Player Matchup

Bastet
Bastet
Drahmal
Bastet
Level 156
God Stats
2W - 0L
1,921 SR
Queue Stats
9W - 5L
1,577 Elo+
Party 1
Bellona
Bellona
EpicKill189
Bellona
Level 88
God Stats
29W - 25L
1,581 SR
Queue Stats
54W - 44L
1,578 Elo+
Party 1
Baron Samedi
Baron Samedi
pepe the toad
Baron Samedi
Level 146
God Stats
2W - 0L
1,670 SR
Queue Stats
159W - 167L
1,533 Elo+
Party 1
Izanami
Izanami
tiller01
Izanami
Level 157
God Stats
4W - 3L
1,630 SR
Queue Stats
111W - 109L
1,515 Elo+
Party 1
Janus
Janus
whyme16
Janus
Level 149
God Stats
15W - 14L
1,602 SR
Queue Stats
139W - 137L
1,517 Elo+
Party 1
Team Averages
Level 139
1,681 SR
1,544 Elo+

VS

Team Averages
Level 82
1,605 SR
1,543 Elo+
Sobek
Sobek
BurnedChemical
Sobek
Level 86
God Stats
2W - 2L
1,689 SR
Queue Stats
47W - 70L
1,453 Elo+
Party 2
Bastet
Bastet
Galilchi
Bastet
Level 97
God Stats
11W - 3L
1,940 SR
Queue Stats
58W - 52L
1,586 Elo+
Party 2
Ymir
Ymir
Jay444live
Ymir
Level 69
God Stats
0W - 3L
1,367 SR
Queue Stats
98W - 81L
1,572 Elo+
Solo
Baron Samedi
Baron Samedi
RexRator
Baron Samedi
Level 100
God Stats
4W - 4L
1,740 SR
Queue Stats
85W - 84L
1,519 Elo+
Party 2
Xbalanque
Xbalanque
THY57
Xbalanque
Level 59
God Stats
0W - 2L
1,290 SR
Queue Stats
98W - 110L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Drahmal
Bastet
17
1 / 0 / 8
9,724
540
8,243
16,297
6,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Bellona
EpicKill189
Bellona
17
2 / 4 / 2
11,007
612
8,921
18,741
17,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
pepe the toad
Baron Samedi
14
1 / 3 / 10
9,198
511
8,033
18,741
17,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
tiller01
Izanami
19
4 / 0 / 3
11,614
645
9,879
9,250
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
whyme16
Janus
17
10 / 3 / 3
10,907
606
17,429
12,094
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,789
433
5,885
20,470
16,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Galilchi
Bastet
16
6 / 3 / 2
9,111
506
15,704
17,530
7,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 3
9,072
504
8,895
16,481
9,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Baron Samedi
RexRator
Baron Samedi
14
1 / 3 / 6
7,897
439
15,399
11,657
6,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
THY57
Xbalanque
14
0 / 4 / 1
8,021
446
4,135
12,732
4,319
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
18
Kills
9
10
Deaths
18
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Bastet
Drahmal
Bastet
1
0
8
5
W
Bellona
EpicKill189
Bellona
2
4
2
0.75
L
Bastet
Galilchi
Bastet
6
3
2
2.33
L
1
4
3
0.63
L
Baron Samedi
RexRator
Baron Samedi
1
3
6
1.33
L
Xbalanque
THY57
Xbalanque
0
4
1
0.13
W
Baron Samedi
pepe the toad
Baron Samedi
1
3
10
2
W
Izanami
tiller01
Izanami
4
0
3
5.5
W
Janus
whyme16
Janus
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,505
Damage
50,018
75,123
Taken
78,870
50,677
Mitigated
44,939
30,620
Healing
26,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,885
856
0
5,702
20,470
16,810
0
9,292
11,122
23,813
0
W
Bastet
Drahmal
Bastet
8,243
2,052
0
12,501
16,297
6,630
0
4,177
11,762
0
91,021
W
Bellona
EpicKill189
Bellona
8,921
3,150
0
5,965
18,741
17,673
1,223
9,002
8,804
0
83,641
L
Bastet
Galilchi
Bastet
15,704
3,974
0
9,470
17,530
7,295
0
5,023
12,507
0
75,627
L
8,895
1,838
0
2,969
16,481
9,598
0
1,756
13,785
71,759
1,717
L
Baron Samedi
RexRator
Baron Samedi
15,399
704
921
3,681
11,657
6,917
0
6,179
5,424
67,665
1,780
L
Xbalanque
THY57
Xbalanque
4,135
695
0
3,477
12,732
4,319
0
3,037
9,695
0
71,019
W
Baron Samedi
pepe the toad
Baron Samedi
8,033
1,186
1,058
5,428
18,741
17,556
60
8,118
9,975
26,184
1,093
W
Izanami
tiller01
Izanami
9,879
6,481
0
4,933
9,250
4,063
1,035
2,021
7,139
0
129,219
W
Janus
whyme16
Janus
17,429
829
0
735
12,094
4,755
0
4,455
7,277
72,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,450
Gold Earned
41,890
639
Minions Killed
497
0
Camps Cleared
0
1,748,796
Distance Traveled
1,723,505
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,789
433
22
1
0
358,594
0
W
Bastet
9,724
540
133
7
0
423,750
0
W
Bellona
11,007
612
158
9
0
331,954
0
L
Bastet
9,111
506
97
5
0
393,655
1
L
Ymir
9,072
504
142
8
0
318,511
1
L
Baron Samedi
7,897
439
116
6
0
333,561
0
L
Xbalanque
8,021
446
120
7
0
319,184
0
W
Baron Samedi
9,198
511
18
1
0
307,598
0
W
Izanami
11,614
645
214
12
0
314,126
0
W
Janus
10,907
606
116
6
0
371,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role