Player Matchup

Surtr
Surtr
Agent_Hent
Surtr
Level 156
God Stats
0W - 3L
1,447 SR
Queue Stats
67W - 69L
1,469 Elo+
Solo
Thoth
Thoth
Captain TDM8874
Thoth
Level 108
God Stats
9W - 15L
1,288 SR
Queue Stats
150W - 127L
1,528 Elo+
Solo
Geb
Geb
FrenchToast0187
Geb
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,459 Elo+
Solo
Set
Set
LuigiELZ
Set
Level 124
God Stats
12W - 11L
1,592 SR
Queue Stats
111W - 112L
1,470 Elo+
Party 1
Charybdis
Charybdis
ShiroMitsuka
Charybdis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 136L
1,507 Elo+
Party 1
Team Averages
Level 123
1,465 SR
1,487 Elo+

VS

Team Averages
Level 122
1,555 SR
1,490 Elo+
Baron Samedi
Baron Samedi
Heimdallzin
Baron Samedi
Level 121
God Stats
1W - 0L
1,451 SR
Queue Stats
6W - 4L
1,370 Elo+
Solo
Cthulhu
Cthulhu
Wendigo744
Cthulhu
Level 119
God Stats
2W - 3L
1,374 SR
Queue Stats
62W - 45L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
Yaboi918434
Ao Kuang
Level 128
God Stats
77W - 119L
1,479 SR
Queue Stats
293W - 294L
1,525 Elo+
Party 2
Neith
Neith
t3zcatl1p0ca91
Neith
Level 158
God Stats
4W - 1L
1,904 SR
Queue Stats
122W - 116L
1,537 Elo+
Solo
Ishtar
Ishtar
xT7Lx
Ishtar
Level 86
God Stats
2W - 1L
1,567 SR
Queue Stats
229W - 236L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
2 / 3 / 1
8,008
534
10,208
17,560
11,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

11
0 / 3 / 1
6,636
442
2,308
8,989
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

12
1 / 3 / 2
7,563
504
7,208
13,251
11,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

15
6 / 3 / 2
8,321
555
9,501
17,054
9,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
ShiroMitsuka
Charybdis
11
0 / 3 / 3
6,643
443
12,070
13,470
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Heimdallzin
Baron Samedi
13
1 / 1 / 7
7,663
511
7,581
12,759
9,977
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cthulhu
Wendigo744
Cthulhu
14
0 / 3 / 5
7,779
519
11,895
12,944
12,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Yaboi918434
Ao Kuang
16
11 / 2 / 3
9,149
610
10,255
14,168
6,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

14
0 / 1 / 7
8,389
559
7,995
10,026
4,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
xT7Lx
Ishtar
14
3 / 2 / 7
7,728
515
9,396
12,818
5,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
9
Kills
15
15
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Surtr
2
3
1
0.83
L
0
3
1
0.17
L
1
3
2
0.67
W
Baron Samedi
Heimdallzin
Baron Samedi
1
1
7
4.5
L
6
3
2
2.33
L
Charybdis
ShiroMitsuka
Charybdis
0
3
3
0.5
W
Cthulhu
Wendigo744
Cthulhu
0
3
5
0.83
W
Ao Kuang
Yaboi918434
Ao Kuang
11
2
3
6.25
W
0
1
7
3.5
W
Ishtar
xT7Lx
Ishtar
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,295
Damage
47,122
70,324
Taken
62,715
41,350
Mitigated
38,616
15,232
Healing
27,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
10,208
3,290
0
4,128
17,560
11,488
0
10,599
6,139
1,336
60,598
L
2,308
78
0
1,000
8,989
3,125
0
2,604
6,277
35,039
0
L
7,208
236
35
2,300
13,251
11,812
0
4,412
8,751
26,753
1,374
W
Baron Samedi
Heimdallzin
Baron Samedi
7,581
856
1,711
5,350
12,759
9,977
136
3,296
9,463
28,617
0
L
9,501
4,444
0
3,533
17,054
9,865
0
4,947
11,854
0
70,195
L
Charybdis
ShiroMitsuka
Charybdis
12,070
4,112
0
4,236
13,470
5,060
0
5,606
7,820
0
67,326
W
Cthulhu
Wendigo744
Cthulhu
11,895
1,832
89
3,750
12,944
12,883
334
1,163
10,977
64,412
973
W
Ao Kuang
Yaboi918434
Ao Kuang
10,255
2,726
0
6,897
14,168
6,262
0
1,186
12,810
48,800
0
W
7,995
1,449
0
3,866
10,026
4,151
578
2,148
7,829
0
72,523
W
Ishtar
xT7Lx
Ishtar
9,396
6,555
0
5,883
12,818
5,343
348
2,181
10,586
0
63,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,171
Gold Earned
40,708
418
Minions Killed
424
0
Camps Cleared
0
1,421,242
Distance Traveled
1,440,575
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,008
534
105
7
0
274,374
0
L
Thoth
6,636
442
66
4
0
231,170
2
L
Geb
7,563
504
31
2
0
281,381
0
W
Baron Samedi
7,663
511
27
2
0
305,273
3
L
Set
8,321
555
107
7
0
342,189
0
L
Charybdis
6,643
443
109
7
0
292,128
0
W
Cthulhu
7,779
519
108
7
0
268,697
0
W
Ao Kuang
9,149
610
78
5
0
334,773
0
W
Neith
8,389
559
115
8
0
260,530
0
W
Ishtar
7,728
515
96
6
0
271,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role