Player Matchup

Sobek
Sobek
Silver I
Queece
Sobek
Silver I
Level 66
God Stats
7W - 6L
1,545 SR
Queue Stats
53W - 49L
1,006 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
SteaknJakee
Erlang Shen
Gold II
Level 104
God Stats
18W - 10L
1,883 SR
Queue Stats
195W - 191L
1,665 MMR
Party 1
Medusa
Medusa
Gold IV
wellplayedbro
Medusa
Gold IV
Level 87
God Stats
20W - 13L
1,790 SR
Queue Stats
46W - 44L
1,464 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 86
1,739 SR
1,379 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,682 SR
1,414 MMR
Poseidon
Poseidon
Bronze III
DeadBearzz
Poseidon
Bronze III
Level 104
God Stats
1W - 0L
1,624 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Gold IV
Fernkelz_
Mulan
Gold IV
Level 135
God Stats
58W - 46L
1,597 SR
Queue Stats
145W - 140L
1,343 MMR
Solo
Horus
Horus
Bronze III
Jemorak
Horus
Bronze III
Level 54
God Stats
1W - 0L
1,825 SR
Queue Stats
1W - 1L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Queece
Sobek
17
3 / 3 / 1
11,537
679
11,189
21,890
28,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
SteaknJakee
Erlang Shen
15
2 / 5 / 0
10,872
640
12,840
24,826
19,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

15
0 / 7 / 1
10,341
608
11,640
20,768
8,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

Bans
CthulhuArachneCabrakanKaliKuzenbo

VS

Bans
HachimanAresLokiXbalanqueAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DeadBearzz
Poseidon
18
10 / 3 / 1
12,905
759
25,554
10,534
4,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
Fernkelz_
Mulan
18
4 / 1 / 10
12,182
717
18,400
17,259
21,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Jemorak
Horus
16
0 / 1 / 14
11,111
654
11,251
20,309
22,748
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
14
15
Deaths
5
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DeadBearzz
Poseidon
10
3
1
3.5
W
Mulan
Fernkelz_
Mulan
4
1
10
9
W
Horus
Jemorak
Horus
0
1
14
7
L
Sobek
Queece
Sobek
3
3
1
1.17
L
Erlang Shen
SteaknJakee
Erlang Shen
2
5
0
0.4
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,669
Damage
55,205
67,484
Taken
48,102
55,935
Mitigated
49,408
17,252
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DeadBearzz
Poseidon
25,554
3,009
0
0
10,534
4,769
1,179
1,900
8,235
76,102
1,349
W
Mulan
Fernkelz_
Mulan
18,400
2,044
0
3,944
17,259
21,891
352
4,159
11,885
0
50,300
W
Horus
Jemorak
Horus
11,251
5,824
1,283
5,000
20,309
22,748
204
2,931
16,484
393
24,176
L
Sobek
Queece
Sobek
11,189
746
0
6,524
21,890
28,060
248
8,616
11,523
26,766
1,477
L
Erlang Shen
SteaknJakee
Erlang Shen
12,840
6,155
0
7,426
24,826
19,028
735
8,980
14,411
0
44,454
L
11,640
4,054
0
3,302
20,768
8,847
1,017
5,964
13,765
0
52,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,750
Gold Earned
36,198
149
Minions Killed
194
0
Camps Cleared
0
908,102
Distance Traveled
941,447
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,905
759
102
6
0
292,525
0
W
Mulan
12,182
717
52
3
0
330,047
1
W
Horus
11,111
654
40
2
0
318,875
0
L
Sobek
11,537
679
35
2
0
334,192
0
L
Erlang Shen
10,872
640
38
2
0
288,689
1
L
Medusa
10,341
608
76
4
0
285,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role