Player Matchup

Cthulhu
Cthulhu
Dagnabbit90
Cthulhu
Level 115
God Stats
5W - 0L
1,988 SR
Queue Stats
131W - 115L
1,498 Elo+
Solo
Rama
Rama
NuclearYoshi
Rama
Level 105
God Stats
6W - 0L
1,911 SR
Queue Stats
79W - 63L
1,602 Elo+
Party 1
Odin
Odin
PapaRees
Odin
Level 104
God Stats
11W - 5L
1,678 SR
Queue Stats
73W - 52L
1,618 Elo+
Party 1
Bastet
Bastet
Rolykss
Bastet
Level 158
God Stats
7W - 2L
1,707 SR
Queue Stats
76W - 59L
1,577 Elo+
Solo
Baron Samedi
Baron Samedi
SuperStudMuffn97
Baron Samedi
Level 154
God Stats
6W - 4L
1,703 SR
Queue Stats
79W - 69L
1,551 Elo+
Solo
Team Averages
Level 127
1,797 SR
1,569 Elo+

VS

Team Averages
Level 112
1,635 SR
1,502 Elo+
King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Nexus oL
Ravana
Level 107
God Stats
0W - 1L
1,725 SR
Queue Stats
30W - 26L
1,450 Elo+
Solo
Hachiman
Hachiman
PuppiesGalore
Hachiman
Level 87
God Stats
9W - 3L
1,953 SR
Queue Stats
27W - 20L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dagnabbit90
Cthulhu
14
3 / 3 / 7
8,297
519
10,966
12,998
9,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 4
8,313
520
8,384
11,076
4,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Odin
14
1 / 3 / 7
8,422
526
9,838
14,798
13,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
Rolykss
Bastet
17
6 / 0 / 8
9,592
600
11,165
13,307
6,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
SuperStudMuffn97
Baron Samedi
15
3 / 1 / 6
9,542
596
5,984
9,924
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
4 / 2 / 0
9,216
576
12,348
13,901
14,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Eset
 
Eset
12
0 / 3 / 8
7,473
467
6,567
15,218
12,238
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
 
The Morrigan
12
1 / 5 / 2
7,211
451
6,595
11,040
4,070
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ravana
Nexus oL
Ravana
12
1 / 5 / 3
7,114
445
6,379
11,043
4,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
PuppiesGalore
Hachiman
13
3 / 2 / 0
7,672
480
7,570
12,008
4,631
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
17
Kills
9
9
Deaths
17
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
2
0
2
L
Eset
 
Eset
0
3
8
1.33
L
The Morrigan
 
The Morrigan
1
5
2
0.4
W
Cthulhu
Dagnabbit90
Cthulhu
3
3
7
2.17
L
Ravana
Nexus oL
Ravana
1
5
3
0.5
W
4
2
4
3
W
Odin
1
3
7
1.5
L
Hachiman
PuppiesGalore
Hachiman
3
2
0
1.5
W
Bastet
Rolykss
Bastet
6
0
8
10
W
Baron Samedi
SuperStudMuffn97
Baron Samedi
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,337
Damage
39,459
62,103
Taken
63,210
38,360
Mitigated
40,685
24,210
Healing
15,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,348
2,231
0
2,885
13,901
14,751
0
1,051
12,770
250
74,307
L
Eset
 
Eset
6,567
1,398
201
5,465
15,218
12,238
0
4,645
9,870
27,075
0
L
The Morrigan
 
The Morrigan
6,595
949
0
1,493
11,040
4,070
0
4,235
6,645
48,443
0
W
Cthulhu
Dagnabbit90
Cthulhu
10,966
488
0
2,369
12,998
9,431
122
4,178
8,820
34,559
0
L
Ravana
Nexus oL
Ravana
6,379
1,448
469
1,431
11,043
4,995
0
3,599
7,288
0
50,964
W
8,384
6,462
0
3,391
11,076
4,400
646
2,686
8,390
0
46,900
W
Odin
9,838
1,886
0
4,601
14,798
13,653
167
1,613
13,185
3,999
56,635
L
Hachiman
PuppiesGalore
Hachiman
7,570
5,188
0
3,673
12,008
4,631
0
2,627
8,762
0
66,498
W
Bastet
Rolykss
Bastet
11,165
2,275
0
10,636
13,307
6,229
397
1,990
11,317
0
84,486
W
Baron Samedi
SuperStudMuffn97
Baron Samedi
5,984
332
328
2,885
9,924
4,647
1,374
3,736
6,188
84,919
2,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,166
Gold Earned
38,686
491
Minions Killed
409
0
Camps Cleared
0
1,618,030
Distance Traveled
1,484,282
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,216
576
123
8
0
314,989
0
L
Eset
7,473
467
38
2
0
285,553
0
L
The Morrigan
7,211
451
62
4
0
292,793
0
W
Cthulhu
8,297
519
58
4
0
339,098
1
L
Ravana
7,114
445
82
5
0
283,508
0
W
Rama
8,313
520
76
5
0
274,944
1
W
Odin
8,422
526
99
6
0
303,482
0
L
Hachiman
7,672
480
104
7
0
307,439
0
W
Bastet
9,592
600
122
8
0
393,978
0
W
Baron Samedi
9,542
596
136
9
0
306,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role