Player Matchup

Sobek
Sobek
AsesinoBob0
Sobek
Level 68
God Stats
1W - 2L
1,696 SR
Queue Stats
25W - 28L
1,652 Elo+
Solo
Discordia
Discordia
DiMonteiro7
Discordia
Level 17
God Stats
0W - 5L
1,493 SR
Queue Stats
1W - 7L
1,288 Elo+
Party 1
Neith
Neith
andrehxbox
Neith
Level 127
God Stats
0W - 3L
1,139 SR
Queue Stats
4W - 8L
1,435 Elo+
Party 1
Team Averages
Level 71
1,443 SR
1,458 Elo+

VS

Team Averages
Level 133
1,673 SR
1,515 Elo+
Janus
Janus
GabrielCSTH
Janus
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 85L
1,514 Elo+
Party 2
Shiva
Shiva
QuietPup2009759
Shiva
Level 105
God Stats
5W - 0L
1,940 SR
Queue Stats
53W - 61L
1,515 Elo+
Party 2
Skadi
Skadi
antonio0neto0
Skadi
Level 153
God Stats
10W - 5L
1,577 SR
Queue Stats
80W - 85L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,144
626
4,909
13,083
14,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Discordia
DiMonteiro7
Discordia
12
0 / 5 / 1
7,902
608
5,712
8,498
3,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Neith
14
3 / 5 / 0
9,561
735
7,541
11,424
4,682
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 2
10,020
771
10,469
8,597
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
1 / 0 / 9
9,350
719
8,497
10,586
12,090
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

15
5 / 1 / 5
9,823
756
10,251
7,953
3,818
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
12
12
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Discordia
DiMonteiro7
Discordia
0
5
1
0.1
W
6
2
2
3.5
W
1
0
9
5.5
L
Neith
3
5
0
0.6
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,162
Damage
29,217
33,005
Taken
27,136
22,574
Mitigated
20,155
5,916
Healing
4,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,909
69
0
2,628
13,083
14,600
0
3,336
8,817
17,324
1,659
L
Discordia
DiMonteiro7
Discordia
5,712
35
0
498
8,498
3,292
0
3,140
5,162
29,678
0
W
10,469
449
0
718
8,597
4,247
0
3,171
5,426
36,109
324
W
8,497
1,125
180
1,835
10,586
12,090
152
4,909
5,677
1,042
20,194
L
Neith
7,541
2,279
147
2,643
11,424
4,682
0
4,504
6,765
0
36,933
W
10,251
4,526
0
1,684
7,953
3,818
991
2,016
5,937
0
47,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,607
Gold Earned
29,193
150
Minions Killed
171
0
Camps Cleared
0
689,992
Distance Traveled
729,548
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,144
626
37
3
0
255,185
0
L
Discordia
7,902
608
52
4
0
220,028
0
W
Janus
10,020
771
65
5
0
236,584
0
W
Shiva
9,350
719
32
2
0
262,781
0
L
Neith
9,561
735
61
5
0
214,779
1
W
Skadi
9,823
756
74
6
0
230,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role