Player Matchup

Ares
Ares
 
Ares
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Choviventurax
Cernunnos
Level 156
God Stats
1W - 3L
1,552 SR
Queue Stats
112W - 101L
1,628 Elo+
Solo
Osiris
Osiris
Extendo Bean
Osiris
Level 146
God Stats
0W - 2L
1,468 SR
Queue Stats
42W - 33L
1,626 Elo+
Solo
Hera
Hera
Sikinprime2
Hera
Level 158
God Stats
1W - 3L
1,404 SR
Queue Stats
73W - 85L
1,489 Elo+
Solo
Arachne
Arachne
The-Red-Comet-7
Arachne
Level 152
God Stats
81W - 58L
1,725 SR
Queue Stats
134W - 147L
1,581 Elo+
Solo
Team Averages
Level 146
1,530 SR
1,565 Elo+

VS

Team Averages
Level 142
1,585 SR
1,569 Elo+
Scylla
Scylla
Amnesia DxD
Scylla
Level 156
God Stats
17W - 11L
1,622 SR
Queue Stats
107W - 100L
1,527 Elo+
Solo
Thanatos
Thanatos
BROTHERPOOK3
Thanatos
Level 125
God Stats
2W - 2L
1,338 SR
Queue Stats
72W - 77L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
ChubbyNubby5786
Zhong Kui
Level 125
God Stats
3W - 1L
1,308 SR
Queue Stats
38W - 19L
1,722 Elo+
Solo
Xbalanque
Xbalanque
Ganks4Hugs
Xbalanque
Level 159
God Stats
2W - 1L
1,722 SR
Queue Stats
68W - 73L
1,600 Elo+
Solo
Geb
Geb
obitmendler112
Geb
Level 147
God Stats
5W - 4L
1,936 SR
Queue Stats
154W - 163L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 5 / 2
5,968
459
4,743
13,668
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Choviventurax
Cernunnos
10
0 / 3 / 0
5,537
426
2,918
7,384
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Osiris
12
1 / 2 / 1
7,339
565
6,842
17,842
14,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
0 / 2 / 0
7,562
582
5,820
6,077
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 3 / 1
7,675
590
8,667
14,222
5,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 0 / 2
8,349
642
6,149
5,948
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
BROTHERPOOK3
Thanatos
13
2 / 2 / 4
7,350
565
5,860
12,428
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
ChubbyNubby5786
Zhong Kui
14
2 / 2 / 0
8,110
624
9,561
10,889
13,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Xbalanque
Ganks4Hugs
Xbalanque
14
4 / 2 / 5
7,618
586
10,008
10,682
4,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
3 / 0 / 7
7,942
611
5,114
11,129
7,345
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
15
15
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
2
0.2
W
Scylla
4
0
2
5
W
Thanatos
BROTHERPOOK3
Thanatos
2
2
4
2
L
Cernunnos
Choviventurax
Cernunnos
0
3
0
0
W
Zhong Kui
ChubbyNubby5786
Zhong Kui
2
2
0
1
L
Osiris
1
2
1
0.75
W
Xbalanque
Ganks4Hugs
Xbalanque
4
2
5
3.25
L
0
2
0
0
L
5
3
1
1.83
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,990
Damage
36,692
59,193
Taken
51,076
36,078
Mitigated
32,075
19,686
Healing
23,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,743
584
0
2,751
13,668
11,498
0
2,957
10,682
27,071
1,650
W
Scylla
6,149
1,469
0
863
5,948
1,907
0
3,953
1,995
67,004
739
W
Thanatos
BROTHERPOOK3
Thanatos
5,860
1,585
0
10,660
12,428
5,173
0
418
12,010
0
57,360
L
Cernunnos
Choviventurax
Cernunnos
2,918
620
0
1,689
7,384
2,754
0
2,043
5,311
0
37,525
W
Zhong Kui
ChubbyNubby5786
Zhong Kui
9,561
3,322
0
4,339
10,889
13,145
0
0
10,889
52,447
12,059
L
Osiris
6,842
2,081
0
7,803
17,842
14,716
0
7,434
10,408
0
58,710
W
Xbalanque
Ganks4Hugs
Xbalanque
10,008
5,298
0
2,706
10,682
4,505
534
3,192
7,490
0
61,083
L
5,820
1,231
0
500
6,077
1,979
0
2,884
2,999
73,304
565
L
8,667
4,698
0
6,943
14,222
5,131
0
3,362
10,740
0
59,467
W
5,114
593
2,129
3,020
11,129
7,345
116
2,973
8,156
28,286
1,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,081
Gold Earned
39,369
426
Minions Killed
459
0
Camps Cleared
0
1,190,824
Distance Traveled
1,299,673
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,968
459
37
3
0
241,254
4
W
Scylla
8,349
642
118
9
0
274,539
2
W
Thanatos
7,350
565
94
7
0
304,774
0
L
Cernunnos
5,537
426
64
5
0
184,434
1
W
Zhong Kui
8,110
624
114
9
0
207,369
6
L
Osiris
7,339
565
99
8
0
225,062
0
W
Xbalanque
7,618
586
104
8
0
244,290
3
L
Hera
7,562
582
141
11
0
259,754
2
L
Arachne
7,675
590
85
7
0
280,320
0
W
Geb
7,942
611
29
2
0
268,701
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role