Player Matchup

Charon
Charon
Bloody Chum
Charon
Level 147
God Stats
1W - 0L
1,525 SR
Queue Stats
38W - 32L
1,510 Elo+
Solo
Charybdis
Charybdis
CellDamage420
Charybdis
Level 99
God Stats
3W - 1L
1,275 SR
Queue Stats
31W - 26L
1,495 Elo+
Solo
Eset
Eset
WapGamer
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 20L
1,592 Elo+
Party 1
Ares
Ares
jmachine5796
Ares
Level 106
God Stats
5W - 1L
1,929 SR
Queue Stats
135W - 131L
1,544 Elo+
Solo
Sol
Sol
monizzleee
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 32L
1,595 Elo+
Party 1
Team Averages
Level 100
1,546 SR
1,547 Elo+

VS

Team Averages
Level 134
1,575 SR
1,500 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
LexiLuna
Olorun
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Hercules
Hercules
TheGreaterGatsby
Hercules
Level 181
God Stats
1W - 1L
1,702 SR
Queue Stats
54W - 63L
1,498 Elo+
Solo
Chernobog
Chernobog
ToofToofies
Chernobog
Level 100
God Stats
1W - 1L
1,671 SR
Queue Stats
13W - 14L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
3 / 1 / 6
7,704
1,284
4,046
9,928
10,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
CellDamage420
Charybdis
13
4 / 1 / 8
7,469
1,245
8,434
6,137
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
11
0 / 2 / 10
6,648
1,108
9,421
4,816
2,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 5 / 5
6,408
1,068
2,478
10,497
9,908
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
6 / 0 / 8
8,015
1,336
11,568
7,143
4,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 4 / 5
6,522
1,087
8,346
8,194
6,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
 
Gilgamesh
13
3 / 2 / 3
6,456
1,076
6,970
10,706
9,296
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Olorun
LexiLuna
Olorun
6
0 / 1 / 2
4,852
809
912
1,574
582
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
1 / 3 / 5
5,923
987
4,948
10,473
9,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chernobog
ToofToofies
Chernobog
12
2 / 4 / 5
6,164
1,027
4,605
7,267
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
14
Kills
9
9
Deaths
14
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
4
5
1.38
L
Gilgamesh
 
Gilgamesh
3
2
3
2.25
W
Charon
3
1
6
6
W
Charybdis
CellDamage420
Charybdis
4
1
8
8
L
Olorun
LexiLuna
Olorun
0
1
2
1
L
1
3
5
1.17
L
Chernobog
ToofToofies
Chernobog
2
4
5
1.13
W
Eset
0
2
10
2.5
W
1
5
5
0.7
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,947
Damage
25,781
38,521
Taken
38,214
30,237
Mitigated
28,813
12,305
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,346
834
0
727
8,194
6,980
0
6,898
1,296
12,836
0
L
Gilgamesh
 
Gilgamesh
6,970
2,142
1,261
2,658
10,706
9,296
0
6,162
4,544
0
10,635
W
Charon
4,046
202
508
3,157
9,928
10,100
275
2,765
6,874
12,045
0
W
Charybdis
CellDamage420
Charybdis
8,434
4,294
243
1,491
6,137
3,029
1,171
1,402
4,569
0
16,701
L
Olorun
LexiLuna
Olorun
912
300
0
96
1,574
582
0
1,263
311
2,014
64
L
4,948
536
345
3,283
10,473
9,189
0
7,048
3,425
0
9,218
L
Chernobog
ToofToofies
Chernobog
4,605
3,094
600
1,021
7,267
2,766
0
5,420
1,847
0
14,734
W
Eset
9,421
472
1,383
609
4,816
2,925
322
1,761
3,055
12,865
1,565
W
2,478
118
648
513
10,497
9,908
191
1,648
8,763
2,830
0
W
11,568
3,782
1,098
2,655
7,143
4,275
2,360
1,645
5,319
23,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,244
Gold Earned
29,917
70
Minions Killed
53
0
Camps Cleared
0
641,467
Distance Traveled
519,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,522
1,087
14
2
0
116,318
0
L
Gilgamesh
6,456
1,076
11
2
0
139,330
0
W
Charon
7,704
1,284
6
1
0
134,728
0
W
Charybdis
7,469
1,245
20
3
0
125,965
0
L
Olorun
4,852
809
1
0
0
23,347
0
L
Hercules
5,923
987
10
2
0
138,238
0
L
Chernobog
6,164
1,027
17
3
0
102,334
0
W
Eset
6,648
1,108
15
3
0
127,801
0
W
Ares
6,408
1,068
1
0
0
123,112
0
W
Sol
8,015
1,336
28
5
0
129,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role