Player Matchup

Ra
Ra
MaceTheFierce
Ra
Level 143
God Stats
2W - 1L
1,254 SR
Queue Stats
53W - 50L
1,556 Elo+
Party 4
Achilles
Achilles
Netcer
Achilles
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 35L
1,464 Elo+
Solo
Khepri
Khepri
OrBiTaL_StRiKE09
Khepri
Level 149
God Stats
1W - 0L
1,689 SR
Queue Stats
9W - 6L
1,602 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RiftzySZN
Tsukuyomi
Level 128
God Stats
1W - 0L
1,553 SR
Queue Stats
9W - 8L
1,574 Elo+
Party 4
Charybdis
Charybdis
sixthsens3
Charybdis
Level 28
God Stats
1W - 0L
1,937 SR
Queue Stats
2W - 2L
1,482 Elo+
Party 1
Team Averages
Level 107
1,586 SR
1,536 Elo+

VS

Team Averages
Level 74
1,542 SR
1,465 Elo+
Horus
Horus
 
Horus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Calastryx
Athena
Level 46
God Stats
3W - 4L
1,664 SR
Queue Stats
47W - 46L
1,461 Elo+
Party 2
Hou Yi
Hou Yi
Tumbthack
Hou Yi
Level 41
God Stats
0W - 1L
1,741 SR
Queue Stats
41W - 38L
1,473 Elo+
Party 2
Baba Yaga
Baba Yaga
frodo5552471
Baba Yaga
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,416 Elo+
Party 3
Thor
Thor
shadsunskilled
Thor
Level 36
God Stats
0W - 2L
1,304 SR
Queue Stats
47W - 57L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
8,216
587
4,181
6,589
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Netcer
Achilles
13
4 / 2 / 1
7,913
565
11,295
12,045
8,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
1 / 1 / 7
7,509
536
4,752
12,286
8,868
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
RiftzySZN
Tsukuyomi
15
6 / 1 / 7
8,525
609
8,588
11,888
5,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Charybdis
sixthsens3
Charybdis
14
5 / 0 / 4
8,457
604
10,236
10,370
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 5 / 0
6,999
500
8,210
14,209
9,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Calastryx
Athena
9
1 / 3 / 0
6,119
437
5,182
12,801
11,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Hou Yi
Tumbthack
Hou Yi
10
0 / 5 / 0
5,770
412
6,708
12,660
4,825
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
frodo5552471
Baba Yaga
12
0 / 3 / 0
6,682
477
4,496
7,353
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
0 / 3 / 3
6,077
434
5,417
11,716
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
19
Kills
3
4
Deaths
19
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
5
0
0.4
L
Athena
Calastryx
Athena
1
3
0
0.33
W
3
0
4
5
W
Achilles
Netcer
Achilles
4
2
1
2.25
W
1
1
7
4.5
W
Tsukuyomi
RiftzySZN
Tsukuyomi
6
1
7
9.5
L
Hou Yi
Tumbthack
Hou Yi
0
5
0
0
L
Baba Yaga
frodo5552471
Baba Yaga
0
3
0
0
L
0
3
3
0.5
W
Charybdis
sixthsens3
Charybdis
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,052
Damage
30,013
53,178
Taken
58,739
30,594
Mitigated
32,949
21,058
Healing
18,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,210
3,841
104
5,313
14,209
9,361
0
661
12,574
0
44,265
L
Athena
Calastryx
Athena
5,182
1,738
0
3,394
12,801
11,369
0
2,579
10,078
16,310
0
W
4,181
498
1,880
2,952
6,589
3,285
32
3,506
3,083
61,170
0
W
Achilles
Netcer
Achilles
11,295
3,222
0
5,138
12,045
8,679
0
1,259
10,033
260
48,132
W
4,752
1,006
1,804
2,128
12,286
8,868
0
3,149
9,137
23,672
0
W
Tsukuyomi
RiftzySZN
Tsukuyomi
8,588
2,427
0
1,756
11,888
5,643
0
1,397
10,329
0
79,148
L
Hou Yi
Tumbthack
Hou Yi
6,708
3,122
0
3,987
12,660
4,825
0
2,090
10,570
0
41,154
L
Baba Yaga
frodo5552471
Baba Yaga
4,496
246
0
1,903
7,353
3,072
0
2,488
4,865
54,260
0
L
5,417
1,581
0
3,623
11,716
4,322
0
1,375
10,245
0
38,834
W
Charybdis
sixthsens3
Charybdis
10,236
5,528
0
5,400
10,370
4,119
309
981
9,389
0
62,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,620
Gold Earned
31,647
427
Minions Killed
316
0
Camps Cleared
0
1,395,803
Distance Traveled
1,349,589
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,999
500
71
5
0
261,047
0
L
Athena
6,119
437
15
1
0
273,434
5
W
Ra
8,216
587
117
8
0
300,018
0
W
Achilles
7,913
565
79
6
0
279,956
0
W
Khepri
7,509
536
35
3
0
275,120
4
W
Tsukuyomi
8,525
609
106
8
0
292,746
4
L
Hou Yi
5,770
412
61
4
0
254,927
1
L
Baba Yaga
6,682
477
107
8
0
264,533
0
L
Thor
6,077
434
62
4
0
295,648
0
W
Charybdis
8,457
604
90
6
0
247,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role