Player Matchup

Osiris
Osiris
Chromedragon25
Osiris
Level 127
God Stats
1W - 1L
1,702 SR
Queue Stats
50W - 44L
1,503 Elo+
Party 2
Thor
Thor
Lukonium
Thor
Level 220
God Stats
2W - 1L
1,825 SR
Queue Stats
21W - 5L
1,806 Elo+
Party 1
Anhur
Anhur
bossyus
Anhur
Level 89
God Stats
10W - 4L
1,632 SR
Queue Stats
42W - 24L
1,718 Elo+
Party 1
Sobek
Sobek
fasd1123
Sobek
Level 12
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 1L
1,780 Elo+
Party 1
Thoth
Thoth
xDarkXMangomanx
Thoth
Level 147
God Stats
0W - 2L
1,516 SR
Queue Stats
76W - 70L
1,502 Elo+
Party 2
Team Averages
Level 119
1,676 SR
1,662 Elo+

VS

Team Averages
Level 131
1,510 SR
1,563 Elo+
Bellona
Bellona
 
Bellona
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Baronakovich14
Hachiman
Level 128
God Stats
2W - 1L
1,996 SR
Queue Stats
23W - 24L
1,499 Elo+
Solo
Kumbhakarna
Kumbhakarna
Neeuurdiuur
Kumbhakarna
Level 125
God Stats
1W - 1L
1,274 SR
Queue Stats
28W - 20L
1,585 Elo+
Solo
Thanatos
Thanatos
StrakeBmx
Thanatos
Level 129
God Stats
2W - 4L
1,281 SR
Queue Stats
115W - 99L
1,510 Elo+
Solo
Raijin
Raijin
xTeRMiNaL845
Raijin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 14L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
6,968
317
2,162
6,139
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thor
20
13 / 4 / 1
13,356
607
23,892
23,359
12,751
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Anhur
bossyus
Anhur
19
2 / 2 / 5
10,582
481
9,373
12,330
4,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
fasd1123
Sobek
16
0 / 2 / 5
9,977
454
4,456
18,337
26,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

1
0 / 0 / 0
4,843
220
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
3 / 2 / 3
12,649
575
11,294
20,813
20,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
19
2 / 3 / 4
12,056
548
7,965
11,805
4,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
Neeuurdiuur
Kumbhakarna
17
3 / 3 / 3
11,632
529
5,435
20,911
21,101
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
StrakeBmx
Thanatos
20
2 / 4 / 6
12,081
549
7,298
17,473
7,877
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
20
1 / 3 / 4
12,610
573
5,014
11,632
7,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
15
Kills
11
11
Deaths
15
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
2
3
2.25
W
Hachiman
2
3
4
1.33
L
0
3
0
0
L
Thor
13
4
1
3.38
W
Kumbhakarna
Neeuurdiuur
Kumbhakarna
3
3
3
1.5
W
Thanatos
StrakeBmx
Thanatos
2
4
6
1.25
L
Anhur
bossyus
Anhur
2
2
5
2.25
L
Sobek
fasd1123
Sobek
0
2
5
1.25
L
0
0
0
0
W
Raijin
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,883
Damage
37,006
60,165
Taken
82,634
47,061
Mitigated
61,842
20,197
Healing
36,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,294
3,857
0
11,707
20,813
20,337
669
2,085
18,728
0
98,034
W
Hachiman
7,965
4,781
0
4,110
11,805
4,939
634
1,405
10,400
0
108,248
L
2,162
1,548
0
1,606
6,139
2,943
0
0
6,139
0
17,867
L
Thor
23,892
7,360
0
8,611
23,359
12,751
0
6,159
17,200
0
141,079
W
Kumbhakarna
Neeuurdiuur
Kumbhakarna
5,435
433
0
2,519
20,911
21,101
0
3,112
17,799
37,520
3,200
W
Thanatos
StrakeBmx
Thanatos
7,298
2,383
0
15,394
17,473
7,877
0
1,604
15,869
0
114,445
L
Anhur
bossyus
Anhur
9,373
4,465
0
4,807
12,330
4,947
0
1,946
10,384
0
80,944
L
Sobek
fasd1123
Sobek
4,456
256
0
5,173
18,337
26,420
0
2,733
15,604
47,464
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
5,014
377
0
2,978
11,632
7,588
0
290
11,342
131,553
1,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,726
Gold Earned
61,028
450
Minions Killed
706
0
Camps Cleared
0
1,440,553
Distance Traveled
2,123,941
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,649
575
159
7
0
467,907
0
W
Hachiman
12,056
548
159
7
0
411,226
2
L
Osiris
6,968
317
30
1
0
95,753
0
L
Thor
13,356
607
216
10
0
467,058
5
W
Kumbhakarna
11,632
529
48
2
0
431,413
7
W
Thanatos
12,081
549
145
7
0
453,864
0
L
Anhur
10,582
481
130
6
0
440,947
3
L
Sobek
9,977
454
74
3
0
436,795
0
L
Thoth
4,843
220
0
0
0
0
0
W
Raijin
12,610
573
195
9
0
359,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role