 / 0
4,322
480
8,330
8,247
2,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 1 / 0
4,170
463
1,850
4,734
1,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
4
Kills
1
1
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
1
1
0
1
W
Neith
0
0
1
0.5
W
0
0
0
0
L
Aphrodite
SaveSapphire
Aphrodite
1
0
0
1
L
0
2
0
0
L
Nemesis
Thiczums
Nemesis
0
1
0
0
W
2
0
0
2
L
Neith
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,723
Damage
15,346
27,573
Taken
24,415
11,674
Mitigated
9,942
9,225
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,102
711
1,526
2,031
7,735
3,150
0
1,318
6,417
14,847
0
W
1,297
383
0
370
2,845
807
0
810
1,945
25,139
667
W
Neith
6,259
1,274
0
863
6,596
2,137
0
532
6,064
0
36,098
W
402
0
0
3,318
5,702
1,764
0
449
5,211
0
31,762
L
Aphrodite
SaveSapphire
Aphrodite
1,391
45
0
1,590
1,939
738
0
1,093
846
32,305
77
L
1,285
388
0
795
3,500
2,270
0
80
3,420
10,589
681
L
Nemesis
Thiczums
Nemesis
2,490
1,030
0
778
5,995
2,421
0
346
5,649
0
30,010
W
2,663
667
0
1,117
4,695
3,816
0
1,272
3,423
332
28,656
L
Neith
8,330
2,256
0
1,690
8,247
2,878
52
1,913
6,334
0
36,800
L
1,850
397
2,959
2,678
4,734
1,635
0
1,009
3,725
14,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,444
Gold Earned
22,124
240
Minions Killed
198
0
Camps Cleared
0
773,984
Distance Traveled
778,757
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,097
566
21
2
0
138,254
0
W
Hera
4,750
528
54
6
0
139,752
6
W
Neith
4,561
507
57
6
0
164,781
0
W
Loki
4,571
508
62
7
0
198,251
0
L
Aphrodite
5,340
593
58
6
0
145,730
4
L
Athena
3,878
431
14
2
0
86,003
0
L
Nemesis
4,414
490
53
6
0
210,160
0
W
Chaac
5,465
607
46
5
0
132,946
0
L
Neith
4,322
480
45
5
0
157,556
2
L
Hel
4,170
463
28
3
0
179,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role