Player Matchup

Anhur
Anhur
Gold I
DarkBlack999
Anhur
Gold I
Level 158
God Stats
4W - 2L
1,649 SR
Queue Stats
88W - 84L
1,524 MMR
Party 1
Anubis
Anubis
Gold I
ImGroot69
Anubis
Gold I
Level 168
God Stats
2W - 1L
1,520 SR
Queue Stats
55W - 48L
1,660 MMR
Party 1
Arachne
Arachne
Gold II
ItsBauerPower
Arachne
Gold II
Level 128
God Stats
1W - 3L
1,306 SR
Queue Stats
83W - 77L
1,606 MMR
Solo
Tyr
Tyr
Gold II
Lukas15
Tyr
Gold II
Level 159
God Stats
17W - 14L
1,603 SR
Queue Stats
158W - 156L
1,608 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Sweptwheel167
Sun Wukong
Gold IV
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,610 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,516 SR
1,602 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,772 SR
1,602 MMR
Athena
Athena
Gold I
PelicanSheet
Athena
Gold I
Level 86
God Stats
1W - 2L
1,820 SR
Queue Stats
20W - 13L
1,809 MMR
Party 3
Hachiman
Hachiman
Silver I
Rakjaar
Hachiman
Silver I
Level 123
God Stats
3W - 1L
1,974 SR
Queue Stats
52W - 57L
1,348 MMR
Party 3
Zeus
Zeus
Gold IV
TheJevil
Zeus
Gold IV
Level 147
God Stats
3W - 3L
1,759 SR
Queue Stats
102W - 104L
1,503 MMR
Party 2
Hercules
Hercules
Gold IV
ViiKauai
Hercules
Gold IV
Level 129
God Stats
2W - 1L
1,815 SR
Queue Stats
148W - 155L
1,585 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
eooby
Tsukuyomi
Gold I
Level 159
God Stats
1W - 5L
1,495 SR
Queue Stats
102W - 102L
1,765 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,285
857
1,167
1,974
588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
ImGroot69
Anubis
7
2 / 1 / 1
4,128
826
1,985
3,124
1,425
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Arachne
7
1 / 2 / 0
3,584
717
827
5,051
1,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tyr
4
0 / 0 / 2
3,481
696
694
2,975
1,003
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Sweptwheel167
Sun Wukong
6
2 / 1 / 0
3,843
769
2,678
4,217
1,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Bans
Da JiAo KuangGaneshaAgni

VS

Bans
AresBellonaThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
2
0 / 0 / 0
2,531
506
193
602
350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Rakjaar
Hachiman
6
0 / 1 / 0
3,046
609
559
3,034
663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zeus
6
1 / 3 / 1
3,352
670
1,599
3,260
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Hercules
ViiKauai
Hercules
6
1 / 2 / 0
3,106
621
1,904
4,836
2,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tsukuyomi
eooby
Tsukuyomi
1
0 / 0 / 0
2,406
481
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
6
Kills
2
4
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Anubis
ImGroot69
Anubis
2
1
1
2.5
W
Arachne
1
2
0
0.5
W
Tyr
0
0
2
1
L
Athena
0
0
0
0
L
Hachiman
Rakjaar
Hachiman
0
1
0
0
W
Sun Wukong
Sweptwheel167
Sun Wukong
2
1
0
2
L
Zeus
1
3
1
0.5
L
Hercules
ViiKauai
Hercules
1
2
0
0.5
L
Tsukuyomi
eooby
Tsukuyomi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,351
Damage
4,255
17,341
Taken
11,732
6,327
Mitigated
4,199
7,185
Healing
2,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,167
939
0
875
1,974
588
0
96
1,878
0
29,385
W
Anubis
ImGroot69
Anubis
1,985
38
0
1,219
3,124
1,425
33
1,559
1,565
26,496
0
W
Arachne
827
601
0
1,913
5,051
1,626
0
40
4,975
0
20,733
W
Tyr
694
115
377
1,543
2,975
1,003
0
97
2,842
0
6,626
L
Athena
193
110
0
60
602
350
0
0
602
2,157
0
L
Hachiman
Rakjaar
Hachiman
559
175
0
1,054
3,034
663
0
0
3,034
0
14,830
W
Sun Wukong
Sweptwheel167
Sun Wukong
2,678
779
0
1,258
4,217
1,685
0
0
3,998
0
20,001
L
Zeus
1,599
89
0
235
3,260
624
0
1,985
1,275
13,593
0
L
Hercules
ViiKauai
Hercules
1,904
646
0
1,583
4,836
2,562
0
0
4,836
0
9,712
L
Tsukuyomi
eooby
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,321
Gold Earned
14,441
179
Minions Killed
65
0
Camps Cleared
0
472,462
Distance Traveled
274,747
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,285
857
46
9
0
83,693
0
W
Anubis
4,128
826
48
10
0
82,437
0
W
Arachne
3,584
717
44
9
0
114,620
0
W
Tyr
3,481
696
7
1
0
87,777
2
L
Athena
2,531
506
2
0
0
23,468
0
L
Hachiman
3,046
609
20
4
0
56,101
0
W
Sun Wukong
3,843
769
34
7
0
103,935
0
L
Zeus
3,352
670
25
5
0
87,398
0
L
Hercules
3,106
621
18
4
0
95,067
0
L
Tsukuyomi
2,406
481
0
0
0
12,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role