Player Matchup

Bacchus
Bacchus
HaganDelRey
Bacchus
Level 97
God Stats
4W - 3L
1,270 SR
Queue Stats
96W - 96L
1,483 Elo+
Solo
Scylla
Scylla
Hexidas
Scylla
Level 39
God Stats
8W - 6L
1,530 SR
Queue Stats
134W - 125L
1,466 Elo+
Party 1
Lancelot
Lancelot
ludathis
Lancelot
Level 63
God Stats
85W - 79L
1,523 SR
Queue Stats
211W - 196L
1,457 Elo+
Party 1
Team Averages
Level 66
1,441 SR
1,469 Elo+

VS

Team Averages
Level 48
1,606 SR
1,468 Elo+
Ra
Ra
HoldingNuts2768
Ra
Level 55
God Stats
5W - 2L
1,948 SR
Queue Stats
11W - 14L
1,565 Elo+
Solo
Mulan
Mulan
Zuweni
Mulan
Level 45
God Stats
6W - 7L
1,388 SR
Queue Stats
56W - 69L
1,409 Elo+
Party 2
Izanami
Izanami
coolsora03
Izanami
Level 45
God Stats
3W - 4L
1,481 SR
Queue Stats
64W - 70L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HaganDelRey
Bacchus
15
6 / 2 / 3
9,523
794
8,798
14,980
20,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Hexidas
Scylla
14
1 / 6 / 5
8,840
737
7,070
10,577
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Lancelot
ludathis
Lancelot
13
3 / 4 / 5
8,412
701
11,174
12,517
6,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 5
9,880
823
10,201
9,665
4,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Mulan
Zuweni
Mulan
16
6 / 3 / 4
9,597
800
10,540
13,182
12,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
coolsora03
Izanami
13
1 / 4 / 5
8,520
710
11,709
12,325
4,726
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
10
Kills
12
12
Deaths
10
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
HaganDelRey
Bacchus
6
2
3
3.75
L
Scylla
Hexidas
Scylla
1
6
5
0.58
W
5
3
5
2.5
W
Mulan
Zuweni
Mulan
6
3
4
2.67
W
Izanami
coolsora03
Izanami
1
4
5
0.88
L
Lancelot
ludathis
Lancelot
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,042
Damage
32,450
38,074
Taken
35,172
31,121
Mitigated
21,783
6,395
Healing
5,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
HaganDelRey
Bacchus
8,798
1,018
0
3,715
14,980
20,647
0
2,915
11,481
20,811
0
L
Scylla
Hexidas
Scylla
7,070
850
0
1,250
10,577
4,168
0
3,103
6,829
29,797
538
W
10,201
379
415
1,395
9,665
4,639
132
4,645
4,882
45,807
0
W
Mulan
Zuweni
Mulan
10,540
1,169
0
2,573
13,182
12,418
241
4,736
8,128
0
20,425
W
Izanami
coolsora03
Izanami
11,709
8,082
0
1,545
12,325
4,726
337
5,480
6,519
0
32,925
L
Lancelot
ludathis
Lancelot
11,174
1,959
0
1,430
12,517
6,306
0
2,742
9,502
0
33,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,775
Gold Earned
27,997
131
Minions Killed
154
0
Camps Cleared
0
642,352
Distance Traveled
646,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,523
794
26
2
0
211,405
0
L
Scylla
8,840
737
66
6
0
182,860
0
W
Ra
9,880
823
89
7
0
232,934
0
W
Mulan
9,597
800
17
1
0
219,894
0
W
Izanami
8,520
710
48
4
0
193,383
0
L
Lancelot
8,412
701
39
3
0
248,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role