Player Matchup

Arachne
Arachne
Keoki
Arachne
Level 156
God Stats
2W - 3L
1,322 SR
Queue Stats
86W - 73L
1,452 Elo+
Party 1
Ne Zha
Ne Zha
Kimo11
Ne Zha
Level 123
God Stats
2W - 1L
1,596 SR
Queue Stats
66W - 66L
1,448 Elo+
Party 1
Surtr
Surtr
Zlver_X
Surtr
Level 118
God Stats
3W - 4L
1,341 SR
Queue Stats
77W - 96L
1,467 Elo+
Party 3
Yu Huang
Yu Huang
cruellerfidle
Yu Huang
Level 168
God Stats
2W - 4L
1,534 SR
Queue Stats
65W - 85L
1,496 Elo+
Party 3
Athena
Athena
maniacal-cheeks
Athena
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 111L
1,433 Elo+
Party 1
Team Averages
Level 142
1,458 SR
1,459 Elo+

VS

Team Averages
Level 107
1,599 SR
1,526 Elo+
Artemis
Artemis
AzureDivination
Artemis
Level 88
God Stats
12W - 10L
1,579 SR
Queue Stats
159W - 152L
1,505 Elo+
Party 2
Charon
Charon
Defau11t
Charon
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,469 Elo+
Solo
Eset
Eset
KrakaRapta
Eset
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 118L
1,509 Elo+
Party 2
Bellona
Bellona
rburson63
Bellona
Level 107
God Stats
5W - 3L
1,626 SR
Queue Stats
168W - 162L
1,512 Elo+
Party 2
Bastet
Bastet
xBrunswickStewx
Bastet
Level 144
God Stats
7W - 6L
1,788 SR
Queue Stats
19W - 16L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Keoki
Arachne
13
2 / 0 / 5
7,258
484
4,476
15,814
6,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Kimo11
Ne Zha
12
0 / 4 / 1
6,611
441
3,897
14,093
5,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Surtr
Zlver_X
Surtr
14
4 / 2 / 2
8,382
559
10,045
13,776
10,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Yu Huang
cruellerfidle
Yu Huang
16
6 / 0 / 0
9,001
600
7,914
6,444
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 5
7,282
485
2,625
12,850
11,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,453
497
7,326
10,160
4,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charon
Defau11t
Charon
12
1 / 1 / 2
7,434
496
4,932
9,410
7,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 0
7,048
470
3,364
7,999
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
rburson63
Bellona
13
1 / 3 / 2
8,160
544
7,574
15,187
14,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 2 / 1
7,628
509
8,848
11,519
4,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
13
Kills
8
8
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Charon
Defau11t
Charon
1
1
2
2
W
Arachne
Keoki
Arachne
2
0
5
4.5
W
Ne Zha
Kimo11
Ne Zha
0
4
1
0.13
L
0
4
0
0
W
Surtr
Zlver_X
Surtr
4
2
2
2.5
W
Yu Huang
cruellerfidle
Yu Huang
6
0
0
6
W
1
2
5
1.75
L
Bellona
rburson63
Bellona
1
3
2
0.67
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,957
Damage
32,044
62,977
Taken
54,275
36,843
Mitigated
33,358
22,941
Healing
19,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,326
3,419
0
2,561
10,160
4,536
1,596
1,446
8,587
0
64,744
L
Charon
Defau11t
Charon
4,932
1,177
0
2,558
9,410
7,263
0
2,258
6,979
34,750
0
W
Arachne
Keoki
Arachne
4,476
2,795
0
9,380
15,814
6,252
24
2,090
13,724
0
52,052
W
Ne Zha
Kimo11
Ne Zha
3,897
1,369
0
6,072
14,093
5,761
0
1,846
12,247
0
52,760
L
3,364
74
0
1,662
7,999
2,955
0
4,578
3,022
58,088
0
W
Surtr
Zlver_X
Surtr
10,045
3,210
0
3,674
13,776
10,922
38
596
12,152
1,014
55,652
W
Yu Huang
cruellerfidle
Yu Huang
7,914
193
0
841
6,444
2,742
0
2,539
3,905
68,888
2,260
W
2,625
724
0
2,974
12,850
11,166
0
2,125
10,630
29,152
0
L
Bellona
rburson63
Bellona
7,574
1,715
0
8,256
15,187
14,038
0
1,224
13,039
0
62,876
L
8,848
1,822
0
4,161
11,519
4,566
12
887
10,396
0
54,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,534
Gold Earned
37,723
419
Minions Killed
471
0
Camps Cleared
0
1,525,161
Distance Traveled
1,355,700
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,453
497
121
8
0
238,136
0
L
Charon
7,434
496
46
3
0
278,329
3
W
Arachne
7,258
484
82
5
0
327,586
2
W
Ne Zha
6,611
441
81
5
0
299,826
0
L
Eset
7,048
470
106
7
0
274,221
0
W
Surtr
8,382
559
88
6
0
275,200
5
W
Yu Huang
9,001
600
131
9
0
304,334
3
W
Athena
7,282
485
37
2
0
318,215
0
L
Bellona
8,160
544
109
7
0
215,177
0
L
Bastet
7,628
509
89
6
0
349,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role